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Gary edited this page Feb 19, 2015
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The Script Language Editor and Debugger (SLED) provides a script debugger and runtime, with built-in support for Lua.
SLED enables users to create, edit, and debug in-game Lua scripts easily and quickly. It also provides memory tracking and performance-analysis capabilities. Highly flexible, and equipped with an array of powerful features, this toolset can reduce script-development time while helping to increase script performance and robustness.
This SLED dialog figure shows a script file and a global variable watch window, among other things. For other illustrations of the SLED UI, see the SLED Gallery.
To see what else SLED has to offer, see its Features and Benefits.
Other useful sources of information:
- Architectural Overview: Describes SLED's structure.
- Documentation: Documentation files, such as the SLED and Lua User's Guide.
© 2014-2015, Sony Computer Entertainment America LLC