Version 2.0.0.1
What's Changed
- Update packages, update queries in API.
- Tons of bug fixes and hopefully resolves client headers not being sent.
- Update api.ts
- Include a debug log to check the body of requests being sent in.
- Update case statement due to missing breaks.
- De-duplicate match check codes and move them up to the api.
- Adjust onplayerdeath to take care of any issues with sql pains.
- Include default case to throw 400 on API calls that are not implemented and reply accordingly.
- Find a better way for concurrent match restores.
- Update to implement round_end.
- Update demos to properly upload to folder.
- Update map stats on round end as well.
- Remove unused import in backupapi
- Fixed demoapi to rename the demo to zip as we are zipping the file, just not renaming the extension.
- Update veto picks in maplflow service to choose the correct maps from the in-game veto pool.
- Move
updatePlayerStats
to the Utils class as it's used in seriesflow and mapflow services. - Update seriesflowservice to update the stats a final time to ensure data correctness at the end of a map.
- Update map flow to catch an edge case where player stats do not exist yet.
- V2.0.0.1 by @PhlexPlexico in #253
Full Changelog: V2.0.0...V2.0.0.1
Special Thanks
To @Bunker56 for helping me test out all the basic cases. I know there are some edge cases that were most likely missed, but please if there are any, create an issue so it can be patched accordingly!
- Phlex 🤙