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V2.0.2.5

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Version 2.0.2.5 (#297)

* Include new mocking system for overriding auths during test.

* Update version and include better mocking scenario for tests.

Fix issues with matches being cancelled.

Update deps.

Update types for compiling.

V2.0.2.4

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Fix: Adjust Match PUT call to ensure servers in use cannot be used. (#…

…283)

Feat: Update versions of packages and fix errors.

V2.0.2.3

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Version 2.0.2.3 (#273)

* Update dockerfile to respect database name variable.

* Update version to 2.0.2.3

Update Docker build to include database name in Dockerfile to ensure the correct database is passed through.

V2.0.2.2

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Fixed demo file extension on remote upload (#266)

V2.0.2.1

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V2.0.2.1 (#261)

* Remove 400 call for non-implemented eventts.

Instead just say we accepted but will not act upon it.

* Bump Version

Minor version bump.

V2.0.2.0

Update semver check.

V2.0.1.1

Adjust versioning on player_stats default scripts.

Add `bomb_time_remaining` to bomb plant table.

V2.0.1.0

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V2.0.1.0 (#256)

* Include additional logging on player stats.

* Add more logging around players when being posted to database.

* Increase logging!!!

* Logging fixes and remove the insert for playerstats in OnPlayerDeath.

Remove the final insert for values in OnMapResult as it is unnecessary.

Add some more logging in utils.ts for inserting/updating player stats.

* Dep update bcrypt to 5.1.0

* Fix #255 for post route in matches.

* Include new defaults in playerstats.

* Revert update on player death.

* Remove additional logging.

V2.0.1

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Include wingman in post and put calls for match creation. (#254)

Also include wingman in the config.

V2.0.0.1

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V2.0.0.1 (#253)

* Update packages, update queries in API.

Tons of bug fixes and hopefully resolves client headers not being sent.

* Update api.ts

Include a debug log to check the body of requests being sent in.

* Update case statement due to missing breaks.

De-duplicate match check codes and move them up to the api.

Adjust onplayerdeath to take care of any issues with sql pains.

* Include default case to throw 400.

* Find a better way for concurrent match restores.

Update to implement round_end.

Update demos to properly upload to folder.

Formatting.

Update map stats on round end as well.

* Remove unused import in backupapi

Fixed demoapi to rename the demo to zip as we are zipping the file, just not renaming the extension.

Update veto picks in maplflow service to choose the correct maps from the in-game veto pool.

Move `updatePlayerStats` to the Utils class as it's used in seriesflow and mapflow services.

Update seriesflowservice to update the stats a final time to ensure data correctness at the end of a map.

* Update map flow to catch an edge case where player stats do not exist yet.