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extends Node2D | ||
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@export var time : int = 2 | ||
@export var color_mod : CanvasModulate | ||
@export var color_sky_mod : CanvasModulate | ||
func load_game(): | ||
pass | ||
func save_game(): | ||
pass | ||
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func _process(delta): | ||
if time == 2: | ||
color_mod.color = Color(1,1,1) | ||
color_sky_mod.color = Color(1,1,1) | ||
elif time == 0: | ||
color_mod.color = Color(0.25,0.25,0.25) | ||
color_sky_mod.color = Color(0.25,0.25,0.25) | ||
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[remap] | ||
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importer="texture" | ||
type="CompressedTexture2D" | ||
uid="uid://bajo5utlgiycs" | ||
path="res://.godot/imported/NightBackground.png-e9b206a13929f750745ca829a339ef4a.ctex" | ||
metadata={ | ||
"vram_texture": false | ||
} | ||
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[deps] | ||
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source_file="res://Sprites/Environment/NightBackground.png" | ||
dest_files=["res://.godot/imported/NightBackground.png-e9b206a13929f750745ca829a339ef4a.ctex"] | ||
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[params] | ||
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compress/mode=0 | ||
compress/high_quality=false | ||
compress/lossy_quality=0.7 | ||
compress/hdr_compression=1 | ||
compress/normal_map=0 | ||
compress/channel_pack=0 | ||
mipmaps/generate=false | ||
mipmaps/limit=-1 | ||
roughness/mode=0 | ||
roughness/src_normal="" | ||
process/fix_alpha_border=true | ||
process/premult_alpha=false | ||
process/normal_map_invert_y=false | ||
process/hdr_as_srgb=false | ||
process/hdr_clamp_exposure=false | ||
process/size_limit=0 | ||
detect_3d/compress_to=1 |
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34 changes: 34 additions & 0 deletions
34
project/Sprites/Environment/NightBackgroundLights.png.import
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@@ -0,0 +1,34 @@ | ||
[remap] | ||
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importer="texture" | ||
type="CompressedTexture2D" | ||
uid="uid://ct8kyjdv21675" | ||
path="res://.godot/imported/NightBackgroundLights.png-e46515603a86f65b35e1d7bea0d3c41b.ctex" | ||
metadata={ | ||
"vram_texture": false | ||
} | ||
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[deps] | ||
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source_file="res://Sprites/Environment/NightBackgroundLights.png" | ||
dest_files=["res://.godot/imported/NightBackgroundLights.png-e46515603a86f65b35e1d7bea0d3c41b.ctex"] | ||
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[params] | ||
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compress/mode=0 | ||
compress/high_quality=false | ||
compress/lossy_quality=0.7 | ||
compress/hdr_compression=1 | ||
compress/normal_map=0 | ||
compress/channel_pack=0 | ||
mipmaps/generate=false | ||
mipmaps/limit=-1 | ||
roughness/mode=0 | ||
roughness/src_normal="" | ||
process/fix_alpha_border=true | ||
process/premult_alpha=false | ||
process/normal_map_invert_y=false | ||
process/hdr_as_srgb=false | ||
process/hdr_clamp_exposure=false | ||
process/size_limit=0 | ||
detect_3d/compress_to=1 |
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