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Ingo Ruhnke edited this page Mar 22, 2015 · 3 revisions

The game will be designed around a current day dual analog gamepad such as can be found on the Playstation 3 or the Xbox360. This means:

  • four face buttons (run, jump, use)
  • two trigger buttons
  • two analog trigger trigger (gun)
  • start/select buttons (menu, pda)
  • two analog sticks
  • directional pad
  • rumble support

Analogsticks

  • Left Analogstick: Navigate, run, climb, etc.
  • Right Analogstick: Aim the weapon or look around

Analog Trigger

  • Left Trigger: draw gun(?)
  • Right Trigger: shoot (variable pressure for flamethrower)

Face Button

                        ___ [ interact ]
                  ,--. /
                 |    |
[ run ] ___ ,--.  '--'  ,--.
           |    |      |    | ___ [ crawl/duck / cancel ]
            '--'  ,--.  '--'
                 |    |
                  '--' \__ [ jump / ok ]
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