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This repository has been archived by the owner on Jun 23, 2023. It is now read-only.

Releases: SEServerExtender/EssentialsPlugin

v1.13.07.366-alpha

27 Oct 20:18
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Remove log spam

v1.13.07.365-alpha

27 Oct 14:59
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New admin commands:

'/admin reset planet' will reset ALL voxel deformation on ALL planets. Use with extreme caution!
'/admin reset asteroid' will reset ALL voxel deformation on all procedural asteroids. If there is a grid inside the asteroid's bounding box, it will be skipped.

Voxel reset commands can be run at any time, and will sync changes to all players!

'/admin playercount' lets you change the player limit on the fly. e.g.: '/admin playercount 50' will change the player limit to 50. This doesn't change the DS config and is not saved, but Steam does update in real time.

There is a new Experiments category in the Essentials settings. These are features that I'm testing, but should mostly work.

DisableRagdoll is a very important setting. On stable servers, this could net you a SIGNIFICANT increase in simspeed by disabling some code that updates ragdolls on the server. This code shouldn't be running there, and can be safely removed. In fact, Keen has incorporated this fix into the latest dev build, so it is not necessary to turn it on with a dev server.

DrillSpeed is interesting. I found a way to hack the internal drill logic to speed up drilling. Voxel deformation won't be batched and processed in pulses, you can have it run every tick and glide right through the asteroid like we used to do years ago. The valid ranges for this setting should be -10 to 140, but it needs more testing. It's safe to use, but setting the value too high can lag out your server when people drill.

Default protection rules: If you enter -1 for EntityID in grid protection, that rule becomes a default rule that will apply to all grids that don't already have a rule.

v1.13.07.296-alpha

07 Oct 11:08
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This should be identical to build 243. I've rolled back all my changes since then to get rid of whatever is causing all the performance problems.

This is mostly here so people using automated scripts get the correct version.

v1.13.07.291-alpha

06 Oct 21:37
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Performance improvement in turret management

v1.13.07.289-alpha

01 Oct 01:19
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This includes a complete rewrite of the dynamic turret management. The new system works on the actual range of the turret, so the only settings now are on/off and the enforcement mode.

Also fixes some crashes in player block enforcement, /admin delete floating, and silences the chat history spam on faction chat.

v1.13.07.257-alpha

28 Sep 23:31
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Lots of performance increases with stop and delete chat commands.
Player block enforcement is less likely to crash.
Cleaned and sped up concealment.
New chat commands: /admin scan inside planet
/admin delete inside planet

These commands clean up trash that's trapped inside planets. It looks from the planet center to 25% of the planet's radius, and deletes anything it sees. It also checks to 75% of the radius and deletes anything that's moving.

v1.13.07.243-alpha

25 Aug 22:28
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Update for SE 1.150

v1.13.07.237-alpha

18 Aug 11:18
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ModAPI changes got merged into stable today, so this release unifies the dev and master branches -- this release will work on both branches.

This also contains a fix for protection, and enables the faction selector in the protection config screen. Both the faction list and the grid list are sorted alphabetically.

v1.13.07.196-alpha

15 Aug 22:16
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STABLE VERSION ONLY

New protection! Please read the SESE Dev blog for more details.

http://seserverextender.com/2016/08/15/essentials-v1-134-07-196/

v1.13.07.195-alpha

15 Aug 22:14
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DEV VERSION ONLY

New protection! Please read the SESE Dev blog for more details.

http://seserverextender.com/2016/08/15/essentials-v1-134-07-196/