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Debug
Ingo Ruhnke edited this page Mar 22, 2015
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Debug button is can be configured in data/controller/
, when pressed down the second analogstick can be used to move the view around, pressing the second analogstick centers the view again.
The pause menu has a Debug entry that can be used to change ambient light.
Console is available on F1 and allows full access to all scripting functions. Useful bits:
// Create a shockwave object
spawn_object("shockwave", {pos=[0,0]})
// let run game twice as fast
set_gamespeed(2.0)
You can switch on/off layers by pressing 1, 2, 3, 4, ...