Releases: NicoHood/Nintendo
Releases · NicoHood/Nintendo
1.4.0
1.3.1
1.3.0
Release 1.3.0
Created with GPGit 1.3.4
https://github.com/NicoHood/gpgit
1.2.1
Nintendo 1.1
Finally IDE 1.6 compatible! With hardcoded assembler.
Changes:
1.1 Release (14.02.2015)
* Changes in the Gamecube Code:
* Hardcoded all get/send functions with assembler
* Now with all IDE versions compatible
* Improved pin management/ram usage
* Multiple controllers possible
* Improved end() function
* Added new begin() function overload
* Improved example
* Updated HID Project example to version 2.1
* Updated structs
* Moved documentation to the Wiki
Nintendo 1.0
This is the first release which only works under IDE 1.0.x but not with the newer IDE 1.6.
It is a mix of c and inline assembler. Some people had problems with this release because of the selectable pin overhead.