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Enables deathmatch style gameplay (respawning, gun selection, spawn protection, etc).

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Maxximou5/csgo-deathmatch

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CS:GO Deathmatch Sourcemod Plugin
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[CS:GO] Deathmatch - Enables deathmatch style gameplay (respawning, gun selection, spawn protection, etc).

Main Features

  • Weapon Menu
  • Loadout Style
  • Free For All (FFA)
  • Multi-Configuration
  • Client Preferences
  • Workshop Map Support
  • Spawn Editor Menu and Statistics
  • Display Damage (Text/Panel/Popup)
  • Different Game Modes:
    • Headshot Only
    • Primary Weapons Only
    • Secondary Weapons Only
    • Tertiary Weapons Only
    • Random Weapons Only
  • Fast Weapon Equip
  • Kill Feed Minifer
  • No Knife Damage (Guns Only)
  • Objective Removal (C4/Hostage)
  • Replenish (Ammo/Grenades/Healthshot/Taser)
  • Remove (Blood/Chickens/Weapons/Ragdolls/Bullet Holes)
  • Hide Radar and Award/Grenade Messages
  • Kill Reward (HP/AP/Ammo/Grenades)
  • Line of Sight/Distance Spawning
  • 3rd Party Knife Plugin Support
  • Multi-Language Support
    • English Supported
    • Spanish Supported
    • French Supported
    • Polish Supported
    • Brazilian Supported
    • German Supported
    • Chinese Supported
    • Japanese Supported

Client Commands

Open weapons menu:
- gun, !gun, /gun, guns, !guns, /guns, menu, !menu, /menu, weapon, !weapon, /weapon, weapons, !weapons, /weapons
Open deathmatch settings menu:
- settings, !settings, /settings
Client toggle headshot mode:
- hs, !hs, /hs, headshot, !headshot, /headshot

Admin Commands

Deathmatch:
dm_load - Loads the configuration file specified (configs/deathmatch/filename.ini).
dm_load_menu - Opens the Config Loader Menu.
dm_spawn_menu - Opens the Spawn Editor Menu.
dm_respawn_all - Respawns all players.
dm_settings - Opens the Deathmatch Settings Menu.
dm_spawn_stats - Displays spawn statistics.
dm_spawn_reset - Resets spawn statistics.
dm_weapon_stats - Displays weapon statistics.

ConVars

Deathmatch:
dm_config_name - (Default) "Default" - The configuration name that is currently loaded.
dm_enabled - (Default) "1" - Enable Deathmatch.
dm_enable_valve_deathmatch - (Default) "0" - Enable compatibility for Valve Deathmatch (game_type 1 & game_mode 2) or Custom (game_type 3 & game_mode 0).
dm_welcomemsg - (Default) "1" - Display a message saying that your server is running Deathmatch.
dm_free_for_all - (Default) "0" - Free for all mode.
dm_hide_radar - (Default) "0" - Hides the radar from players.
dm_display_killfeed - (Default) "1" - Enable kill feed to be displayed to all players.
dm_display_killfeed_player - (Default) "0" - Enable to show kill feed to only the attacker and victim.
dm_display_damage_panel - (Default) "0" - Display a panel showing enemies health and the damage done to a player.
dm_display_damage_popup - (Default) "0" - Display text above the enemy showing damage done to an enemy.
dm_display_damage_text - (Default) "0" - Display text in chat showing damage done to an enemy.
dm_sounds_bodyshots - (Default) "1" - Enable the sounds of bodyshots.
dm_sounds_headshots - (Default) "1" - Enable the sounds of headshots.
dm_headshot_only - (Default) "0" - Headshot only mode.
dm_headshot_only_allow_client - (Default) "1" - Enable players to have their own personal headshot only mode.
dm_headshot_only_allow_world - (Default) "0" - Enable world damage during headshot only mode.
dm_headshot_only_allow_knife - (Default) "0" - Enable knife damage during headshot only mode.
dm_headshot_only_allow_taser - (Default) "0" - Enable taser damage during headshot only mode.
dm_headshot_only_allow_nade - (Default) "0" - Enable grenade damage during headshot only mode.
dm_respawn - (Default) "1" - Enable respawning.
dm_respawn_time - (Default) "1.0" - Respawn time.
dm_respawn_valve - (Default) "0" - Enable Valve Deathmatch respawning. This disables the plugin respawning method.
dm_spawn_default - (Default) "0" - Enable default map spawn points. Overrides Valve Deathmatch respawning.
dm_spawn_los - (Default) "1" - Enable line of sight spawning. If enabled, players will be spawned at a point where they cannot see enemies, and enemies cannot see them.
dm_spawn_los_attempts - (Default) "64" - Maximum number of attempts to find a suitable line of sight spawn point.
dm_spawn_distance - (Default) "500000.0" - Minimum distance from enemies at which a player can spawn.
dm_spawn_distance_attempts - (Default) "64" - Maximum number of attempts to find a suitable distance spawn point.
dm_spawn_protection_time - (Default) "1.0" - Spawn protection time.
dm_remove_blood_player - (Default) "1" - Remove blood splatter from player.
dm_remove_blood_walls - (Default) "1" - Remove blood splatter from walls.
dm_remove_cash - (Default) "1" - Remove client cash.
dm_remove_chickens - (Default) "1" - Remove chickens from the map and from spawning.
dm_remove_buyzones - (Default) "1" - Remove buyzones from map.
dm_remove_objectives - (Default) "1" - Remove objectives (disables bomb sites, and removes c4 and hostages).
dm_remove_ragdoll - (Default) "1" - Remove ragdoll after a player dies.
dm_remove_ragdoll_time - (Default) "1.0" - Amount of time before removing ragdoll.
dm_remove_knife_damage - (Default) "0" - Remove damage from knife attacks.
dm_remove_spawn_weapons - (Default) "1" - Remove spawned player's weapons.
dm_remove_ground_weapons - (Default) "1" - Remove ground weapons.
dm_remove_dropped_weapons - (Default) "1" - Remove dropped weapons.
dm_replenish_ammo_empty - (Default) "1" - Replenish ammo when weapon is empty.
dm_replenish_ammo_reload - (Default) "0" - Replenish ammo on reload action.
dm_replenish_ammo_kill - (Default) "1" - Replenish ammo on kill.
dm_replenish_ammo_type - (Default) "2" - Replenish type. 1) Clip only. 2) Reserve only. 3) Both.
dm_replenish_ammo_hs_kill - (Default) "0" - Replenish ammo on headshot kill.
dm_replenish_ammo_hs_type - (Default) "1" - Replenish type. 1) Clip only. 2) Reserve only. 3) Both.
dm_replenish_grenade - (Default) "0" - Unlimited player grenades.
dm_replenish_grenade_kill - (Default) "0" - Give players their grenade back on successful kill.
dm_nade_messages - (Default) "1" - Disable grenade messages.
dm_cash_messages - (Default) "1" - Disable cash award messages.
dm_hp_start - (Default) "100" - Spawn Health Points (HP).
dm_hp_max - (Default) "100" - Maximum Health Points (HP).
dm_hp_kill - (Default) "5" - Health Points (HP) per kill.
dm_hp_headshot - (Default) "10" - Health Points (HP) per headshot kill.
dm_hp_knife - (Default) "50" - Health Points (HP) per knife kill.
dm_hp_nade - (Default) "30" - Health Points (HP) per nade kill.
dm_hp_messages - (Default) "1" - Display HP messages.
dm_ap_max - (Default) "100" - Maximum Armor Points (AP).
dm_ap_kill - (Default) "5" - Armor Points (AP) per kill.
dm_ap_headshot - (Default) "10" - Armor Points (AP) per headshot kill.
dm_ap_knife - (Default) "50" - Armor Points (AP) per knife kill.
dm_ap_nade - (Default) "30" - Armor Points (AP) per nade kill.
dm_ap_messages - (Default) "1" - Display AP messages.
dm_gun_menu_mode - (Default) "1" - Gun menu mode. 0) Disabled. 1) Enabled. 2) Primary weapons only. 3) Secondary weapons only. 4) Tertiary weapons only. 5) Random weapons only.
dm_loadout_style - (Default) "1" - When players can receive weapons. 1) On respawn. 2) Immediately.
dm_fast_equip - (Default) "0" - Enable fast weapon equipping.
dm_healthshot - (Default) "0" - Allow players to use a healthshot.
dm_healthshot_health - (Default) "50" - Total amount of health given when a healthshot is used.
dm_healthshot_total - (Default) "4" - Total amount of healthshots a player may have at once.
dm_healthshot_spawn - (Default) "0" - Give players a healthshot on spawn.
dm_healthshot_kill - (Default) "0" - Give players a healthshot after any kill.
dm_healthshot_kill_knife - (Default) "0" - Give players a healthshot after a knife kill.
dm_zeus - (Default) "0" - Allow players to use a taser.
dm_zeus_spawn - (Default) "0" - Give players a taser on spawn.
dm_zeus_kill - (Default) "0" - Give players a taser after any kill.
dm_zeus_kill_taser - (Default) "0" - Give players a taser after a taser kill.
dm_zeus_kill_knife - (Default) "0" - Give players a taser after a knife kill.
dm_nades_incendiary - (Default) "0" - Number of incendiary grenades to give each player.
dm_nades_molotov - (Default) "0" - Number of molotov grenades to give each player.
dm_nades_decoy - (Default) "0" - Number of decoy grenades to give each player.
dm_nades_flashbang - (Default) "0" - Number of flashbang grenades to give each player.
dm_nades_he - (Default) "0" - Number of HE grenades to give each player.
dm_nades_smoke - (Default) "0" - Number of smoke grenades to give each player.
dm_nades_tactical - (Default) "0" - Number of tactical grenades to give each player.
dm_armor - (Default) "2" - Give players armor. 0) Disable. 1) Chest. 2) Chest + Helmet.

Compatibility

This plugin is tested on the following Sourcemod & Metamod Versions.

Requirements

  • ColorLib (necessary only for compiling)

Instructions

  • Extract zip file and place files in the corresponding directories of /addons/sourcemod
  • /configs/deathmatch/deathmatch.ini
  • /configs/deathmatch/deathmatch_*.ini
  • /configs/deathmatch/config_loader.ini (necessary only for deathmatch loader)
  • /configs/deathmatch/spawns/*.txt
  • /plugins/deathmatch.smx
  • /scripting/deathmatch.sp (necessary only for compiling)

Changelog

To view the most recent changelog visit the changelog file.

Download

Once installed, the plugin will update itself as long as you've done as described in the requirements section; otherwise, downloaded the latest release below. Please download the latest deathmatch.zip file from releases.

Bugs

If there are any bugs, please report them using the issues page.

Credit

A thank you to those who helped:

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Enables deathmatch style gameplay (respawning, gun selection, spawn protection, etc).

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