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Releases: TorchAPI/Concealment

v1.3.0

08 Sep 03:09
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You should now download Concealment builds from here: https://build.torchapi.net/job/Torch/job/Concealment/job/master/

Released against Torch v1.2.0

New Features

  • Bleeding edge releases on Jenkins #1 / 6afce74
  • More descriptive errors when reflection breaks + unit tests #3 / ba523ac075be1b5cc31095e47ba1d7229b620981
  • More advanced versions. Format is major.minor.revision-[commits since last release]-[commit hash]. #3 / 3f23d1d

Bug Fixes

  • Fixed issue with batch script and spaces in path #2 / d7c989d
  • Prevent concealment related crashes occurring on session load 0f17140

Concealment 1.2.1

26 Jul 15:37
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  • Fixes
    • Fixed off-by-one crash in RevealGrids()

Concealment 1.2

26 Jul 07:49
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  • Features
    • Added option to exempt pirate-owned grids
    • Added action to RC block so scripts can keep active drones from being concealed
    • Added commands to enable and disable concealment
  • Fixes
    • Fixed crashes when deleting concealed entities

Concealment 1.1.3

01 Jul 18:20
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  • Concealment 1.1.3
    • Fixed crash related to MyDynamicAABBTree.RemoveLeaf
    • Fixed button bindings in the UI
    • Fixed "Enabled" setting not working

Concealment 1.1.2

29 Jun 19:11
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Re-enabled physics concealment, added option to ignore grids with active production, and fixed some bugs.

Concealment 1.1.1

17 Jun 23:21
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Disabled physics control because of a bug in vanilla.

Concealment 1.1

07 Jun 19:26
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Disabled medbay reveal because it doesn't seem necessary and fixed a bug where some grids were revealed twice causing a crash.

Initial release

28 Apr 17:32
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1.0

Initial commit