release-11.12.0
github-actions
released this
20 Jun 15:57
·
205 commits
to develop
since this release
v11.12.0
Enhancements
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[#257] Add support for scavenging locations
- These are a new Actor class which allows you to place them on a scene and allow the players to interact with them using Item Piles, etc. once the scavenging results have been calculated
- Includes new game settings which allow you to both specify the default RollTable to use for each category, and to filter available RollTables by compendium
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[#443] When deleting scrappable items, ask the player if they want to turn them into junk
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[#444] Allow relevant items to be flagged as junk and have the scrapping tool always use them first if available
- The following items can be be flagged as being Junk items and if they are will be used as part of the salvage process: Apparel Mod, Apparel, Miscellany, Robot Armor, Robot Module, Weapon Mod, Weapon
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[#454] Populate the compendiumSource field when adding items to actors via ItemSelectors to aid with Babele translations
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[#459] Add ability to flag Ammo items as being multishot
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[#460] Ammo quantity roller should update shot count for multishot ammo now they're identifiable
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[#461] Flag existing ammo items in compendiums as multishot where necessary
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[#462] Add Pre-War Money item to Miscellany compendium
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[#463] Add generic Junk item to Miscellany compendium
Bugs
- [#438] Owned Robot Mods do not display in Character sheet inventory
- [#452] Resistence labels not correctly localized on Apparel Mod item sheet
- [#453] Not using localized Skill names in Item Selector interface
- [#455] Missing localization of placeholder in apparel mod
- [#466] Brahmin Milk item missing its radiation recovery value