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@viktor-ferenczi viktor-ferenczi released this 31 Oct 21:26
· 4 commits to master since this release
57466a8

Changes

  • C#-JS API fixes, mainly to game state versioning

Installation

  • Create folder: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Plugins\Local
  • Copy the ZIP file into that folder
  • Extract it

Modes

  • Production or plugin development mode if there is a Content folder next to EnhancedUI.dll, uses static files as content
  • Web developer mode if there is no Content folder, loads the content from http://127.0.0.1:3000/Terminal.html

Known bugs

  • Slows down if we have have the custom terminal tab open, it is proven not to be caused by the browser
  • Impossible to modify properties of blocks the game is frequently updating, like active rotors or batteries and such
  • May not react properly to display (resolution) changes
  • Color picker does not work, see https://bitbucket.org/chromiumembedded/cef/issues/899
  • Extra DLL files causes the Plugin Loader to list all DLLs as plugins (but they are not)
  • Missing: interacted block ID, grids, named groups