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3D Gaussian Splatting Papers

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📚 会议期刊: [ICLR2024] (2 篇) [CVPR2024] (60 篇)


[S0] A Survey on 3D Gaussian Splatting

  • 🧑‍🔬 作者:Guikun Chen, Wenguan Wang
  • 🏫 单位:Zhejiang University
  • 🔗 链接:[中英摘要] [arXiv:2401.03890]
  • 📝 说明:🔥 首篇综述

[S1] 3D Gaussian as a New Vision Era: A Survey

  • 🧑‍🔬 作者:Ben Fei, Jingyi Xu, Rui Zhang, Qingyuan Zhou, Weidong Yang, Ying He
  • 🏫 单位:Fudan University ⟐ Nanyang Technological University
  • 🔗 链接:[中英摘要] [arXiv:2402.07181]
  • 📝 说明:👍 相对比较全面,推荐精读

[S2] Recent Advances in 3D Gaussian Splatting

  • 🧑‍🔬 作者:Tong Wu, Yu-Jie Yuan, Ling-Xiao Zhang, Jie Yang, Yan-Pei Cao, Ling-Qi Yan, Lin Gao
  • 🏫 单位:Chinese Academy of Sciences ⟐ VAST ⟐ University of California
  • 🔗 链接:[中英摘要] [arXiv:2403.11134]
  • 📝 说明:🔥 第三篇综述,涵盖了更多最新进展

[0] 3D Gaussian Splatting for Real-Time Radiance Field Rendering

  • 🧑‍🔬 作者:Bernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George Drettakis
  • 🏫 单位:Université Côte d’Azurl ⟐ Max-Planck-Institut für Informatik
  • 🔗 链接:[中英摘要] [arXiv:2308.04079] [ACM TOG] [Code]
  • 📝 说明:🚀 开山之作,必读;🏆 SIGGRAPH 2023 Best Paper

[1] Dynamic 3d gaussians: Tracking by persistent dynamic view synthesis

  • 🧑‍🔬 作者:Jonathon Luiten, Georgios Kopanas, Bastian Leibe, Deva Ramanan
  • 🏫 单位:Carnegie Mellon University ⟐ RWTH Aachen University ⟐ Inria & Universite C´ ote d’Azur
  • 🔗 链接:[中英摘要] [arXiv:2308.09713] [Code]
  • 📝 说明:🏆 Accepted to 3DV 2024

[2] Flexible Techniques for Differentiable Rendering with 3D Gaussians

  • 🧑‍🔬 作者:Leonid Keselman, Martial Hebert
  • 🏫 单位:Carnegie Mellon University
  • 🔗 链接:[中英摘要] [arXiv:2308.14737] [Code]
  • 📝 说明:✏️

[3] Dynamic Gaussian Splatting from Markerless Motion Capture can Reconstruct Infants Movements

  • 🧑‍🔬 作者:R. James Cotton, Colleen Peyton
  • 🏫 单位:Shirley Ryan AbilityLab ⟐ Northwestern University
  • 🔗 链接:[中英摘要] [arXiv:2310.19441] [Code]
  • 📝 说明:🏆 Accepted to WACV 2024 Workshop

[4] Drivable 3D Gaussian Avatars

  • 🧑‍🔬 作者:Wojciech Zielonka, Timur Bagautdinov, Shunsuke Saito, Michael Zollhöfer, Justus Thies, Javier Romero
  • 🏫 单位:Meta Reality Labs Research ⟐ Technical University of Darmstadt ⟐ Max Planck Institute for Intelligent Systems
  • 🔗 链接:[中英摘要] [arXiv:2311.08581] [Code]
  • 📝 说明:✏️

[5] SplatArmor: Articulated Gaussian splatting for animatable humans from monocular RGB videos

  • 🧑‍🔬 作者:Rohit Jena, Ganesh Subramanian Iyer, Siddharth Choudhary, Brandon Smith, Pratik Chaudhari, James Gee
  • 🏫 单位:University of Pennsylvania ⟐ Amazon.com, Inc.
  • 🔗 链接:[中英摘要] [arXiv:2311.10812] [Code]
  • 📝 说明:✏️

[6] GaussianDiffusion: 3D Gaussian Splatting for Denoising Diffusion Probabilistic Models with Structured Noise

  • 🧑‍🔬 作者:Xinhai Li, Huaibin Wang, Kuo-Kun Tseng
  • 🏫 单位:Harbin Institute of Technology (Shenzhen)
  • 🔗 链接:[中英摘要] [arXiv:2311.11221] [Code]
  • 📝 说明:✏️

[7] An Efficient 3D Gaussian Representation for Monocular/Multi-view Dynamic Scenes

  • 🧑‍🔬 作者:Kai Katsumata, Duc Minh Vo, Hideki Nakayama
  • 🏫 单位:The University of Tokyo
  • 🔗 链接:[中英摘要] [arXiv:2311.12897] [Code]
  • 📝 说明:✏️

[8] LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenes

  • 🧑‍🔬 作者:Jaeyoung Chung, Suyoung Lee, Hyeongjin Nam, Jaerin Lee, Kyoung Mu Lee
  • 🏫 单位:Seoul National University
  • 🔗 链接:[中英摘要] [arXiv:2311.13384] [Code]
  • 📝 说明:✏️

[9] Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images

  • 🧑‍🔬 作者:Jaeyoung Chung, Jeongtaek Oh, Kyoung Mu Lee
  • 🏫 单位:Seoul National University
  • 🔗 链接:[中英摘要] [arXiv:2311.13398] [Code]
  • 📝 说明:Empty code repo

[10] Animatable 3D Gaussians for High-fidelity Synthesis of Human Motions

  • 🧑‍🔬 作者:Keyang Ye, Tianjia Shao, Kun Zhou
  • 🏫 单位:Unknown
  • 🔗 链接:[中英摘要] [arXiv:2311.13404] [Code]
  • 📝 说明:✏️ This paper has been withdrawn by Keyang Ye

[11] Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing

  • 🧑‍🔬 作者:Jian Gao, Chun Gu, Youtian Lin, Hao Zhu, Xun Cao, Li Zhang, Yao Yao
  • 🏫 单位:Nanjing University ⟐ Fudan University
  • 🔗 链接:[中英摘要] [arXiv:2311.16043] [Code]
  • 📝 说明:✏️

[12] Animatable 3D Gaussian: Fast and High-Quality Reconstruction of Multiple Human Avatars

  • 🧑‍🔬 作者:Yang Liu, Xiang Huang, Minghan Qin, Qinwei Lin, Haoqian Wang
  • 🏫 单位: Tsinghua University ⟐ Gala Sports
  • 🔗 链接:[中英摘要] [arXiv:2311.16482] [Code]
  • 📝 说明:✏️

[13] LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS

  • 🧑‍🔬 作者:Zhiwen Fan, Kevin Wang, Kairun Wen, Zehao Zhu, Dejia Xu, Zhangyang Wang
  • 🏫 单位:University of Texas at Austin ⟐ Xiamen University
  • 🔗 链接:[中英摘要] [arXiv:2311.17245] [Code]
  • 📝 说明:✏️

[14] CG3D: Compositional Generation for Text-to-3D via Gaussian Splatting

  • 🧑‍🔬 作者:Alexander Vilesov, Pradyumna Chari, Achuta Kadambi
  • 🏫 单位:University of California, Los Angeles
  • 🔗 链接:[中英摘要] [arXiv:2311.17907] [Code]
  • 📝 说明:✏️

[15] Compact3D: Compressing Gaussian Splat Radiance Field Models with Vector Quantization

  • 🧑‍🔬 作者:KL Navaneet, Kossar Pourahmadi Meibodi, Soroush Abbasi Koohpayegani, Hamed Pirsiavash
  • 🏫 单位:University of California, Davis
  • 🔗 链接:[中英摘要] [arXiv:2311.18159] [Code]
  • 📝 说明:✏️

[16] Periodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Rendering

  • 🧑‍🔬 作者:Yurui Chen, Chun Gu, Junzhe Jiang, Xiatian Zhu, Li Zhang
  • 🏫 单位:Fudan University ⟐ University of Surrey
  • 🔗 链接:[中英摘要] [arXiv:2311.18561] [Code]
  • 📝 说明:✏

[17] DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splatting

  • 🧑‍🔬 作者:Agelos Kratimenos, Jiahui Lei, Kostas Daniilidis
  • 🏫 单位:University of Pennsylvania
  • 🔗 链接:[中英摘要] [arXiv:2312.00112] [Code]
  • 📝 说明:✏️

[18] SparseGS: Real-Time 360° Sparse View Synthesis using Gaussian Splatting

  • 🧑‍🔬 作者:Haolin Xiong, Sairisheek Muttukuru, Rishi Upadhyay, Pradyumna Chari, Achuta Kadambi
  • 🏫 单位:University of California, Los Angeles
  • 🔗 链接:[中英摘要] [arXiv:2312.00206] [Code]
  • 📝 说明:✏️

[19] FSGS: Real-Time Few-shot View Synthesis using Gaussian Splatting

  • 🧑‍🔬 作者:Zehao Zhu, Zhiwen Fan, Yifan Jiang, Zhangyang Wang
  • 🏫 单位:University of Texas at Austin
  • 🔗 链接:[中英摘要] [arXiv:2312.00451] [Code]
  • 📝 说明:✏️

[20] MD-Splatting: Learning Metric Deformation from 4D Gaussians in Highly Deformable Scenes

  • 🧑‍🔬 作者:Bardienus P. Duisterhof, Zhao Mandi, Yunchao Yao, Jia-Wei Liu, Mike Zheng Shou, Shuran Song, Jeffrey Ichnowski
  • 🏫 单位:National University of Singapore ⟐ Stanford University ⟐ Carnegie Mellon University
  • 🔗 链接:[中英摘要] [arXiv:2312.00583] [Code]
  • 📝 说明:✏️

[21] Gaussian Grouping: Segment and Edit Anything in 3D Scenes

  • 🧑‍🔬 作者:Mingqiao Ye, Martin Danelljan, Fisher Yu, Lei Ke
  • 🏫 单位:ETH Zurich
  • 🔗 链接:[中英摘要] [arXiv:2312.00732] [Code]
  • 📝 说明:✏️

[22] NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidance

  • 🧑‍🔬 作者:Hanlin Chen, Chen Li, Gim Hee Lee
  • 🏫 单位:National University of Singapore
  • 🔗 链接:[中英摘要] [arXiv:2312.00846] [Code]
  • 📝 说明:✏️

[23] Segment Any 3D Gaussians

  • 🧑‍🔬 作者:Jiazhong Cen, Jiemin Fang, Chen Yang, Lingxi Xie, Xiaopeng Zhang, Wei Shen, Qi Tian
  • 🏫 单位:Shanghai Jiao Tong University ⟐ Huawei Inc.
  • 🔗 链接:[中英摘要] [arXiv:2312.00860] [Code]
  • 📝 说明:✏️

[24] GaussianHead: Impressive 3D Gaussian-based Head Avatars with Dynamic Hybrid Neural Field

  • 🧑‍🔬 作者:Jie Wang, Xianyan Li, Jiucheng Xie, Feng Xu, Hao Gao
  • 🏫 单位:Nanjing University of Posts and Telecommunications ⟐ Tsinghua University
  • 🔗 链接:[中英摘要] [arXiv:2312.01632] [Code]
  • 📝 说明:✏️

[25] HeadGaS: Real-Time Animatable Head Avatars via 3D Gaussian Splatting

  • 🧑‍🔬 作者:Helisa Dhamo, Yinyu Nie, Arthur Moreau, Jifei Song, Richard Shaw, Yiren Zhou, Eduardo Pérez-Pellitero
  • 🏫 单位:Huawei Noah’s Ark Lab
  • 🔗 链接:[中英摘要] [arXiv:2312.02902] [Code]
  • 📝 说明:✏️

[26] MonoGaussianAvatar: Monocular Gaussian Point-based Head Avatar

  • 🧑‍🔬 作者:Yufan Chen, Lizhen Wang, Qijing Li, Hongjiang Xiao, Shengping Zhang, Hongxun Yao, Yebin Liu
  • 🏫 单位:Harbin Institute of Technology ⟐ Tsinghua University ⟐ Communication University of China
  • 🔗 链接:[中英摘要] [arXiv:2312.04558] [Code]
  • 📝 说明:✏️

[27] EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingS

  • 🧑‍🔬 作者:Sharath Girish, Kamal Gupta, Abhinav Shrivastava
  • 🏫 单位:University of Maryland
  • 🔗 链接:[中英摘要] [arXiv:2312.04564] [Code]
  • 📝 说明:✏️

[28] Learn to Optimize Denoising Scores for 3D Generation: A Unified and Improved Diffusion Prior on NeRF and 3D Gaussian Splatting

  • 🧑‍🔬 作者:Xiaofeng Yang, Yiwen Chen, Cheng Chen, Chi Zhang, Yi Xu, Xulei Yang, Fayao Liu, Guosheng Lin
  • 🏫 单位:Nanyang Technological University ⟐ OPPO US Research Center ⟐ A*STAR
  • 🔗 链接:[中英摘要] [arXiv:2312.04820] [Code]
  • 📝 说明:✏️

[29] GIR: 3D Gaussian Inverse Rendering for Relightable Scene Factorization

  • 🧑‍🔬 作者:Yahao Shi, Yanmin Wu, Chenming Wu, Xing Liu, Chen Zhao, Haocheng Feng, Jingtuo Liu, Liangjun Zhang, Jian Zhang, Bin Zhou, Errui Ding, Jingdong Wang
  • 🏫 单位:Beihang University ⟐ Peking University ⟐ Baidu VIS
  • 🔗 链接:[中英摘要] [arXiv:2312.05133] [Code]
  • 📝 说明:✏️

[30] iComMa: Inverting 3D Gaussians Splatting for Camera Pose Estimation via Comparing and Matching

  • 🧑‍🔬 作者:Yuan Sun, Xuan Wang, Yunfan Zhang, Jie Zhang, Caigui Jiang, Yu Guo, Fei Wang
  • 🏫 单位:Xi’an Jiaotong University ⟐ Ant Group
  • 🔗 链接:[中英摘要] [arXiv:2312.09031] [Code]
  • 📝 说明:✏️

[31] Text2Immersion: Generative Immersive Scene with 3D Gaussians

  • 🧑‍🔬 作者:Hao Ouyang, Kathryn Heal, Stephen Lombardi, Tiancheng Sun
  • 🏫 单位:HKUST ⟐ Google
  • 🔗 链接:[中英摘要] [arXiv:2312.09242] [Code]
  • 📝 说明:✏️

[32] Exploring the Feasibility of Generating Realistic 3D Models of Endangered Species Using DreamGaussian: An Analysis of Elevation Angle's Impact on Model Generation

  • 🧑‍🔬 作者:Selcuk Anil Karatopak, Deniz Sen
  • 🏫 单位:Huawei Türkiye R&D Center
  • 🔗 链接:[中英摘要] [arXiv:2312.09682] [Code]
  • 📝 说明:✏️

[33] GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesis

  • 🧑‍🔬 作者:Yiqing Liang, Numair Khan, Zhengqin Li, Thu Nguyen-Phuoc, Douglas Lanman, James Tompkin, Lei Xiao
  • 🏫 单位:Meta ⟐ Brown University
  • 🔗 链接:[中英摘要] [arXiv:2312.11458] [Supp] [Code]
  • 📝 说明:✏️

[34] Repaint123: Fast and High-quality One Image to 3D Generation with Progressive Controllable 2D Repainting

  • 🧑‍🔬 作者:Junwu Zhang, Zhenyu Tang, Yatian Pang, Xinhua Cheng, Peng Jin, Yida Wei, Munan Ning, Li Yuan
  • 🏫 单位:Peking University ⟐ Pengcheng Laboratory ⟐ National University of Singapore ⟐ Wuhan University
  • 🔗 链接:[中英摘要] [arXiv:2312.13271] [Code]
  • 📝 说明:✏️

[35] Compact 3D Scene Representation via Self-Organizing Gaussian Grids

  • 🧑‍🔬 作者:Wieland Morgenstern, Florian Barthel, Anna Hilsmann, Peter Eisert
  • 🏫 单位:Fraunhofer Heinrich Hertz Institute ⟐ Humboldt University of Berlin
  • 🔗 链接:[中英摘要] [arXiv:2312.13299] [Code]
  • 📝 说明:✏️

[36] SWAGS: Sampling Windows Adaptively for Dynamic 3D Gaussian Splatting

  • 🧑‍🔬 作者:Richard Shaw, Jifei Song, Arthur Moreau, Michal Nazarczuk, Sibi Catley-Chandar, Helisa Dhamo, Eduardo Perez-Pellitero
  • 🏫 单位:Huawei Noah’s Ark Lab
  • 🔗 链接:[中英摘要] [arXiv:2312.13308] [Code]
  • 📝 说明:✏️

[37] Gaussian Splatting with NeRF-based Color and Opacity

  • 🧑‍🔬 作者:Dawid Malarz, Weronika Smolak, Jacek Tabor, Sławomir Tadeja, Przemysław Spurek
  • 🏫 单位:Jagiellonian University ⟐ University of Cambridge
  • 🔗 链接:[中英摘要] [arXiv:2312.13729] [Code]
  • 📝 说明:✏️

[38] Deformable 3D Gaussian Splatting for Animatable Human Avatars

  • 🧑‍🔬 作者:HyunJun Jung, Nikolas Brasch, Jifei Song, Eduardo Perez-Pellitero, Yiren Zhou, Zhihao Li, Nassir Navab, Benjamin Busam
  • 🏫 单位:Technical University of Munich ⟐ Huawei Noah’s Ark Lab ⟐ 3dwe.ai
  • 🔗 链接:[中英摘要] [arXiv:2312.15059] [Code]
  • 📝 说明:Code link 404

[39] Human101: Training 100+FPS Human Gaussians in 100s from 1 View

  • 🧑‍🔬 作者:Mingwei Li, Jiachen Tao, Zongxin Yang, Yi Yang
  • 🏫 单位:Zhejiang University
  • 🔗 链接:[中英摘要] [arXiv:2312.15258] [Code]
  • 📝 说明:✏️

[40] Sparse-view CT Reconstruction with 3D Gaussian Volumetric Representation

  • 🧑‍🔬 作者:Yingtai Li, Xueming Fu, Shang Zhao, Ruiyang Jin, S. Kevin Zhou
  • 🏫 单位:University of Science and Technology of China ⟐ Chinese Academy of Sciences
  • 🔗 链接:[中英摘要] [arXiv:2312.15676] [Code]
  • 📝 说明:✏️

[41] 2D-Guided 3D Gaussian Segmentation

  • 🧑‍🔬 作者:Kun Lan, Haoran Li, Haolin Shi, Wenjun Wu, Yong Liao, Lin Wang, Pengyuan Zhou
  • 🏫 单位:University of Science and Technology of China ⟐ HKUST(GZ)
  • 🔗 链接:[中英摘要] [arXiv:2312.16047] [Code]
  • 📝 说明:✏️

[42] DreamGaussian4D: Generative 4D Gaussian Splatting

  • 🧑‍🔬 作者:Jiawei Ren, Liang Pan, Jiaxiang Tang, Chi Zhang, Ang Cao, Gang Zeng, Ziwei Liu
  • 🏫 单位:Nanyang Technological University ⟐ Shanghai AI Laboratory ⟐ Peking University ⟐ University of Michigan
  • 🔗 链接:[中英摘要] [arXiv:2312.17142] [Code]
  • 📝 说明:✏️

[43] 4DGen: Grounded 4D Content Generation with Spatial-temporal Consistency

  • 🧑‍🔬 作者:Yuyang Yin, Dejia Xu, Zhangyang Wang, Yao Zhao, Yunchao Wei
  • 🏫 单位:Beijing Jiaotong University ⟐ University of Texas at Austin
  • 🔗 链接:[中英摘要] [arXiv:2312.17225] [Code]
  • 📝 说明:✏️

[44] Deblurring 3D Gaussian Splatting

  • 🧑‍🔬 作者:Byeonghyeon Lee, Howoong Lee, Xiangyu Sun, Usman Ali, Eunbyung Park
  • 🏫 单位:Sungkyunkwan University ⟐ Hanhwa Vision
  • 🔗 链接:[中英摘要] [arXiv:2401.00834] [Code]
  • 📝 说明:✏️

[45] Street Gaussians for Modeling Dynamic Urban Scenes

  • 🧑‍🔬 作者:Yunzhi Yan, Haotong Lin, Chenxu Zhou, Weijie Wang, Haiyang Sun, Kun Zhan, Xianpeng Lang, Xiaowei Zhou, Sida Peng
  • 🏫 单位:Zhejiang University ⟐ Li Auto
  • 🔗 链接:[中英摘要] [arXiv:2401.01339] [Code]
  • 📝 说明:✏️

[46] FMGS: Foundation Model Embedded 3D Gaussian Splatting for Holistic 3D Scene Understanding

  • 🧑‍🔬 作者:Xingxing Zuo, Pouya Samangouei, Yunwen Zhou, Yan Di, Mingyang Li
  • 🏫 单位:Google
  • 🔗 链接:[中英摘要] [arXiv:2401.01970] [Code]
  • 📝 说明:✏️

[47] PEGASUS: Physically Enhanced Gaussian Splatting Simulation System for 6DOF Object Pose Dataset Generation

  • 🧑‍🔬 作者:Lukas Meyer, Floris Erich, Yusuke Yoshiyasu, Marc Stamminger, Noriaki Ando, Yukiyasu Domae
  • 🏫 单位:Friedrich-Alexander-Universität Erlangen-Nürnberg-Fürth ⟐ Industrial CPS Research Center, National Institute of Advanced Industrial Science and Technology, Japan
  • 🔗 链接:[中英摘要] [arXiv:2401.02281] [Code]
  • 📝 说明:✏️

[48] Characterizing Satellite Geometry via Accelerated 3D Gaussian Splatting

  • 🧑‍🔬 作者:Van Minh Nguyen, Emma Sandidge, Trupti Mahendrakar, Ryan T. White
  • 🏫 单位:Florida Institute of Technology
  • 🔗 链接:[中英摘要] [arXiv:2401.02588] [Code]
  • 📝 说明:✏️

[49] AGG: Amortized Generative 3D Gaussians for Single Image to 3D

  • 🧑‍🔬 作者:Dejia Xu, Ye Yuan, Morteza Mardani, Sifei Liu, Jiaming Song, Zhangyang Wang, Arash Vahdat
  • 🏫 单位:The University of Texas at Austin ⟐ NVIDIA
  • 🔗 链接:[中英摘要] [arXiv:2401.04099] [Code]
  • 📝 说明:✏️

[50] DISTWAR: Fast Differentiable Rendering on Raster-based Rendering Pipelines

  • 🧑‍🔬 作者:Sankeerth Durvasula, Adrian Zhao, Fan Chen, Ruofan Liang, Pawan Kumar Sanjaya, Nandita Vijaykumar
  • 🏫 单位:University of Toronto
  • 🔗 链接:[中英摘要] [arXiv:2401.05345] [Code]
  • 📝 说明:✏️

[51] CoSSegGaussians: Compact and Swift Scene Segmenting 3D Gaussians

  • 🧑‍🔬 作者:Bin Dou, Tianyu Zhang, Yongjia Ma, Zhaohui Wang, Zejian Yuan
  • 🏫 单位:Xi’an Jiaotong University
  • 🔗 链接:[中英摘要] [arXiv:2401.05925] [Code]
  • 📝 说明:✏️

[52] TRIPS: Trilinear Point Splatting for Real-Time Radiance Field Rendering

  • 🧑‍🔬 作者:Linus Franke, Darius Rückert, Laura Fink, Marc Stamminger
  • 🏫 单位:Friedrich-Alexander-Universität Erlangen-Nürnberg
  • 🔗 链接:[中英摘要] [arXiv:2401.06003] [Code]
  • 📝 说明:✏️

[53] Fast Dynamic 3D Object Generation from a Single-view Video

  • 🧑‍🔬 作者:Zijie Pan, Zeyu Yang, Xiatian Zhu, Li Zhang
  • 🏫 单位:Fudan University ⟐ University of Surrey
  • 🔗 链接:[中英摘要] [arXiv:2401.08742] [Code]
  • 📝 说明:✏️

[54] GaussianBody: Clothed Human Reconstruction via 3d Gaussian Splatting

  • 🧑‍🔬 作者:Mengtian Li, Shengxiang Yao, Zhifeng Xie, Keyu Chen, Yu-Gang Jiang
  • 🏫 单位:Shanghai University ⟐ Fudan University ⟐ Shanghai Engineering Research Center of Motion Picture Special Effects ⟐ Tavus Inc.
  • 🔗 链接:[中英摘要] [arXiv:2401.09720] [Code]
  • 📝 说明:✏️

[55] Deformable Endoscopic Tissues Reconstruction with Gaussian Splatting

  • 🧑‍🔬 作者:Lingting Zhu, Zhao Wang, Zhenchao Jin, Guying Lin, Lequan Yu
  • 🏫 单位:The University of Hong Kong ⟐ The Chinese University of Hong Kong
  • 🔗 链接:[中英摘要] [arXiv:2401.11535] [Code]
  • 📝 说明:✏️

[56] EndoGaussian: Gaussian Splatting for Deformable Surgical Scene Reconstruction

  • 🧑‍🔬 作者:Yifan Liu, Chenxin Li, Chen Yang, Yixuan Yuan
  • 🏫 单位:Chinese University of Hong Kong
  • 🔗 链接:[中英摘要] [arXiv:2401.12561] [Code]
  • 📝 说明:✏️

[57] PSAvatar: A Point-based Morphable Shape Model for Real-Time Head Avatar Creation with 3D Gaussian Splatting

  • 🧑‍🔬 作者:Zhongyuan Zhao, Zhenyu Bao, Qing Li, Guoping Qiu, Kanglin Liu
  • 🏫 单位:Pengcheng Laboratory ⟐ Peking University ⟐ University of Nottingham ⟐ Shenzhen University
  • 🔗 链接:[中英摘要] [arXiv:2401.12900] [Code]
  • 📝 说明:✏️

[58] LIV-GaussMap: LiDAR-Inertial-Visual Fusion for Real-time 3D Radiance Field Map Rendering

  • 🧑‍🔬 作者:Sheng Hong, Junjie He, Xinhu Zheng, Hesheng Wang, Hao Fang, Kangcheng Liu, Chunran Zheng, Shaojie Shen
  • 🏫 单位:HKUST
  • 🔗 链接:[中英摘要] [arXiv:2401.14857] [Code]
  • 📝 说明:✏️ Empty code repo

[59] Gaussian Splashing: Dynamic Fluid Synthesis with Gaussian Splatting

  • 🧑‍🔬 作者:Yutao Feng, Xiang Feng, Yintong Shang, Ying Jiang, Chang Yu, Zeshun Zong, Tianjia Shao, Hongzhi Wu, Kun Zhou, Chenfanfu Jiang, Yin Yang
  • 🏫 单位:University of Utah ⟐ Zhejiang University ⟐ UCLA
  • 🔗 链接:[中英摘要] [arXiv:2401.15318] [Code]
  • 📝 说明:✏️

[60] Endo-4DGS: Distilling Depth Ranking for Endoscopic Monocular Scene Reconstruction with 4D Gaussian Splatting

  • 🧑‍🔬 作者:Yiming Huang, Beilei Cui, Long Bai, Ziqi Guo, Mengya Xu, Hongliang Ren
  • 🏫 单位:The Chinese University of Hong Kong ⟐ Shun Hing Institute of Advanced Engineering, CUHK ⟐ Shenzhen Research Institute, CUHK
  • 🔗 链接:[中英摘要] [arXiv:2401.16416] [Code]
  • 📝 说明:✏️

[61] VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Reality

  • 🧑‍🔬 作者:Ying Jiang, Chang Yu, Tianyi Xie, Xuan Li, Yutao Feng, Huamin Wang, Minchen Li, Henry Lau, Feng Gao, Yin Yang, Chenfanfu Jiang
  • 🏫 单位:UCLA ⟐ HKU ⟐ Utah ⟐ ZJU ⟐ Style3D Research ⟐ CMU ⟐ Amazon
  • 🔗 链接:[中英摘要] [arXiv:2401.16663] [Code]
  • 📝 说明:✏️

[62] Segment Anything in 3D Gaussians

  • 🧑‍🔬 作者:Xu Hu, Yuxi Wang, Lue Fan, Junsong Fan, Junran Peng, Zhen Lei, Qing Li, Zhaoxiang Zhang
  • 🏫 单位:The Hong Kong Polytechnic University ⟐ Center for Artificial Intelligence and Robotics, HKISI, CAS ⟐ Institute of Automation, Chinese Academy of Sciences ⟐ University of Chinese Academy of Sciences ⟐ Chongyue Technology
  • 🔗 链接:[中英摘要] [arXiv:2401.17857] [Code]
  • 📝 说明:✏️

[63] StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering

  • 🧑‍🔬 作者:Lukas Radl, Michael Steiner, Mathias Parger, Alexander Weinrauch, Bernhard Kerbl, Markus Steinberger
  • 🏫 单位:Graz University of Technology ⟐ TU Wien, Austria ⟐ Huawei Technologies, Austria
  • 🔗 链接:[中英摘要] [arXiv:2402.00525] [Code]
  • 📝 说明:✏️

[64] Optimal Projection for 3D Gaussian Splatting

  • 🧑‍🔬 作者:Letian Huang, Jiayang Bai, Jie Guo, Yanwen Guo
  • 🏫 单位:Nanjing University
  • 🔗 链接:[中英摘要] [arXiv:2402.00752] [Code]
  • 📝 说明:✏️

[65] 360-GS: Layout-guided Panoramic Gaussian Splatting For Indoor Roaming

  • 🧑‍🔬 作者:Jiayang Bai, Letian Huang, Jie Guo, Wen Gong, Yuanqi Li, Yanwen Guo
  • 🏫 单位:Nanjing University
  • 🔗 链接:[中英摘要] [arXiv:2402.00763] [Code]
  • 📝 说明:✏️

[66] GaMeS: Mesh-Based Adapting and Modification of Gaussian Splatting

  • 🧑‍🔬 作者:Joanna Waczyńska, Piotr Borycki, Sławomir Tadeja, Jacek Tabor, Przemysław Spurek
  • 🏫 单位:Jagiellonian University ⟐ University of Cambridge
  • 🔗 链接:[中英摘要] [arXiv:2402.01459] [Code]
  • 📝 说明:✏️

[67] SGS-SLAM: Semantic Gaussian Splatting For Neural Dense SLAM

  • 🧑‍🔬 作者:Mingrui Li, Shuhong Liu, Heng Zhou
  • 🏫 单位:Dalian University of Technology ⟐ The University of Tokyo ⟐ Columbia University
  • 🔗 链接:[中英摘要] [arXiv:2402.03246] [Code]
  • 📝 说明:✏️

[68] 4D Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenes

  • 🧑‍🔬 作者:Yuanxing Duan, Fangyin Wei, Qiyu Dai, Yuhang He, Wenzheng Chen, Baoquan Chen
  • 🏫 单位:Peking University ⟐ Princeton University ⟐ NVIDIA ⟐ National Key Lab of General AI, China
  • 🔗 链接:[中英摘要] [arXiv:2402.03307] [Code]
  • 📝 说明:✏️

[69] Rig3DGS: Creating Controllable Portraits from Casual Monocular Videos

  • 🧑‍🔬 作者:Alfredo Rivero, ShahRukh Athar, Zhixin Shu, Dimitris Samaras
  • 🏫 单位:Stony Brook University ⟐ Adobe Research
  • 🔗 链接:[中英摘要] [arXiv:2402.03723] [Code]
  • 📝 说明:✏️

[70] Mesh-based Gaussian Splatting for Real-time Large-scale Deformation

  • 🧑‍🔬 作者:Lin Gao, Jie Yang, Bo-Tao Zhang, Jia-Mu Sun, Yu-Jie Yuan, Hongbo Fu, Yu-Kun Lai
  • 🏫 单位:University of Chinese Academy of Sciences ⟐ City University of Hong Kong ⟐ Cardiff University
  • 🔗 链接:[中英摘要] [arXiv:2402.04796] [Code]
  • 📝 说明:✏️

[71] LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation

  • 🧑‍🔬 作者:Jiaxiang Tang, Zhaoxi Chen, Xiaokang Chen, Tengfei Wang, Gang Zeng, Ziwei Liu
  • 🏫 单位:Peking University ⟐ Nanyang Technological University ⟐ Shanghai AI Lab
  • 🔗 链接:[中英摘要] [arXiv:2402.05054] [Code]
  • 📝 说明:✏️

[72] HeadStudio: Text to Animatable Head Avatars with 3D Gaussian Splatting

  • 🧑‍🔬 作者:Zhenglin Zhou, Fan Ma, Hehe Fan, Yi Yang
  • 🏫 单位:Zhejiang University
  • 🔗 链接:[中英摘要] [arXiv:2402.06149] [Code]
  • 📝 说明:✏️

[73] GS-CLIP: Gaussian Splatting for Contrastive Language-Image-3D Pretraining from Real-World Data

  • 🧑‍🔬 作者:Haoyuan Li, Yanpeng Zhou, Yihan Zeng, Hang Xu, Xiaodan Liang
  • 🏫 单位:Shenzhen campus of Sun Yat-sen University ⟐ Huawei Noah’s Ark Lab
  • 🔗 链接:[中英摘要] [arXiv:2402.06198] [Code]
  • 📝 说明:✏️

[74] GALA3D: Towards Text-to-3D Complex Scene Generation via Layout-guided Generative Gaussian Splatting

  • 🧑‍🔬 作者:Xiaoyu Zhou, Xingjian Ran, Yajiao Xiong, Jinlin He, Zhiwei Lin, Yongtao Wang, Deqing Sun, Ming-Hsuan Yang
  • 🏫 单位:Peking University ⟐ Google Research ⟐ University of California, Merced
  • 🔗 链接:[中英摘要] [arXiv:2402.07207] [Code]
  • 📝 说明:✏️

[75] GES: Generalized Exponential Splatting for Efficient Radiance Field Rendering

  • 🧑‍🔬 作者:Abdullah Hamdi, Luke Melas-Kyriazi, Guocheng Qian, Jinjie Mai, Ruoshi Liu, Carl Vondrick, Bernard Ghanem, Andrea Vedaldi
  • 🏫 单位:VGG, University of Oxford ⟐ KAUST ⟐ Columbia University ⟐ Snap Inc.
  • 🔗 链接:[中英摘要] [arXiv:2402.10128] [Code]
  • 📝 说明:✏️

[76] GaussianObject: Just Taking Four Images to Get A High-Quality 3D Object with Gaussian Splatting

  • 🧑‍🔬 作者:Chen Yang, Sikuang Li, Jiemin Fang, Ruofan Liang, Lingxi Xie, Xiaopeng Zhang, Wei Shen, Qi Tian
  • 🏫 单位:Shanghai Jiao Tong University ⟐ Huawei ⟐ University of Toronto
  • 🔗 链接:[中英摘要] [arXiv:2402.10259] [Code]
  • 📝 说明:✏️

[77] GaussianHair: Hair Modeling and Rendering with Light-aware Gaussians

  • 🧑‍🔬 作者:Haimin Luo, Min Ouyang, Zijun Zhao, Suyi Jiang, Longwen Zhang, Qixuan Zhang, Wei Yang, Lan Xu, Jingyi Yu
  • 🏫 单位:ShanghaiTech University ⟐ Huazhong University of Science and Technology ⟐ Deemos Technology ⟐ LumiAni Technology
  • 🔗 链接:[中英摘要] [arXiv:2402.10483] [Code]
  • 📝 说明:✏️

[78] Identifying Unnecessary 3D Gaussians using Clustering for Fast Rendering of 3D Gaussian Splatting

  • 🧑‍🔬 作者:Joongho Jo, Hyeongwon Kim, Jongsun Park
  • 🏫 单位:Korea University
  • 🔗 链接:[中英摘要] [arXiv:2402.13827] [Code]
  • 📝 说明:✏️

[79] GaussianPro: 3D Gaussian Splatting with Progressive Propagation

  • 🧑‍🔬 作者:Kai Cheng, Xiaoxiao Long, Kaizhi Yang, Yao Yao, Wei Yin, Yuexin Ma, Wenping Wang, Xuejin Chen
  • 🏫 单位:University of Science and Technology of China ⟐ The University of Hong Kong ⟐ Nanjing University ⟐ The University of Adelaide ⟐ ShanghaiTech University ⟐ Texas A&M University
  • 🔗 链接:[中英摘要] [arXiv:2402.14650] [Code]
  • 📝 说明:✏️

[80] Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting

  • 🧑‍🔬 作者:Ziyi Yang, Xinyu Gao, Yangtian Sun, Yihua Huang, Xiaoyang Lyu, Wen Zhou, Shaohui Jiao, Xiaojuan Qi, Xiaogang Jin
  • 🏫 单位:Zhejiang University ⟐ The University of Hong Kong ⟐ ByteDance Inc.
  • 🔗 链接:[中英摘要] [arXiv:2402.15870] [Code]
  • 📝 说明:✏️

[81] GEA: Reconstructing Expressive 3D Gaussian Avatar from Monocular Video

  • 🧑‍🔬 作者:Xinqi Liu, Chenming Wu, Xing Liu, Jialun Liu, Jinbo Wu, Chen Zhao, Haocheng Feng, Errui Ding, Jingdong Wang
  • 🏫 单位:Baidu Inc.
  • 🔗 链接:[中英摘要] [arXiv:2402.16607] [Code]
  • 📝 说明:✏️

[82] 3D Gaussian Model for Animation and Texturing

  • 🧑‍🔬 作者:Xiangzhi Eric Wang, Zackary P. T. Sin
  • 🏫 单位:The Hong Kong Polytechnic University
  • 🔗 链接:[中英摘要] [arXiv:2402.19441] [Code]
  • 📝 说明:✏️

[83] Splat-Nav: Safe Real-Time Robot Navigation in Gaussian Splatting Maps

  • 🧑‍🔬 作者:Timothy Chen, Ola Shorinwa, Weijia Zeng, Joseph Bruno, Philip Dames, Mac Schwager
  • 🏫 单位:Stanford University ⟐ University of California San Diego ⟐ Temple University
  • 🔗 链接:[中英摘要] [arXiv:2403.02751] [Code]
  • 📝 说明:✏️

[84] Radiative Gaussian Splatting for Efficient X-ray Novel View Synthesis

  • 🧑‍🔬 作者:Yuanhao Cai, Yixun Liang, Jiahao Wang, Angtian Wang, Yulun Zhang, Xiaokang Yang, Zongwei Zhou, Alan Yuille
  • 🏫 单位:Johns Hopkins University ⟐ HKUST(GZ) ⟐ Shanghai Jiao Tong University
  • 🔗 链接:[中英摘要] [arXiv:2403.04116] [Code]
  • 📝 说明:✏️

[85] BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modeling

  • 🧑‍🔬 作者:Cheng Peng, Yutao Tang, Yifan Zhou, Nengyu Wang, Xijun Liu, Deming Li, Rama Chellappa
  • 🏫 单位:Johns Hopkins University
  • 🔗 链接:[中英摘要] [arXiv:2403.04926] [Code]
  • 📝 说明:✏️

[86] GSEdit: Efficient Text-Guided Editing of 3D Objects via Gaussian Splatting

  • 🧑‍🔬 作者:Francesco Palandra, Andrea Sanchietti, Daniele Baieri, Emanuele Rodolà
  • 🏫 单位:Sapienza University of Rome
  • 🔗 链接:[中英摘要] [arXiv:2403.05154] [Code]
  • 📝 说明:✏️

[87] SemGauss-SLAM: Dense Semantic Gaussian Splatting SLAM

  • 🧑‍🔬 作者:Siting Zhu, Renjie Qin, Guangming Wang, Jiuming Liu, Hesheng Wang
  • 🏫 单位:Shanghai Jiao Tong University ⟐ University of Cambridge
  • 🔗 链接:[中英摘要] [arXiv:2403.07494] [Code]
  • 📝 说明:✏️

[88] StyleGaussian: Instant 3D Style Transfer with Gaussian Splatting

  • 🧑‍🔬 作者:Kunhao Liu, Fangneng Zhan, Muyu Xu, Christian Theobalt, Ling Shao, Shijian Lu
  • 🏫 单位:Nanyang Technological University ⟐ Max Planck Institute for Informatics ⟐ UCAS-Terminus AI Lab
  • 🔗 链接:[中英摘要] [arXiv:2403.07807] [Code]
  • 📝 说明:✏️

[89] ManiGaussian: Dynamic Gaussian Splatting for Multi-task Robotic Manipulation

  • 🧑‍🔬 作者:Guanxing Lu, Shiyi Zhang, Ziwei Wang, Changliu Liu, Jiwen Lu, Yansong Tang
  • 🏫 单位:Tsinghua Shenzhen International Graduate School ⟐ Carnegie Mellon University ⟐ Tsinghua University
  • 🔗 链接:[中英摘要] [arXiv:2403.08321] [Code]
  • 📝 说明:✏️

[90] Gaussian Splatting in Style

  • 🧑‍🔬 作者:Abhishek Saroha, Mariia Gladkova, Cecilia Curreli, Tarun Yenamandra, Daniel Cremers
  • 🏫 单位:Technical University of Munich
  • 🔗 链接:[中英摘要] [arXiv:2403.08498] [Code]
  • 📝 说明:✏️

[91] GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editing

  • 🧑‍🔬 作者:Jing Wu, Jia-Wang Bian, Xinghui Li, Guangrun Wang, Ian Reid, Philip Torr, Victor Adrian Prisacariu
  • 🏫 单位:University of Oxford ⟐ Mohamed bin Zayed University of Artificial Intelligence
  • 🔗 链接:[中英摘要] [arXiv:2403.08733] [Code]
  • 📝 说明:✏️

[92] A New Split Algorithm for 3D Gaussian Splatting

  • 🧑‍🔬 作者:Qiyuan Feng, Gengchen Cao, Haoxiang Chen, Tai-Jiang Mu, Ralph R. Martin, Shi-Min Hu
  • 🏫 单位:Tsinghua University ⟐ Cardiff University
  • 🔗 链接:[中英摘要] [arXiv:2403.09143] [Code]
  • 📝 说明:✏️

[93] Hyper-3DG: Text-to-3D Gaussian Generation via Hypergraph

  • 🧑‍🔬 作者:Donglin Di, Jiahui Yang, Chaofan Luo, Zhou Xue, Wei Chen, Xun Yang, Yue Gao
  • 🏫 单位:Space AI, Li Auto ⟐ Tsinghua University ⟐ University of Science and Technology of China ⟐ Harbin Institute of Technology
  • 🔗 链接:[中英摘要] [arXiv:2403.09236] [Code]
  • 📝 说明:✏️

[94] Relaxing Accurate Initialization Constraint for 3D Gaussian Splatting

  • 🧑‍🔬 作者:Jaewoo Jung, Jisang Han, Honggyu An, Jiwon Kang, Seonghoon Park, Seungryong Kim
  • 🏫 单位:Korea University
  • 🔗 链接:[中英摘要] [arXiv:2403.09413] [Code]
  • 📝 说明:✏️

[95] Reconstruction and Simulation of Elastic Objects with Spring-Mass 3D Gaussians

  • 🧑‍🔬 作者:Licheng Zhong, Hong-Xing Yu, Jiajun Wu, Yunzhu Li
  • 🏫 单位:Stanford University ⟐ University of Illinois Urbana-Champaign
  • 🔗 链接:[中英摘要] [arXiv:2403.09434] [Code]
  • 📝 说明:Code link 404

[96] GaussianGrasper: 3D Language Gaussian Splatting for Open-vocabulary Robotic Grasping

  • 🧑‍🔬 作者:Yuhang Zheng, Xiangyu Chen, Yupeng Zheng, Songen Gu, Runyi Yang, Bu Jin, Pengfei Li, Chengliang Zhong, Zengmao Wang, Lina Liu, Chao Yang, Dawei Wang, Zhen Chen, Xiaoxiao Long, Meiqing Wang
  • 🏫 单位: Beihang University ⟐ Chinese Academy of Sciences ⟐ Tsinghua University ⟐ Imperial College London ⟐ China Mobile Research Institute ⟐ Wuhan University ⟐ Shanghai AI Laboratory ⟐ University of Hong Kong
  • 🔗 链接:[中英摘要] [arXiv:2403.09637] [Code]
  • 📝 说明:✏️

[97] Touch-GS: Visual-Tactile Supervised 3D Gaussian Splatting

  • 🧑‍🔬 作者:Aiden Swann, Matthew Strong, Won Kyung Do, Gadiel Sznaier Camps, Mac Schwager, Monroe Kennedy III
  • 🏫 单位:Stanford University
  • 🔗 链接:[中英摘要] [arXiv:2403.09875] [Code]
  • 📝 说明:✏️

[98] Controllable Text-to-3D Generation via Surface-Aligned Gaussian Splatting

  • 🧑‍🔬 作者:Zhiqi Li, Yiming Chen, Lingzhe Zhao, Peidong Liu
  • 🏫 单位:Zhejiang University ⟐ Westlake University ⟐ Tongji University
  • 🔗 链接:[中英摘要] [arXiv:2403.09981] [Code]
  • 📝 说明:✏️

[99] Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing

  • 🧑‍🔬 作者:Tian-Xing Xu, Wenbo Hu, Yu-Kun Lai, Ying Shan, Song-Hai Zhang
  • 🏫 单位:Tsinghua University ⟐ Tencent AI Lab ⟐ Cardiff University
  • 🔗 链接:[中英摘要] [arXiv:2403.10050] [Code]
  • 📝 说明:✏️

[100] GGRt: Towards Generalizable 3D Gaussians without Pose Priors in Real-Time

  • 🧑‍🔬 作者:Hao Li, Yuanyuan Gao, Dingwen Zhang, Chenming Wu, Yalun Dai, Chen Zhao, Haocheng Feng, Errui Ding, Jingdong Wang, Junwei Han
  • 🏫 单位:Northwestern Polytechnical University ⟐ Baidu Inc. ⟐ Nanyang Technological University
  • 🔗 链接:[中英摘要] [arXiv:2403.10147] [Code]
  • 📝 说明:✏️

[101] FDGaussian: Fast Gaussian Splatting from Single Image via Geometric-aware Diffusion Model

  • 🧑‍🔬 作者:Qijun Feng, Zhen Xing, Zuxuan Wu, Yu-Gang Jiang
  • 🏫 单位:Fudan University
  • 🔗 链接:[中英摘要] [arXiv:2403.10242] [Code]
  • 📝 说明:✏️

[102] SWAG: Splatting in the Wild images with Appearance-conditioned Gaussians

  • 🧑‍🔬 作者:Hiba Dahmani, Moussab Bennehar, Nathan Piasco, Luis Roldao, Dzmitry Tsishkou
  • 🏫 单位:Noah’s Ark, Huawei Paris Research Center
  • 🔗 链接:[中英摘要] [arXiv:2403.10427] [Code]
  • 📝 说明:✏️

[103] GS-Pose: Cascaded Framework for Generalizable Segmentation-based 6D Object Pose Estimation

  • 🧑‍🔬 作者:Dingding Cai, Janne Heikkilä, Esa Rahtu
  • 🏫 单位:Tampere University ⟐ University of Oulu
  • 🔗 链接:[中英摘要] [arXiv:2403.10683] [Code]
  • 📝 说明:✏️

[104] DarkGS: Learning Neural Illumination and 3D Gaussians Relighting for Robotic Exploration in the Dark

  • 🧑‍🔬 作者:Tianyi Zhang, Kaining Huang, Weiming Zhi, Matthew Johnson-Roberson
  • 🏫 单位:Carnegie Mellon University
  • 🔗 链接:[中英摘要] [arXiv:2403.10814] [Code]
  • 📝 说明:✏️

[105] Analytic-Splatting: Anti-Aliased 3D Gaussian Splatting via Analytic Integration

  • 🧑‍🔬 作者:Analytic-Splatting: Anti-Aliased 3D Gaussian Splatting via Analytic Integration
  • 🏫 单位:South China University of Technology ⟐ Tencent AI Lab ⟐ City University of Hong Kong ⟐ The Chinese University of Hong Kong, Shenzhen
  • 🔗 链接:[中英摘要] [arXiv:2403.11056] [Code]
  • 📝 说明:✏️

[106] Compact 3D Gaussian Splatting For Dense Visual SLAM

  • 🧑‍🔬 作者:Tianchen Deng, Yaohui Chen, Leyan Zhang, Jianfei Yang, Shenghai Yuan, Danwei Wang, Weidong Chen
  • 🏫 单位:Shanghai Jiao Tong University ⟐ Nanyang Technological University
  • 🔗 链接:[中英摘要] [arXiv:2403.11247] [Code]
  • 📝 说明:✏️

[107] BrightDreamer: Generic 3D Gaussian Generative Framework for Fast Text-to-3D Synthesis

[108] GeoGaussian: Geometry-aware Gaussian Splatting for Scene Rendering

  • 🧑‍🔬 作者:Yanyan Li, Chenyu Lyu, Yan Di, Guangyao Zhai, Gim Hee Lee, Federico Tombari
  • 🏫 单位:Technical University of Munich ⟐ Tianjin University ⟐ National University of Singapore ⟐ Google
  • 🔗 链接:[中英摘要] [arXiv:2403.11324] [Code]
  • 📝 说明:✏️

[109] 3DGS-ReLoc: 3D Gaussian Splatting for Map Representation and Visual ReLocalization

  • 🧑‍🔬 作者:Peng Jiang, Gaurav Pandey, Srikanth Saripalli
  • 🏫 单位:Texas A&M University
  • 🔗 链接:[中英摘要] [arXiv:2403.11367] [Code]
  • 📝 说明:✏️

[110] BAGS: Building Animatable Gaussian Splatting from a Monocular Video with Diffusion Priors

  • 🧑‍🔬 作者:Tingyang Zhang, Qingzhe Gao, Weiyu Li, Libin Liu, Baoquan Chen
  • 🏫 单位:Peking University ⟐ Shandong University ⟐ The Hong Kong University of Science and Technology ⟐
  • 🔗 链接:[中英摘要] [arXiv:2403.11427] [Code]
  • 📝 说明:✏️

[111] Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstruction

  • 🧑‍🔬 作者:Zhiyang Guo, Wengang Zhou, Li Li, Min Wang, Houqiang Li
  • 🏫 单位:University of Science and Technology of China ⟐ Institute of Artificial Intelligence, Hefei Comprehensive National Science Center
  • 🔗 链接:[中英摘要] [arXiv:2403.11447] [Code]
  • 📝 说明:✏️

[112] Bridging 3D Gaussian and Mesh for Freeview Video Rendering

  • 🧑‍🔬 作者:Yuting Xiao, Xuan Wang, Jiafei Li, Hongrui Cai, Yanbo Fan, Nan Xue, Minghui Yang, Yujun Shen, Shenghua Gao
  • 🏫 单位:Shanghai Tech University ⟐ Ant Group ⟐ Xi’an Jiaotong University ⟐ University of Science and Technology of China
  • 🔗 链接:[中英摘要] [arXiv:2403.11453] [Code]
  • 📝 说明:✏️

[113] Fed3DGS: Scalable 3D Gaussian Splatting with Federated Learning

[114] 3DGS-Calib: 3D Gaussian Splatting for Multimodal SpatioTemporal Calibration

  • 🧑‍🔬 作者:Quentin Herau, Moussab Bennehar, Arthur Moreau, Nathan Piasco, Luis Roldao, Dzmitry Tsishkou, Cyrille Migniot, Pascal Vasseur, Cédric Demonceaux
  • 🏫 单位:Noah’s Ark ⟐ Universite de Bourgogne ⟐ Universite de Picardie Jules Verne
  • 🔗 链接:[中英摘要] [arXiv:2403.11577] [Code]
  • 📝 说明:✏️

[115] UV Gaussians: Joint Learning of Mesh Deformation and Gaussian Textures for Human Avatar Modeling

  • 🧑‍🔬 作者:Yujiao Jiang, Qingmin Liao, Xiaoyu Li, Li Ma, Qi Zhang, Chaopeng Zhang, Zongqing Lu, Ying Shan
  • 🏫 单位:Tsinghua Shenzhen International Graduate School ⟐ Tencent AI Lab ⟐ The Hong Kong University of Science and Technology
  • 🔗 链接:[中英摘要] [arXiv:2403.11589] [Code]
  • 📝 说明:✏️

[116] GaussNav: Gaussian Splatting for Visual Navigation

  • 🧑‍🔬 作者:Xiaohan Lei, Min Wang, Wengang Zhou, Houqiang Li
  • 🏫 单位:Univerisity of Science and Technology of China ⟐ Hefei Comprehensive National Science Center
  • 🔗 链接:[中英摘要] [arXiv:2403.11625] [Code]
  • 📝 说明:✏️

[117] NEDS-SLAM: A Novel Neural Explicit Dense Semantic SLAM Framework using 3D Gaussian Splatting

  • 🧑‍🔬 作者:Yiming Ji, Yang Liu, Guanghu Xie, Boyu Ma, Zongwu Xie
  • 🏫 单位:Harbin Institute of Technology
  • 🔗 链接:[中英摘要] [arXiv:2403.11679] [Code]
  • 📝 说明:✏️

[118] BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splatting

  • 🧑‍🔬 作者:Lingzhe Zhao, Peng Wang, Peidong Liu
  • 🏫 单位:Westlake University ⟐ Zhejiang University
  • 🔗 链接:[中英摘要] [arXiv:2403.11831] [Code]
  • 📝 说明:✏️

[119] View-Consistent 3D Editing with Gaussian Splatting

  • 🧑‍🔬 作者:Yuxuan Wang, Xuanyu Yi, Zike Wu, Na Zhao, Long Chen, Hanwang Zhang
  • 🏫 单位:Nanyang Technological University ⟐ Singapore University of Technology and Design ⟐ Hong Kong University of Science and Technology ⟐ Skywork AI
  • 🔗 链接:[中英摘要] [arXiv:2403.11868] [Code]
  • 📝 说明:✏️

[120] VideoMV: Consistent Multi-View Generation Based on Large Video Generative Model

  • 🧑‍🔬 作者:Qi Zuo, Xiaodong Gu, Lingteng Qiu, Yuan Dong, Zhengyi Zhao, Weihao Yuan, Rui Peng, Siyu Zhu, Zilong Dong, Liefeng Bo, Qixing Huang
  • 🏫 单位:Alibaba Group ⟐ CUHKSZ ⟐ Fudan University ⟐ Peking University ⟐ The University of Texas at Austin
  • 🔗 链接:[中英摘要] [arXiv:2403.12010] [Code]
  • 📝 说明:✏️

[121] GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation

  • 🧑‍🔬 作者:Quankai Gao, Qiangeng Xu, Zhe Cao, Ben Mildenhall, Wenchao Ma, Le Chen, Danhang Tang, Ulrich Neumann
  • 🏫 单位:University of Southern California ⟐ Google ⟐ Pennsylvania State University ⟐ Max Planck Institute for Intelligent Systems
  • 🔗 链接:[中英摘要] [arXiv:2403.12365] [Code]
  • 📝 说明:✏️

[122] High-Fidelity SLAM Using Gaussian Splatting with Rendering-Guided Densification and Regularized Optimization

  • 🧑‍🔬 作者:Shuo Sun, Malcolm Mielle, Achim J. Lilienthal, Martin Magnusson
  • 🏫 单位:Orebro University ⟐ Technical University of Munich
  • 🔗 链接:[中英摘要] [arXiv:2403.12535] [Code]
  • 📝 说明:✏️ Submitted to IROS24

[123] RGBD GS-ICP SLAM

  • 🧑‍🔬 作者:Seongbo Ha, Jiung Yeon, Hyeonwoo Yu
  • 🏫 单位:Sungkyunkwan University
  • 🔗 链接:[中英摘要] [arXiv:2403.12550] [Code]
  • 📝 说明:✏️

[124] GVGEN: Text-to-3D Generation with Volumetric Representation

  • 🧑‍🔬 作者:Xianglong He, Junyi Chen, Sida Peng, Di Huang, Yangguang Li, Xiaoshui Huang, Chun Yuan, Wanli Ouyang, Tong He
  • 🏫 单位:Shanghai AI Lab ⟐ Tsinghua Shenzhen International Graduate School ⟐ Shanghai Jiao Tong University ⟐ Zhejiang University ⟐ VAST
  • 🔗 链接:[中英摘要] [arXiv:2403.12957] [Code]
  • 📝 说明:✏️

[125] Gaussian Splatting on the Move: Blur and Rolling Shutter Compensation for Natural Camera Motion

  • 🧑‍🔬 作者:Otto Seiskari, Jerry Ylilammi, Valtteri Kaatrasalo, Pekka Rantalankila, Matias Turkulainen, Juho Kannala, Esa Rahtu, Arno Solin
  • 🏫 单位:Spectacular AI ⟐ ETH Zurich ⟐ Aalto University ⟐ Tampere University
  • 🔗 链接:[中英摘要] [arXiv:2403.13327] [Code]
  • 📝 说明:✏️

[126] RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPS

  • 🧑‍🔬 作者:Michael Niemeyer, Fabian Manhardt, Marie-Julie Rakotosaona, Michael Oechsle, Daniel Duckworth, Rama Gosula, Keisuke Tateno, John Bates, Dominik Kaeser, Federico Tombari
  • 🏫 单位:Google
  • 🔗 链接:[中英摘要] [arXiv:2403.13806] [Code]
  • 📝 说明:✏️

[127] Mini-Splatting: Representing Scenes with a Constrained Number of Gaussians

  • 🧑‍🔬 作者:Guangchi Fang, Bing Wang
  • 🏫 单位:The Hong Kong Polytechnic University
  • 🔗 链接:[中英摘要] [arXiv:2403.14166] [Code]
  • 📝 说明:✏️

[128] Isotropic Gaussian Splatting for Real-Time Radiance Field Rendering

  • 🧑‍🔬 作者:Yuanhao Gong, Lantao Yu, Guanghui Yue
  • 🏫 单位:Shenzhen University ⟐ Guangdong Key Laboratory of Intelligent Information Processing ⟐ Adobe Inc.
  • 🔗 链接:[中英摘要] [arXiv:2403.14244] [Code]
  • 📝 说明:✏️

[129] HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compression

  • 🧑‍🔬 作者:Yihang Chen, Qianyi Wu, Jianfei Cai, Mehrtash Harandi, Weiyao Lin
  • 🏫 单位:Shanghai Jiao Tong University ⟐ Monash University
  • 🔗 链接:[中英摘要] [arXiv:2403.14530] [Code]
  • 📝 说明:✏️

[130] Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering

  • 🧑‍🔬 作者:Antoine Guédon, Vincent Lepetit
  • 🏫 单位:Univ Gustave Eiffel
  • 🔗 链接:[中英摘要] [arXiv:2403.14554] [Code]
  • 📝 说明:✏️

[131] GRM: Large Gaussian Reconstruction Model for Efficient 3D Reconstruction and Generation

  • 🧑‍🔬 作者:Yinghao Xu, Zifan Shi, Wang Yifan, Hansheng Chen, Ceyuan Yang, Sida Peng, Yujun Shen, Gordon Wetzstein
  • 🏫 单位:Stanford University ⟐ The Hong Kong University of Science and Technology ⟐ Shanghai AI Laboratory ⟐ Zhejiang University ⟐ Ant Group
  • 🔗 链接:[中英摘要] [arXiv:2403.14621] [Code]
  • 📝 说明:✏️

[132] MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images

  • 🧑‍🔬 作者:Yuedong Chen, Haofei Xu, Chuanxia Zheng, Bohan Zhuang, Marc Pollefeys, Andreas Geiger, Tat-Jen Cham, Jianfei Cai
  • 🏫 单位:Monash University ⟐ ETH Zurich ⟐ University of Tübingen ⟐ University of Oxford ⟐ Microsoft ⟐ Nanyang Technological University
  • 🔗 链接:[中英摘要] [arXiv:2403.14627] [Code]
  • 📝 说明:✏️

[133] STAG4D: Spatial-Temporal Anchored Generative 4D Gaussians

  • 🧑‍🔬 作者:Yifei Zeng, Yanqin Jiang, Siyu Zhu, Yuanxun Lu, Youtian Lin, Hao Zhu, Weiming Hu, Xun Cao, Yao Yao
  • 🏫 单位:Nanjing University ⟐ Institution of Automation, Chinese Academy of Science ⟐ Fudan University
  • 🔗 链接:[中英摘要] [arXiv:2403.14939] [Code]
  • 📝 说明:✏️

[134] EndoGSLAM: Real-Time Dense Reconstruction and Tracking in Endoscopic Surgeries using Gaussian Splatting

  • 🧑‍🔬 作者:Kailing Wang, Chen Yang, Yuehao Wang, Sikuang Li, Yan Wang, Qi Dou, Xiaokang Yang, Wei Shen
  • 🏫 单位: Shanghai Jiao Tong University ⟐ The Chinese University of Hong Kong ⟐ East China Normal University
  • 🔗 链接:[中英摘要] [arXiv:2403.15124] [Code]:
  • 📝 说明:✏️

[135] Pixel-GS: Density Control with Pixel-aware Gradient for 3D Gaussian Splatting

  • 🧑‍🔬 作者:Zheng Zhang, Wenbo Hu, Yixing Lao, Tong He, Hengshuang Zhao
  • 🏫 单位:The University of Hong Kong ⟐ Tencent AI Lab ⟐ Shanghai AI Lab
  • 🔗 链接:[中英摘要] [arXiv:2403.15530] [Code]
  • 📝 说明:✏️

[136] Semantic Gaussians: Open-Vocabulary Scene Understanding with 3D Gaussian Splatting

  • 🧑‍🔬 作者:Jun Guo, Xiaojian Ma, Yue Fan, Huaping Liu, Qing Li
  • 🏫 单位:BIGAI ⟐ Tsinghua University
  • 🔗 链接:[中英摘要] [arXiv:2403.15624] [Code]
  • 📝 说明:✏️

[137] Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collections

  • 🧑‍🔬 作者:Dongbin Zhang, Chuming Wang, Weitao Wang, Peihao Li, Minghan Qin, Haoqian Wang
  • 🏫 单位:Tsinghua University
  • 🔗 链接:[中英摘要] [arXiv:2403.15704] [Code]
  • 📝 说明:✏️

[138] CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-aware 3D Gaussian Field

  • 🧑‍🔬 作者:Jiarui Hu, Xianhao Chen, Boyin Feng, Guanglin Li, Liangjing Yang, Hujun Bao, Guofeng Zhang, Zhaopeng Cui
  • 🏫 单位:Zhejiang University
  • 🔗 链接:[中英摘要] [arXiv:2403.16095] [Code]
  • 📝 说明:✏️

[139] latentSplat: Autoencoding Variational Gaussians for Fast Generalizable 3D Reconstruction

  • 🧑‍🔬 作者:Christopher Wewer, Kevin Raj, Eddy Ilg, Bernt Schiele, Jan Eric Lenssen
  • 🏫 单位:Max Planck Institute for Informatics ⟐ Saarland University
  • 🔗 链接:[中英摘要] [arXiv:2403.16292] [Code]
  • 📝 说明:✏️

[140] GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction

  • 🧑‍🔬 作者:Mulin Yu, Tao Lu, Linning Xu, Lihan Jiang, Yuanbo Xiangli, Bo Dai
  • 🏫 单位:Shanghai Artificial Intelligence Laboratory ⟐ The Chinese University of Hong Kong ⟐ University of Science and Technology of China ⟐ Cornell University
  • 🔗 链接:[中英摘要] [arXiv:2403.16964] [Code]
  • 📝 说明:✏️

[141] DreamPolisher: Towards High-Quality Text-to-3D Generation via Geometric Diffusion

  • 🧑‍🔬 作者:Yuanze Lin, Ronald Clark, Philip Torr
  • 🏫 单位:University of Oxford
  • 🔗 链接:[中英摘要] [arXiv:2403.17237] [Code]
  • 📝 说明:✏️

[142] DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshing

  • 🧑‍🔬 作者:Matias Turkulainen, Xuqian Ren, Iaroslav Melekhov, Otto Seiskari, Esa Rahtu, Juho Kannala
  • 🏫 单位:ETH Zurich ⟐ Tampere University ⟐ Aalto University ⟐ Spectacular AI
  • 🔗 链接:[中英摘要] [arXiv:2403.17822] [Code]
  • 📝 说明:✏️

[143] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields

  • 🧑‍🔬 作者:Binbin Huang, Zehao Yu, Anpei Chen, Andreas Geiger, Shenghua Gao
  • 🏫 单位:ShanghaiTech University ⟐ University of Tübingen
  • 🔗 链接:[中英摘要] [arXiv:2403.17888] [Code]
  • 📝 说明:✏️

[144] Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians

  • 🧑‍🔬 作者:Kerui Ren, Lihan Jiang, Tao Lu, Mulin Yu, Linning Xu, Zhangkai Ni, Bo Dai
  • 🏫 单位:Shanghai Artificial Intelligence Laboratory ⟐ Tongji University ⟐ University of Science and Technology of China ⟐ The Chinese University of Hong Kong
  • 🔗 链接:[中英摘要] [arXiv:2403.17898] [Code]
  • 📝 说明:✏️

[145] Modeling uncertainty for Gaussian Splatting

  • 🧑‍🔬 作者:Luca Savant, Diego Valsesia, Enrico Magli
  • 🏫 单位:Politecnico di Torino
  • 🔗 链接:[中英摘要] [arXiv:2403.18476] [Code]
  • 📝 说明:✏️

[146] SplatFace: Gaussian Splat Face Reconstruction Leveraging an Optimizable Surface

  • 🧑‍🔬 作者:Jiahao Luo, Jing Liu, James Davis
  • 🏫 单位:University of California ⟐ ByteDance Inc.
  • 🔗 链接:[中英摘要] [arXiv:2403.18784] [Code]
  • 📝 说明:✏️

[147] Gamba: Marry Gaussian Splatting with Mamba for single view 3D reconstruction

  • 🧑‍🔬 作者:Qiuhong Shen, Xuanyu Yi, Zike Wu, Pan Zhou, Hanwang Zhang, Shuicheng Yan, Xinchao Wang
  • 🏫 单位:National University of Singapore ⟐ Singapore Management University ⟐ Nanyang Technology University ⟐ Sea AI Lab ⟐ Skywork AI
  • 🔗 链接:[中英摘要] [arXiv:2403.18795] [Code]
  • 📝 说明:✏️

[148] CoherentGS: Sparse Novel View Synthesis with Coherent 3D Gaussians

  • 🧑‍🔬 作者:Avinash Paliwal, Wei Ye, Jinhui Xiong, Dmytro Kotovenko, Rakesh Ranjan, Vikas Chandra, Nima Khademi Kalantari
  • 🏫 单位:Texas A&M University ⟐ Meta Reality Labs ⟐ LMU Munich
  • 🔗 链接:[中英摘要] [arXiv:2403.19495] [Code]
  • 📝 说明:✏️

[149] SA-GS: Scale-Adaptive Gaussian Splatting for Training-Free Anti-Aliasing

  • 🧑‍🔬 作者:Xiaowei Song, Jv Zheng, Shiran Yuan, Huan-ang Gao, Jingwei Zhao, Xiang He, Weihao Gu, Hao Zhao
  • 🏫 单位:Tsinghua University ⟐ Tongji University ⟐ Ocean University of China ⟐ Duke Kunshan University ⟐ Haomo.ai
  • 🔗 链接:[中英摘要] [arXiv:2403.19615] [Code]
  • 📝 说明:✏️

[150] GauStudio: A Modular Framework for 3D Gaussian Splatting and Beyond

  • 🧑‍🔬 作者:Chongjie Ye, Yinyu Nie, Jiahao Chang, Yuantao Chen, Yihao Zhi, Xiaoguang Han
  • 🏫 单位:CUHKSZ ⟐ Technical University of Munich
  • 🔗 链接:[中英摘要] [arXiv:2403.19632] [Code]
  • 📝 说明:✏️

[151] GaussianCube: Structuring Gaussian Splatting using Optimal Transport for 3D Generative Modeling

  • 🧑‍🔬 作者:Bowen Zhang, Yiji Cheng, Jiaolong Yang, Chunyu Wang, Feng Zhao, Yansong Tang, Dong Chen, Baining Guo
  • 🏫 单位:University of Science and Technology of China ⟐ Tsinghua University ⟐ Microsoft Research Asia
  • 🔗 链接:[中英摘要] [arXiv:2403.19655] [Code]
  • 📝 说明:✏️

[152] HO-Gaussian: Hybrid Optimization of 3D Gaussian Splatting for Urban Scenes

  • 🧑‍🔬 作者:Zhuopeng Li, Yilin Zhang, Chenming Wu, Jianke Zhu, Liangjun Zhang
  • 🏫 单位:Zhejiang University ⟐ Baidu Research
  • 🔗 链接:[中英摘要] [arXiv:2403.20032] [Code]
  • 📝 说明:✏️

[153] SGD: Street View Synthesis with Gaussian Splatting and Diffusion Prior

  • 🧑‍🔬 作者:Zhongrui Yu, Haoran Wang, Jinze Yang, Hanzhang Wang, Zeke Xie, Yunfeng Cai, Jiale Cao, Zhong Ji, Mingming Sun
  • 🏫 单位:ETH Zürich ⟐ Baidu Research ⟐ University of Chinese Academy of Sciences ⟐ Harbin Institute of Technology ⟐ Tianjin University
  • 🔗 链接:[中英摘要] [arXiv:2403.20079] [Code]
  • 📝 说明:✏️

[154] HGS-Mapping: Online Dense Mapping Using Hybrid Gaussian Representation in Urban Scenes

  • 🧑‍🔬 作者:Ke Wu, Kaizhao Zhang, Zhiwei Zhang, Shanshuai Yuan, Muer Tie, Julong Wei, Zijun Xu, Jieru Zhao, Zhongxue Gan, Wenchao Ding
  • 🏫 单位:Fudan University ⟐ Harbin Institute of Technology ⟐ Shanghai Jiao Tong University
  • 🔗 链接:[中英摘要] [arXiv:2403.20159] [Code]
  • 📝 说明:✏️

[155] Snap-it, Tap-it, Splat-it: Tactile-Informed 3D Gaussian Splatting for Reconstructing Challenging Surfaces

  • 🧑‍🔬 作者:Mauro Comi, Alessio Tonioni, Max Yang, Jonathan Tremblay, Valts Blukis, Yijiong Lin, Nathan F. Lepora, Laurence Aitchison
  • 🏫 单位:University of Bristol ⟐ Google Zurich ⟐ NVIDIA
  • 🔗 链接:[中英摘要] [arXiv:2403.20275] [Code]
  • 📝 说明:✏️

[156] InstantSplat: Unbounded Sparse-view Pose-free Gaussian Splatting in 40 Seconds

  • 🧑‍🔬 作者:Zhiwen Fan, Wenyan Cong, Kairun Wen, Kevin Wang, Jian Zhang, Xinghao Ding, Danfei Xu, Boris Ivanovic, Marco Pavone, Georgios Pavlakos, Zhangyang Wang, Yue Wang
  • 🏫 单位:University of Texas at Austin ⟐ Nvidia Research ⟐ Xiamen University ⟐ Georgia Institute of Technology ⟐ Stanford University ⟐ University of Southern California
  • 🔗 链接:[中英摘要] [arXiv:2403.20309] [Code]
  • 📝 说明:✏️

[157] 3DGSR: Implicit Surface Reconstruction with 3D Gaussian Splatting

  • 🧑‍🔬 作者:Xiaoyang Lyu, Yang-Tian Sun, Yi-Hua Huang, Xiuzhe Wu, Ziyi Yang, Yilun Chen, Jiangmiao Pang, Xiaojuan Qi
  • 🏫 单位:The University of Hong Kong ⟐ Zhejiang University ⟐ Shanghai AI Lab
  • 🔗 链接:[中英摘要] [arXiv:2404.00409] [Code]
  • 📝 说明:✏️

[158] MM3DGS SLAM: Multi-modal 3D Gaussian Splatting for SLAM Using Vision, Depth, and Inertial Measurements

  • 🧑‍🔬 作者:Lisong C. Sun, Neel P. Bhatt, Jonathan C. Liu, Zhiwen Fan, Zhangyang Wang, Todd E. Humphreys, Ufuk Topcu
  • 🏫 单位:University of Texas at Austin
  • 🔗 链接:[中英摘要] [arXiv:2404.00923] [Code]
  • 📝 说明:✏️

[159] CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians

  • 🧑‍🔬 作者:Yang Liu, He Guan, Chuanchen Luo, Lue Fan, Junran Peng, Zhaoxiang Zhang
  • 🏫 单位:Chinese Academy of Sciences ⟐ University of Chinese Academy of Sciences ⟐ Centre for Artificial Intelligence and Robotics ⟐ State Key Laboratory of Multimodal Artificial Intelligence Systems
  • 🔗 链接:[中英摘要] [arXiv:2404.01133] [Code]
  • 📝 说明:✏️

[160] Mirror-3DGS: Incorporating Mirror Reflections into 3D Gaussian Splatting

  • 🧑‍🔬 作者:Jiarui Meng, Haijie Li, Yanmin Wu, Qiankun Gao, Shuzhou Yang, Jian Zhang, Siwei Ma
  • 🏫 单位:Peking Universiy
  • 🔗 链接:[中英摘要] [arXiv:2404.01168] [Code]
  • 📝 说明:✏️

[161] Feature Splatting: Language-Driven Physics-Based Scene Synthesis and Editing

  • 🧑‍🔬 作者:Ri-Zhao Qiu, Ge Yang, Weijia Zeng, Xiaolong Wang
  • 🏫 单位:University of California San Diego ⟐ Massachusetts Institute of Technology ⟐ Institute for Artificial Intelligence and Fundamental Interactions
  • 🔗 链接:[中英摘要] [arXiv:2404.01223] [Code]
  • 📝 说明:✏️

[162] Surface Reconstruction from Gaussian Splatting via Novel Stereo Views

  • 🧑‍🔬 作者:Yaniv Wolf, Amit Bracha, Ron Kimmel
  • 🏫 单位:Israel Institute of Technology
  • 🔗 链接:[中英摘要] [arXiv:2404.01810] [Code]
  • 📝 说明:✏️

[163] TCLC-GS: Tightly Coupled LiDAR-Camera Gaussian Splatting for Surrounding Autonomous Driving Scenes

  • 🧑‍🔬 作者:Cheng Zhao, Su Sun, Ruoyu Wang, Yuliang Guo, Jun-Jun Wan, Zhou Huang, Xinyu Huang, Yingjie Victor Chen, Liu Ren
  • 🏫 单位:Bosch Research North America ⟐ Purdue University ⟐ XC Cross Domain Computing
  • 🔗 链接:[中英摘要] [arXiv:2404.02410] [Code]
  • 📝 说明:✏️

[164] GaSpCT: Gaussian Splatting for Novel CT Projection View Synthesis

  • 🧑‍🔬 作者:Emmanouil Nikolakakis, Utkarsh Gupta, Jonathan Vengosh, Justin Bui, Razvan Marinescu
  • 🏫 单位:University of California
  • 🔗 链接:[中英摘要] [arXiv:2404.03126] [Code]
  • 📝 说明:✏️

[165] OmniGS: Omnidirectional Gaussian Splatting for Fast Radiance Field Reconstruction using Omnidirectional Images

  • 🧑‍🔬 作者:Longwei Li, Huajian Huang, Sai-Kit Yeung, Hui Cheng
  • 🏫 单位:Sun Yat-Sen University
  • 🔗 链接:[中英摘要] [arXiv:2404.03202] [Code]
  • 📝 说明:✏️

[166] Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splatting

  • 🧑‍🔬 作者:Jeongmin Bae, Seoha Kim, Youngsik Yun, Hahyun Lee, Gun Bang, Youngjung Uh
  • 🏫 单位:Yonsei University ⟐ Electronics and Telecommunications Research Institute
  • 🔗 链接:[中英摘要] [arXiv:2404.03613] [Code]
  • 📝 说明:✏️

[167] Robust Gaussian Splatting

  • 🧑‍🔬 作者:François Darmon, Lorenzo Porzi, Samuel Rota-Bulò, Peter Kontschieder
  • 🏫 单位:Meta Reality Labs Zurich
  • 🔗 链接:[中英摘要] [arXiv:2404.04211] [Code]
  • 📝 说明:✏️

[168] Z-Splat: Z-Axis Gaussian Splatting for Camera-Sonar Fusion

  • 🧑‍🔬 作者:Ziyuan Qu, Omkar Vengurlekar, Mohamad Qadri, Kevin Zhang, Michael Kaess, Christopher Metzler, Suren Jayasuriya, Adithya Pediredla
  • 🏫 单位:Dartmouth College ⟐ Arizona State University ⟐ Carnegie Mellon University ⟐ University of Maryland
  • 🔗 链接:[中英摘要] [arXiv:2404.04687] [Code]
  • 📝 说明:✏️

[169] GauU-Scene V2: Expanse Lidar Image Dataset Shows Unreliable Geometric Reconstruction Using Gaussian Splatting and NeRF

  • 🧑‍🔬 作者:Butian Xiong, Nanjun Zheng, Zhen Li
  • 🏫 单位:The Chinese University of Hong Kong, Shenzhen
  • 🔗 链接:[中英摘要] [arXiv:2404.04880] [Code]
  • 📝 说明:✏️

[170] Dual-Camera Smooth Zoom on Mobile Phones

  • 🧑‍🔬 作者:Renlong Wu, Zhilu Zhang, Yu Yang, Wangmeng Zuo
  • 🏫 单位:Harbin Institute of Technology
  • 🔗 链接:[中英摘要] [arXiv:2404.04908] [Code]
  • 📝 说明:✏️

[171] StylizedGS: Controllable Stylization for 3D Gaussian Splatting

  • 🧑‍🔬 作者:Dingxi Zhang, Zhuoxun Chen, Yu-Jie Yuan, Fang-Lue Zhang, Zhenliang He, Shiguang Shan, Lin Gao
  • 🏫 单位:The University of Chinese Academy of Sciences
  • 🔗 链接:[中英摘要] [arXiv:2404.05220] [Code]
  • 📝 说明:✏️

[172] Revising Densification in Gaussian Splatting

  • 🧑‍🔬 作者:Samuel Rota Bulò, Lorenzo Porzi, Peter Kontschieder
  • 🏫 单位:Meta Reality Labs Zurich
  • 🔗 链接:[中英摘要] [arXiv:2404.06109] [Code]
  • 📝 说明:✏️

[173] Gaussian Pancakes: Geometrically-Regularized 3D Gaussian Splatting for Realistic Endoscopic Reconstruction

  • 🧑‍🔬 作者:Sierra Bonilla, Shuai Zhang, Dimitrios Psychogyios, Danail Stoyanov, Francisco Vasconcelos, Sophia Bano
  • 🏫 单位:University College London
  • 🔗 链接:[中英摘要] [arXiv:2404.06128Code
  • 📝 说明:✏️

[174] DreamScene360: Unconstrained Text-to-3D Scene Generation with Panoramic Gaussian Splatting

  • 🧑‍🔬 作者:Shijie Zhou, Zhiwen Fan, Dejia Xu, Haoran Chang, Pradyumna Chari, Tejas Bharadwaj, Suya You, Zhangyang Wang, Achuta Kadambi
  • 🏫 单位:University of California, Los Angeles ⟐ University of Texas at Austin ⟐ DEVCOM Army Research Laboratory
  • 🔗 链接:[中英摘要] [arXiv:2404.06903] [Code]
  • 📝 说明:✏️

[175] Gaussian-LIC: Photo-realistic LiDAR-Inertial-Camera SLAM with 3D Gaussian Splatting

  • 🧑‍🔬 作者:Xiaolei Lang, Laijian Li, Hang Zhang, Feng Xiong, Mu Xu, Yong Liu, Xingxing Zuo, Jiajun Lv
  • 🏫 单位:Zhejiang University ⟐ AMAP ⟐ Technical University of Munich
  • 🔗 链接:[中英摘要] [arXiv:2404.06926] [Code]
  • 📝 说明:✏️

[176] RealmDreamer: Text-Driven 3D Scene Generation with Inpainting and Depth Diffusion

  • 🧑‍🔬 作者:Jaidev Shriram, Alex Trevithick, Lingjie Liu, Ravi Ramamoorthi
  • 🏫 单位:University of California, San Diego ⟐ AMAP ⟐ University of Pennsylvania
  • 🔗 链接:[中英摘要] [arXiv:2404.07199] [Code]
  • 📝 说明:✏️

[177] Reinforcement Learning with Generalizable Gaussian Splatting

  • 🧑‍🔬 作者:Jiaxu Wang, Qiang Zhang, Jingkai Sun, Jiahang Cao, Yecheng Shao, Renjing Xu
  • 🏫 单位:The Hong Kong University of Science and Technology (Guangzhou), China ⟐ Zhejiang University
  • 🔗 链接:[中英摘要] [arXiv:2404.07950] [Code]
  • 📝 说明:✏️

[178] OccGaussian: 3D Gaussian Splatting for Occluded Human Rendering

  • 🧑‍🔬 作者:Jingrui Ye, Zongkai Zhang, Yujiao Jiang, Qingmin Liao, Wenming Yang, Zongqing Lu
  • 🏫 单位:Tsinghua Shenzhen International Graduate School, Tsinghua University
  • 🔗 链接:[中英摘要] [arXiv:2404.08449] [Code]
  • 📝 说明:✏️

[179] LoopGaussian: Creating 3D Cinemagraph with Multi-view Images via Eulerian Motion Field

  • 🧑‍🔬 作者:Jiyang Li, Lechao Cheng, Zhangye Wang, Tingting Mu, Jingxuan He
  • 🏫 单位:Zhejiang University HangZhou, China ⟐ Hefei University of Technology Hefei, China ⟐ University of Manchester Manchester, United Kingdom
  • 🔗 链接:[中英摘要] [arXiv:2404.08966] [Code]
  • 📝 说明:✏️

[180] EGGS: Edge Guided Gaussian Splatting for Radiance Fields

  • 🧑‍🔬 作者:Yuanhao Gong
  • 🏫 单位:Electronics and Information Engineering, Shenzhen University, China
  • 🔗 链接:[中英摘要] [arXiv:2404.09105] [Code]
  • 📝 说明:✏️

[181] DreamScape: 3D Scene Creation via Gaussian Splatting joint Correlation Modeling

  • 🧑‍🔬 作者:Xuening Yuan, Hongyu Yang, Yueming Zhao, Di Huang
  • 🏫 单位:Beihang University Beijing, China
  • 🔗 链接:[中英摘要] [arXiv:2404.09227] [Code]
  • 📝 说明:✏️

[182] DeferredGS: Decoupled and Editable Gaussian Splatting with Deferred Shading

  • 🧑‍🔬 作者:Tong Wu, Jia-Mu Sun, Yu-Kun Lai, Yuewen Ma, Leif Kobbelt, Lin Gao
  • 🏫 单位:Institute of Computing Technology
  • 🔗 链接:[中英摘要] [arXiv:2404.09412] [Code]
  • 📝 说明:✏️

[183] CompGS: Efficient 3D Scene Representation via Compressed Gaussian Splatting

  • 🧑‍🔬 作者:Xiangrui Liu, Xinju Wu, Pingping Zhang, Shiqi Wang, Zhu Li, Sam Kwong
  • 🏫 单位:City University of Hong Kong ⟐ University of Missouri-Kansas City ⟐ Lingnan University
  • 🔗 链接:[中英摘要] [arXiv:2404.09458] [Code]
  • 📝 说明:✏️

[184] 3D Gaussian Splatting as Markov Chain Monte Carlo

  • 🧑‍🔬 作者:Shakiba Kheradmand, Daniel Rebain, Gopal Sharma, Weiwei Sun, Jeff Tseng, Hossam Isack, Abhishek Kar, Andrea Tagliasacchi, Kwang Moo Yi
  • 🏫 单位:University of British Columbia ⟐ Google Research ⟐ Google DeepMind ⟐ Simon Fraser University ⟐ University of Toronto
  • 🔗 链接:[中英摘要] [arXiv:2404.09591] [Code]
  • 📝 说明:✏️

[185] LetsGo: Large-Scale Garage Modeling and Rendering via LiDAR-Assisted Gaussian Primitives

  • 🧑‍🔬 作者:Jiadi Cui, Junming Cao, Yuhui Zhong, Liao Wang, Fuqiang Zhao, Penghao Wang, Yifan Chen, Zhipeng He, Lan Xu, Yujiao Shi, Yingliang Zhang, Jingyi Yu
  • 🏫 单位:ShanghaiTech University ⟐ DGene ⟐ Stereye ⟐ NeuDim
  • 🔗 链接:[中英摘要] [arXiv:2404.09748] [Code]
  • 📝 说明:✏️

[186] SRGS: Super-Resolution 3D Gaussian Splatting

  • 🧑‍🔬 作者:Xiang Feng, Yongbo He, Yubo Wang, Yan Yang, Zhenzhong Kuang, Yu Jun, Jianping Fan, Jiajun ding
  • 🏫 单位:Hangzhou Dianzi University
  • 🔗 链接:[中英摘要] [arXiv:2404.10318] [Code]
  • 📝 说明:✏️

[187] AbsGS: Recovering Fine Details for 3D Gaussian Splatting

  • 🧑‍🔬 作者:Zongxin Ye, Wenyu Li, Sidun Liu, Peng Qiao, Yong Dou
  • 🏫 单位:National University of Defense Technology Changsha, China
  • 🔗 链接:[中英摘要] [arXiv:2404.10484] [Code]
  • 📝 说明:✏️

[188] Gaussian Splatting Decoder for 3D-aware Generative Adversarial Networks

  • 🧑‍🔬 作者:Florian Barthel, Arian Beckmann, Wieland Morgenstern, Anna Hilsmann, Peter Eisert
  • 🏫 单位:Fraunhofer Heinrich Hertz Institute, HHI ⟐ Humboldt University of Berlin
  • 🔗 链接:[中英摘要] [arXiv:2404.10625] [Code]
  • 📝 说明:✏️

[189] Gaussian Opacity Fields: Efficient and Compact Surface Reconstruction in Unbounded Scenes

  • 🧑‍🔬 作者:Zehao Yu, Torsten Sattler, Andreas Geiger
  • 🏫 单位:University of Tübingen, Tübingen AI Center, Germany ⟐ Czech Technical University in Prague, Czech Republic
  • 🔗 链接:[中英摘要] [arXiv:2404.10772] [Code]
  • 📝 说明:✏️

[190] DeblurGS: Gaussian Splatting for Camera Motion Blur

  • 🧑‍🔬 作者:Jeongtaek Oh, Jaeyoung Chung, Dongwoo Lee, Kyoung Mu Lee
  • 🏫 单位:Seoul National University ⟐ Seoul National University
  • 🔗 链接:[中英摘要] [arXiv:2404.11358] [Code]
  • 📝 说明:✏️

[191] InFusion: Inpainting 3D Gaussians via Learning Depth Completion from Diffusion Prior

  • 🧑‍🔬 作者:Zhiheng Liu, Hao Ouyang, Qiuyu Wang, Ka Leong Cheng, Jie Xiao, Kai Zhu, Nan Xue, Yu Liu, Yujun Shen, Yang Cao
  • 🏫 单位:University of Science and Technology of China ⟐ The Hong Kong University of Science and Technology ⟐ Ant Group ⟐ Alibaba Group
  • 🔗 链接:[中英摘要] [arXiv:2404.11613] [Code]
  • 📝 说明:✏️

[192] Dynamic Gaussians Mesh: Consistent Mesh Reconstruction from Monocular Videos

  • 🧑‍🔬 作者:Isabella Liu, Hao Su, Xiaolong Wang
  • 🏫 单位:University of California, San Diego
  • 🔗 链接:[中英摘要] [arXiv:2404.12379] [Code]
  • 📝 说明:✏️

[193] Does Gaussian Splatting need SFM Initialization?

  • 🧑‍🔬 作者:Yalda Foroutan, Daniel Rebain, Kwang Moo Yi, Andrea Tagliasacchi
  • 🏫 单位:Simon Fraser University ⟐ University of British Columbia ⟐ University of Toronto ⟐ Google DeepMind
  • 🔗 链接:[中英摘要] [arXiv:2404.12547] [Code]
  • 📝 说明:✏️

[194] EfficientGS: Streamlining Gaussian Splatting for Large-Scale High-Resolution Scene Representation

  • 🧑‍🔬 作者:Wenkai Liu, Tao Guan, Bin Zhu, Lili Ju, Zikai Song, Dan Li, Yuesong Wang, Wei Yang
  • 🏫 单位:Huazhong University of Science and Technology ⟐ Wuhan Farsee2 Technology Co., Ltd. ⟐ University of South Carolina
  • 🔗 链接:[中英摘要] [arXiv:2404.12777] [Code]
  • 📝 说明:✏️

[195] Contrastive Gaussian Clustering: Weakly Supervised 3D Scene Segmentation

  • 🧑‍🔬 作者:Myrna C. Silva, Mahtab Dahaghin, Matteo Toso, Alessio Del Bue
  • 🏫 单位:Pattern Analysis and Computer Vision (PAVIS), Istituto Italiano di Tecnologia (IIT) Genoa, Italy
  • 🔗 链接:[中英摘要] [arXiv:2404.12784] [Code]
  • 📝 说明:✏️

[196] GScream: Learning 3D Geometry and Feature Consistent Gaussian Splatting for Object Removal

  • 🧑‍🔬 作者:Yuxin Wang, Qianyi Wu, Guofeng Zhang, Dan Xu
  • 🏫 单位:HKUST ⟐ Monash University ⟐ Zhejiang University
  • 🔗 链接:[中英摘要] [arXiv:2404.13679] [Code]
  • 📝 说明:✏️

[197] GaussianTalker: Speaker-specific Talking Head Synthesis via 3D Gaussian Splatting

  • 🧑‍🔬 作者:Hongyun Yu, Zhan Qu, Qihang Yu, Jianchuan Chen, Zhonghua Jiang, Zhiwen Chen, Shengyu Zhang, Jimin Xu, Fei Wu, Chengfei Lv, Gang Yu
  • 🏫 单位:Alibaba Group ⟐ Zhejiang University ⟐ Zhejiang University
  • 🔗 链接:[中英摘要] [arXiv:2404.14037] [Code]
  • 📝 说明:✏️

[198] CLIP-GS: CLIP-Informed Gaussian Splatting for Real-time and View-consistent 3D Semantic Understanding

  • 🧑‍🔬 作者:Guibiao Liao, Jiankun Li, Zhenyu Bao, Xiaoqing Ye, Jingdong Wang, Qing Li, Kanglin Liu
  • 🏫 单位:Peking University ⟐ Baidu Inc. ⟐ Peng Cheng Laboratory
  • 🔗 链接:[中英摘要] [arXiv:2404.14249] [Code]
  • 📝 说明:✏️

[199] Guess The Unseen: Dynamic 3D Scene Reconstruction from Partial 2D Glimpses

  • 🧑‍🔬 作者:Inhee Lee, Byungjun Kim, Hanbyul Joo
  • 🏫 单位:Seoul National University
  • 🔗 链接:[中英摘要] [arXiv:2404.14410] [Code]
  • 📝 说明:✏️

[200] TalkingGaussian: Structure-Persistent 3D Talking Head Synthesis via Gaussian Splatting

  • 🧑‍🔬 作者:Jiahe Li, Jiawei Zhang, Xiao Bai, Jin Zheng, Xin Ning, Jun Zhou, Lin Gu
  • 🏫 单位:Beihang University ⟐ Chinese Academy of Sciences ⟐ Griffith University ⟐ RIKEN AIP ⟐ The University of Tokyo
  • 🔗 链接:[中英摘要] [arXiv:2404.15264] [Code]
  • 📝 说明:✏️

[201] OMEGAS: Object Mesh Extraction from Large Scenes Guided by Gaussian Segmentation

  • 🧑‍🔬 作者:Lizhi Wang, Feng Zhou, Jianqin Yin
  • 🏫 单位:Beijing University of Posts and Telecommunications
  • 🔗 链接:[中英摘要] [arXiv:2404.15891] [Code]
  • 📝 说明:✏️

[202] GaussianTalker: Real-Time High-Fidelity Talking Head Synthesis with Audio-Driven 3D Gaussian Splatting

  • 🧑‍🔬 作者:Kyusun Cho, Joungbin Lee, Heeji Yoon, Yeobin Hong, Jaehoon Ko, Sangjun Ahn, Seungryong Kim
  • 🏫 单位:Korea University ⟐ NCSOFT
  • 🔗 链接:[中英摘要] [arXiv:2404.16012] [Code]
  • 📝 说明:✏️

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