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Features and Benefits
Gary edited this page Feb 19, 2015
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SLED offers a powerful suite of features.
- Creating and editing Lua scripts
- Syntax highlighting
- Syntax checking
- Can toggle on/off
- Set breakpoints (and stop on them)
- Conditional breakpoints
- Save and load breakpoints within a project
- Run developer entered Lua commands while stopped on breakpoints
- Step through code line-by-line once a breakpoint is hit
- Step over/step into/step out once a breakpoint is hit
- Start, stop, and resume script execution at any time
- Software breakpoints from Lua or C/C++
- Lua assert function
- Display callstack of Lua code while debugging
- Ability to view, modify, and watch global/local/upvalue/environment table variables while debugging (including table and/or subtable values)
- Per Lua state debugging and Lua state GUI if using more than one state
- View basic profiling information
- Total time spent in function, average time spent in function, shortest time spent in function, longest time spent in function
- Tree view showing function calls (function call graph)
- Memory tracer (see allocations and deallocations)
- Easy project creation
- Most-recent-project list
- Robust find and replace
- File drag-and-drop support
- Detect file and project changes that were made outside of SLED
- Breakpoint window
- Variable watch window
- Easily monitor values and identify those that can be changed during debugging
- Display locals/upvalues/globals/environment table variables (including tables and/or subtables) when stopped at breakpoints
- Filter Lua global, local, and upvalue variables locally or on the target by lua_t<type> or name
- TTY window displays contents of Lua's print() function
- TTY Filters color TTY text or ignore it completely as it comes into SLED, based on keywords and wildcards
- Support for other scripting languages
- Direct connection to targets
- Support custom plugins or toolbars
- Support custom network plugins
- Edit and continue feature—reload scripts while connected to a target and debugging
- Runtime libraries libsleddebugger and libsledluaplugin make no dynamic memory allocations
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