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Releases: Stephan-S/FS19_AutoDrive

Release 1.0.2.7

03 Jun 20:35
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Sorry, just a bugfix release to iron out the issues regarding silo loading/unloading introduced in the last commits

Release 1.0.2.6

02 Jun 20:15
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Includes bugfixes, as well as better BGA support and bunker silo support

Release 1.0.2.5

30 May 20:30
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Added support for potato harvesters
Added small reversing maneuver after unloading combine
Added optional driver wages
Added option to show/hide the keybindings in the F1 menu.
Added setting to select if the field courses should be smoothed.

Fixed undesired zoom when scrolling pulldown menu
Fixed trailer covers not opening in unloader mode
Fixed that the 'exitField' strategies only apply when going to unload and not when parking

Changed color of currently highlighted element in pull down list.
Limited speed on field to 28 km/h

Release 1.0.2.4

28 May 19:30
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Added field exit strategies
improved support for larger and especially rear-steering vehicle (e.g. Big M450)

Release 1.0.2.3

27 May 20:58
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This update only contains minor tweaking to the braking behaviour, to prevent overshooting destinations and or tight corners.

Release 1.0.2.2

26 May 15:16
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-Added pulldown menu for target selection and filltype selection.
   Closes #149
   Closes #120
   Relates to #141
-Added support for 'Umlaute' (ä,ü,ö etc.)
   Closes #127
-Courseplay related:
   -Calling holdForUnloadOrRefill() now, while tractor is on the way or currently being loaded
   -Added nil check as referenced in https://github.com/Courseplay/courseplay/issues/3836
  -Should resolve #135
-Lonely Waypoints are now displayed with an 'X' as if they were a destination, so they can be easily spotted.
   Closes #150
-Improved smoothness when driving through corners.
   Relates to #141
-Messages relating the recalculation now have a smaller showMessageFor timer, so they are updated more frequently
-Unloader may only drive through fruit when the unload process takes place inside the fruit area. Hopefully prevents posible collisions with the combine.
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