Skip to content

Commit

Permalink
chore: test project updates 2023-Q3 (#2679)
Browse files Browse the repository at this point in the history
* fix

This fixes an issue where ConnectionModeScript and/or StatsDisplay would throw an exception if certain optional properties were not defined.

* update

Minor adjustment to the Spawner class where if the frequency of spawning is set to zero it will only spawn 1 instance (i.e. a one shot spawner).
Updated several samples to use UnityTransport as opposed to UNet.
Limited number of objects spawned, adjusted the ray cast line renderer, updated the physics player to have a ray pointing towards its forward (to know the direction you are going) in physics example.
Adjusted the connect mode buttons so they will automatically re-appear when you disconnect.
Updated several projects to have their own network prefab list.
  • Loading branch information
NoelStephensUnity authored Aug 28, 2023
1 parent d379198 commit dd015bf
Show file tree
Hide file tree
Showing 19 changed files with 925 additions and 579 deletions.
123 changes: 123 additions & 0 deletions testproject/Assets/Prefabs/PhysicsPlayer.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -13,6 +13,8 @@ GameObject:
- component: {fileID: 4079352819444256613}
- component: {fileID: 4079352819444256612}
- component: {fileID: -3775814466963834669}
- component: {fileID: -8672400251141765371}
- component: {fileID: 5731438903708172247}
- component: {fileID: 1750810845806302260}
- component: {fileID: 4053684789567975459}
- component: {fileID: 3885376173097824340}
Expand Down Expand Up @@ -116,8 +118,124 @@ MonoBehaviour:
m_EditorClassIdentifier:
GlobalObjectIdHash: 951099334
AlwaysReplicateAsRoot: 0
SynchronizeTransform: 1
ActiveSceneSynchronization: 0
SceneMigrationSynchronization: 1
SpawnWithObservers: 1
DontDestroyWithOwner: 0
AutoObjectParentSync: 1
--- !u!120 &-8672400251141765371
LineRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4079352819444256614}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 0
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 712559e4bd05f1942a8fd4bfa4e10c56, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Positions:
- {x: 0, y: 0, z: 0}
- {x: 0, y: 0, z: 1}
m_Parameters:
serializedVersion: 3
widthMultiplier: 1
widthCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
colorGradient:
serializedVersion: 2
key0: {r: 0.30566037, g: 0.90742147, b: 1, a: 1}
key1: {r: 0.28166604, g: 0.8183648, b: 0.8679245, a: 1}
key2: {r: 0.0391598, g: 0.9433962, b: 0.89236206, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 26021
ctime2: 65535
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 52235
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 1
m_NumColorKeys: 3
m_NumAlphaKeys: 2
numCornerVertices: 0
numCapVertices: 0
alignment: 0
textureMode: 0
shadowBias: 1
generateLightingData: 1
m_UseWorldSpace: 1
m_Loop: 0
--- !u!114 &5731438903708172247
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4079352819444256614}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3e34656ebae784afca7d1f7f6dc18580, type: 3}
m_Name:
m_EditorClassIdentifier:
Range: 3
--- !u!54 &1750810845806302260
Rigidbody:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -146,6 +264,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 24a9235f10bc6456183432fdb3015157, type: 3}
m_Name:
m_EditorClassIdentifier:
ApplyColorToChildren: 0
--- !u!114 &3885376173097824340
MonoBehaviour:
m_ObjectHideFlags: 0
Expand All @@ -170,8 +289,12 @@ MonoBehaviour:
PositionThreshold: 0.001
RotAngleThreshold: 0.01
ScaleThreshold: 0.01
UseQuaternionSynchronization: 0
UseQuaternionCompression: 0
UseHalfFloatPrecision: 0
InLocalSpace: 0
Interpolate: 1
SlerpPosition: 0
Speed: 4
RotSpeed: 1
--- !u!114 &1991357795387791033
Expand Down
Loading

0 comments on commit dd015bf

Please sign in to comment.