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Reuben-Sun/README.md

Hi 👋 ! This is Reuben Sun

  • I used to work as a Graphics Algorithm Engineer, but now I'm focusing on AI.
  • I've developed rendering engines with Vulkan/Metal and worked on commercial self-developed game engines
  • I enjoy writing notes to record my learning experiences, feel free to leave messages on my blog.

madneal's github stats

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  1. LiteEngine LiteEngine Public

    基于vulkan的渲染器

    C++ 6

  2. PoorEngine PoorEngine Public

    基于Metal的渲染器

    Swift

  3. ToonURP ToonURP Public

    基于Unity URP的卡渲包

    ShaderLab 6 2