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Version 2.0.0.1

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@PhlexPlexico PhlexPlexico released this 26 Jun 21:54
· 36 commits to master since this release
fff92cd

What's Changed

  • Update packages, update queries in API.
  • Tons of bug fixes and hopefully resolves client headers not being sent.
  • Update api.ts
  • Include a debug log to check the body of requests being sent in.
  • Update case statement due to missing breaks.
  • De-duplicate match check codes and move them up to the api.
  • Adjust onplayerdeath to take care of any issues with sql pains.
  • Include default case to throw 400 on API calls that are not implemented and reply accordingly.
  • Find a better way for concurrent match restores.
  • Update to implement round_end.
  • Update demos to properly upload to folder.
  • Update map stats on round end as well.
  • Remove unused import in backupapi
  • Fixed demoapi to rename the demo to zip as we are zipping the file, just not renaming the extension.
  • Update veto picks in maplflow service to choose the correct maps from the in-game veto pool.
  • Move updatePlayerStats to the Utils class as it's used in seriesflow and mapflow services.
  • Update seriesflowservice to update the stats a final time to ensure data correctness at the end of a map.
  • Update map flow to catch an edge case where player stats do not exist yet.

Full Changelog: V2.0.0...V2.0.0.1

Special Thanks

To @Bunker56 for helping me test out all the basic cases. I know there are some edge cases that were most likely missed, but please if there are any, create an issue so it can be patched accordingly!

  • Phlex 🤙