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Qt: Add mouse grab/lock feature when PCSX2 is in focus
🖥️ Windows Builds #15694: Pull request #12320 opened by F0bes
February 17, 2025 22:59 11m 10s event-based-mouse-lock
February 17, 2025 22:59 11m 10s
QT: Adjust mouse grab help text
🖥️ Windows Builds #15693: Commit 2cdbae5 pushed by F0bes
February 17, 2025 22:57 5s event-based-mouse-lock
February 17, 2025 22:57 5s
HostSys: Implement platform Specific mouse lock osx/windows/x11
🖥️ Windows Builds #15692: Commit 4942bc2 pushed by F0bes
February 17, 2025 22:42 5s event-based-mouse-lock
February 17, 2025 22:42 5s
HostSys: Implement platform Specific mouse lock osx/windows/x11
🖥️ Windows Builds #15691: Commit 514380a pushed by F0bes
February 17, 2025 22:40 5s event-based-mouse-lock
February 17, 2025 22:40 5s
HostSys: Platform specific mouse lock (linux/x11)
🖥️ Windows Builds #15690: Commit 1a0014d pushed by F0bes
February 17, 2025 22:24 6s event-based-mouse-lock
February 17, 2025 22:24 6s
GS/HW: Cleanup gl and vk shaders.
🖥️ Windows Builds #15689: Commit d3e2884 pushed by lightningterror
February 17, 2025 20:27 6s master
February 17, 2025 20:27 6s
HostSys: Platform specific mouse lock (windows)
🖥️ Windows Builds #15688: Commit 7ec7a73 pushed by F0bes
February 17, 2025 19:01 6s event-based-mouse-lock
February 17, 2025 19:01 6s
Debugger: Redesign UI based on docking system
🖥️ Windows Builds #15687: Pull request #12241 synchronize by chaoticgd
February 17, 2025 17:32 11m 57s chaoticgd:debugger_docking
February 17, 2025 17:32 11m 57s
Qt: Add AMOLED Theme
🖥️ Windows Builds #15686: Pull request #12319 opened by kamfretoz
February 17, 2025 16:25 13m 6s kamfretoz:pure-concentrated-darkness
February 17, 2025 16:25 13m 6s
HostSys: Platform Specific mouse lock (macos)
🖥️ Windows Builds #15685: Commit a1c0e7b pushed by F0bes
February 17, 2025 15:42 7s event-based-mouse-lock
February 17, 2025 15:42 7s
[Soft-Float] - Initial Interpreter Implementation of Ps2's floating point unit specification
🖥️ Windows Builds #15683: Pull request #12001 synchronize by GitHubProUser67
February 17, 2025 13:22 Action required GitHubProUser67:soft-float-int
February 17, 2025 13:22 Action required
Debugger: Redesign UI based on docking system
🖥️ Windows Builds #15682: Pull request #12241 synchronize by chaoticgd
February 17, 2025 06:19 11m 41s chaoticgd:debugger_docking
February 17, 2025 06:19 11m 41s
UI: Add debug UI options for new GS dumping options.
🖥️ Windows Builds #15681: Pull request #12302 synchronize by TJnotJT
February 17, 2025 03:16 11m 43s TJnotJT:debug-settings-ui
February 17, 2025 03:16 11m 43s
Deps: Update to SDL3
🖥️ Windows Builds #15680: Pull request #12311 synchronize by TheLastRar
February 16, 2025 22:17 11m 11s TheLastRar:SDL3
February 16, 2025 22:17 11m 11s
SDL Audio: Set app name hint
🖥️ Windows Builds #15679: Commit 4a44d26 pushed by F0bes
February 16, 2025 21:41 5s master
February 16, 2025 21:41 5s
GS/HW: Cleanup gl and vk shaders.
🖥️ Windows Builds #15678: Pull request #12316 opened by lightningterror
February 16, 2025 21:11 11m 23s gs_shader_cleanup
February 16, 2025 21:11 11m 23s
GS/HW: Cleanup gl and vk shaders.
🖥️ Windows Builds #15677: Commit d60ae00 pushed by lightningterror
February 16, 2025 21:10 4s gs_shader_cleanup
February 16, 2025 21:10 4s
GS/HW: Cleanup gl and vk shaders.
🖥️ Windows Builds #15676: Commit 690db8a pushed by lightningterror
February 16, 2025 21:09 5s gs_shader_cleanup
February 16, 2025 21:09 5s
CI: Skip macos signing on forks
🖥️ Windows Builds #15675: Commit 645efc7 pushed by F0bes
February 16, 2025 17:03 4s master
February 16, 2025 17:03 4s
MacOS: Sign and notarize macos binaries
🖥️ Windows Builds #15674: Pull request #12255 synchronize by F0bes
February 16, 2025 16:41 12m 41s macos-signing
February 16, 2025 16:41 12m 41s
CI: Skip macos signing on forks
🖥️ Windows Builds #15673: Commit d90eb8a pushed by F0bes
February 16, 2025 16:41 5s macos-signing
February 16, 2025 16:41 5s
CI: Update the node version for announce-release try #2
🖥️ Windows Builds #15672: Commit 13397f6 pushed by F0bes
February 16, 2025 16:40 4s master
February 16, 2025 16:40 4s