v8.1-prealpha
nullsystem
released this
19 Sep 18:46
·
98 commits
to master
since this release
Fixes
- Workaround for Linux shaders breakage by @Rainyan in #587
- NeoUI - Change normal font to from neuropol2 to green mountain by @nullsystem in #600
- Supa7 use Slugs with no primary ammo by @AdamTadeusz in #573
- Fix crash at Neo menu constructors by @Rainyan in #595
- Add extra guards against segfault by @Rainyan in #594
- Fix issue where spread would be halved. by @Agiel in #611
- Sprinting in water, crouch sprinting, speeds touchup by @AdamTadeusz in #564
- SRS Spawns with a round in the chamber by @AdamTadeusz in #572
- Force spawn at start of round by @AdamTadeusz in #608
- Settings changed popup - Replace discard with cancel by @nullsystem in #599
- Fix -neopath for Linux by @Rainyan in #597
- Enforce con_enable 1 and multiple fixes for keybind handling by @nullsystem in #589
- Revert "replace weapon_switch with ClientCommand (#570)" by @Rainyan in #598
- Grenades falling through floor, dropped weapon mechanics by @AdamTadeusz in #545
- Supa 7 Slug Damage by @AdamTadeusz in #574
- Recon aux regen rate halved when sprinting by @AdamTadeusz in #617
- Font at higher resolutions too bright by @AdamTadeusz in #619
Features
- Award XPs to oppositing team if player tries to prevent ghost cap by @nullsystem in #556
- Convar:
neo_sv_suicide_prevent_cap_punish 1
to enable (also default)
- Convar:
- First Person Muzzle Flash & No Tracers by @AdamTadeusz in #559
Full Changelog: v8.0-prealpha...v8.1-prealpha