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release-11.12.0

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@github-actions github-actions released this 20 Jun 15:57
· 205 commits to develop since this release
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v11.12.0

Enhancements

  • [#257] Add support for scavenging locations

    • These are a new Actor class which allows you to place them on a scene and allow the players to interact with them using Item Piles, etc. once the scavenging results have been calculated
    • Includes new game settings which allow you to both specify the default RollTable to use for each category, and to filter available RollTables by compendium
  • [#443] When deleting scrappable items, ask the player if they want to turn them into junk

  • [#444] Allow relevant items to be flagged as junk and have the scrapping tool always use them first if available

    • The following items can be be flagged as being Junk items and if they are will be used as part of the salvage process: Apparel Mod, Apparel, Miscellany, Robot Armor, Robot Module, Weapon Mod, Weapon
  • [#454] Populate the compendiumSource field when adding items to actors via ItemSelectors to aid with Babele translations

  • [#459] Add ability to flag Ammo items as being multishot

  • [#460] Ammo quantity roller should update shot count for multishot ammo now they're identifiable

  • [#461] Flag existing ammo items in compendiums as multishot where necessary

  • [#462] Add Pre-War Money item to Miscellany compendium

  • [#463] Add generic Junk item to Miscellany compendium

Bugs

  • [#438] Owned Robot Mods do not display in Character sheet inventory
  • [#452] Resistence labels not correctly localized on Apparel Mod item sheet
  • [#453] Not using localized Skill names in Item Selector interface
  • [#455] Missing localization of placeholder in apparel mod
  • [#466] Brahmin Milk item missing its radiation recovery value

Chores

  • [#435] Deprecate the custom Skill compendium config now Skills are dynamically translated
  • [#440] Merge new Polish translation updates from Crowdin
  • [#450] Merge new Portuguese/Brazilian translation updates from Crowdin