Releases: Muttley/foundryvtt-shadowdark
release-3.2.2
release-3.2.1
release-3.2.0
v3.2.0
Enhancements
- [#657] Consume Ammunition When Attacking With Ranged Weapons if Required
- [#847] Add support for Warlock class Boon which gives the ability to learn a Wizard spell
- [#879] Add new Patron item class
- [#880] Create a new Patron Boon type for Talents
- [#881] Support rolling on a character's Patron's Boon table if necessary in the Level Up app
- [#901] Added Russian as a partially complete system language.
- [#908] Add rollable dice to Cure Wounds spell that includes the necessary calculations (Many thanks to nschoenwald for contributing to this issue)
- [#909] Added +1 AC Dual Wield active effect to talent of same name which can be toggled on/off as needed on the character sheet now
- [#910] Implemented automatic check roll links and added new macro to launch the check request dialog.
- example syntax:
[[check 12 str]]
or[[request 15 int]]
- example syntax:
- [#920] Show tooltips on weapon and armor properties when showing expanded inline view in inventory
- [#921] Add way to view/manipulate current Active Effects to the player Effects tab
- [#937] Support selecting or rolling Patron in character generator
- [#939] Add macro for launching the character generator
- [#947] Added new check syntax to text in monster abilities and the Lost Citadel dungeon guild.
Bugfixes
- [#894] Unnecessary "items not found" warning for "+2 Stats Points" from ShadowDarklings
- [#896] Add additional padding to blockquote style so text doesn't blend into decorations
- [#902] Can't paste Shadowdarklings JSON if previously copied text object
- [#903] Importing Wizards from Shadowdarklings returns "Plus2INTOrPlus1Casting" errors
- [#906] There's always an extra space between special attack name and effect
- [#918] Actor and Item type names missing from i18n data
- [#919] Class item template has incorrect default spellcasting class value
- [#930] Class Abilities can't be used if they have no associated skill roll
- [#936] Character Generator: Don't display empty alignment for Deities that don't have one
- [#938] Unecessary line breaks in Farsight talent descriptions
- [#952] NPC Special Attacks always posted to chat in public
- [#953] Dice So Nice not honouring roll modes in Shadowdark
- [#955] Chat message icon missing on hovering over Ancestry and Level talents on character sheet
- [#956] Can't import unnamed characters from Shadowdarklings
- [#959] Stimulent effect description has a broken link to a Ranger talent that was converted to a Class Ability
- [#960] Add missing Berzerk class ability for Sea Wolf class
Chores
- [#911] Replaced compendium art mapping with default Foundry method. (Settings for compendium art mapping are now found in Settings > Core > Compendium Art)
- [#917] Restructure Item sheet templates to make them a bit more manageable
- [#924] Perform an audit of existing templates to ensure we don't have any raw strings that should be i18n-ified
- [#927] Migration runner accessing globalThis.duplicate which must now be accessed via foundry.utils.duplicate
- [#928] Migrate "Deities" to new "Patrons and Deities" compendium
- [#929] Merged Russian language updates from Crowdin
Many thanks to AdamsGH for contributing Russian translation data.
release-3.1.3
v3.1.3
Enhancements
- [#895] Added "Portuguese, Brazilian" as a fully translated system language.
Many thanks to Felipe Pereira Pinto (Salazar) for contributing Portuguese, Brazilian translation data.
release-3.1.2
release-3.1.1
release-3.1.0
v3.1.0
Enhancements
- [#693] Changes made to active effects on actors will now take effect immediately
- [#849] The UI and functionality of the Shadowdarklings importer has been improved
- [#853] CSS Styling for Journals
- [#854] Added SoloDark journals, roll tables and a new oracle app
- [#856] Beauty pass over Quickstart journals
- [#874] Added class descriptions to the character generator and class sheet remain open during level up
Bugfixes
- [#852] Fixed a bug where ranged attacks were not showing correct damage
- [#855] Corrected minor UI bugs
- [#858] Character Generator now properly displaying text in Foundry v12
- [#868] Thrown property text updated to match latest rules.
- [#869] Monster Importer not working in v12
- [#870] Fixed a bug related to picking up dropped light sources
- [#875] Fixes to links in Quickstart Adventure and make use of new Journal styling
Chores
-
[#332] Implemented v11 method of working with Active Effects
-
[#866] Updated README and Welcome message documentation.
- Welcome message now includes a link to the video tutorial: https://youtu.be/hoBxiK71DBQ
-
[#872] Updated Bard abilities to the definitions in the Bard and Ranger v1.3 PDF
-
Many thanks to Kelsey at The Arcane Library for allowing us to include SoloDark in the core FoundryVTT System.
-
Thanks to Cussa for contributing fixes in this build.
NOTE: This release marks the end of support for FoundryVTT v11 and requires FoundryVTT v12
release-3.0.0
v3.0.0
Enhancements
-
[#438] Inventory header disappearing on large inventory
-
[#740] Holding shift now rolls some rolls without a prompt
-
[#769] UI has been updated
- User interface has been redesigned with a new look and feel
- Character inventory now supports drag and drop reordering of items
- Holding shift while clicking on a rollable link will bypass the roll prompt, rolling with normal values
-
[#798] Allow for tokens and combat tracker to display dynamic AC
system.attributes.ac.value
now always holds the current AC
-
[#820] All ability scores now store a total value of base stats + modifiers. e.g.
system.abilities.str.total
-
[#833] Implemented rolls for NPC special attacks
Bugfixes
- [#757] Special Attack Life Drain doesn't roll for attack
- [#809] Add new
grid.distance
andgrid.units
values tosystem.json
(Foundry V12 compatibility) - [#811]
description
typo insystem.json
- [#814] The roll initiative button on the player sheet will no longer double roll when re-rolling initiative
- [#816] Updated Ranger Herbalism talent description to the latest version
- [#822] The spellbook now works for Knight of St. Ydris and other classes that use another class's spell list
- [#832] Melee weapons with the "Thrown" property now rolling correctly when used as a ranged attack
- [#835] Update Sleep spell description to the latest version
- [#837] AC not displaying consistently when adding effects
- [#839] Free Carry item calculation wrong if you have duplicate items instead of just using item quantity
- [#841] Compendium item links no longer working in Foundry v12
Chores
-
[#813] Merged Finnish language updates from Crowdin
-
[#829] Remove all Tours
- NOTE: We have found that the Tours are very fragile and onerous to maintain; needing to be tested/updated when even minor changes are made to the interface. Therefore we are removing them and will rely on alternate methods of teaching the system going forward.
-
[#840] Remove Roll Initiative button from character sheet
- NOTE: As part of the redesign of the character sheets we have decided that this feature doesn't really fit the design, and as rolling initiative is easily done via the combat tracker is unnecessary.
-
[#843] Remove quench tests
Many thanks to andrewbeard for contributing fixes in this build
release-2.2.2
release-2.2.1
v2.2.1
Bugfixes
- [#793] Spell Book won't open on Foundry thick client: Object.groupBy is not a function