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[pull] master from Sarjuuk:master #2

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Sarjuuk added 7 commits April 13, 2023 17:12
 * use strings from globalstrings.lua to format time in item and spell tooltips
 * fixed item filter ItemCooldown
 * fixed timeAgo format
 * move item duration to correct position in tooltip
 * revert e092a69 as it causes the tooltip to grow when moving the mouse.
 * use CSS to solve
 * get auras from creature_template_addon for tabs
   - npc: abilities
   - spell: used by npc
 * fixed broken link to required event
 * try to catch more html-like constructs in text blobs and escape them
 * ...<hic>!
 * fix icon order for pet talents
 * fixed rarity color for spells that create items
Sarjuuk added 3 commits July 13, 2024 19:22
 * removed old workaround for js date object creation
 * kill an antique typo causing an error whenever a tooltip for a hearthstoneesque effect is displayed for Locale FR an RU
 * also log POST data
Sarjuuk and others added 25 commits July 14, 2024 17:48
 * fixed resolving procSpells with a triggerSpell of 0
 * spells are now always displayed in listview
 * fixed help text referencing renamed parameter
 * force text files eol to \n
 * avoid using "echo" to write to CLI as php mistakes it for sent headers (see php-src #12303)
 * as we are using fwrite now, errors are written to STDERR instead of STDOUT
 * fixes an issue where reloading the config would cause "ini_set(): Session ini settings cannot be changed after headers have already been sent" to be spammed
 * fixed several deprecation notices and warnings from MySQL8, most notably:
   - SQL_CALC_FOUND_ROWS: stopped using DBSimple::selectPage and query 'SELECT COUNT(*) ...' separately where needed
   - ON DUPLICATE KEY UPDATE ... VALUES(): use row alias for new values instead of VALUES function
   - boolean shorthands to long form (&& -> AND, etc)
 * don't use 'delay' to calc added dps from ammunition
 * do not display crafted item tooltip inside recipe tooltip if the craft spell doesn't create an item.
   (notably: enchantments were displaying enchantment scrolls)
 * always display reagent cost if set
 * attempted cleanup in effect generation and template
 * display summon properties
 * display unit of effect value
 * fix spell effect layout, typos, missing tools, ...
 * changed logic to not display required arena rating in tooltip or infobox if there are sources that don't require it.
 * also, should there be a difference in sources, display lowest required rating, not not highest.
 * fix usage of generic search wildcards: ? *
 * only transform search form fields expected to be text
 * some cleanup (magic numbers to define, fn return types, nullsafe assignemnts)
 * fix spawn point calculation on instance maps without dungeonmap entry
   (can't wait to see what breaks elsewhere)
 * even more forgotten renames in help text
 * see 07e001e
 * fix empty scaling bar
 * fix setting max level for scaling tooltips
 * fix displayed periodic power gain value for runic power and rage
 * attempt to fix spell coefficient calculation (dear god...)
 * append % sign to value for two more auras
 * display value per combo point
 * fix invalid type error
 * simplyfy query building (there are no longer tables with an index named `entry`)
 * fix totals query params after 481a3dc
 * fix totals query. Rather treat original query as subquery than trying to modify it
 * fixes queries utilizing HAVING and GROUP BY
 * reports can have 'null' subject (general bug reports, general feedback)
 * fix icon formater: num/qty can be strings
 * filter empty tabs before trying to display, case in point
 * do not always assign conditions tab if empty
 * fix invalid return type in createConditionsForWeights()
 * fix invalid return type in handleWeightscales() for action: delete
 * fix index error in ArenaTeam member update query
 * DROP COLUMN IF EXIST is MariaDB specific and should not be used.
 * entirely switch over to write 'en' for locale 0 and accept both 'www' and 'en' for locale 0 when receiving
 * do not use NULL on item stats as it prevents searching for an amount of 0 (except for stats that certain items just cant have)
 * fix stats from spells granting spell power and spell healing separately
 * define and use some item subclasses
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7 participants