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Fix the issue where setting targetTexture for the Camera component in gameview has no effect. #18830

Fix the issue where setting targetTexture for the Camera component in gameview has no effect.

Fix the issue where setting targetTexture for the Camera component in gameview has no effect. #18830

Workflow file for this run

name: <Web> npm test
on: [push, pull_request]
# github.head_ref is only defined on pull_request events
concurrency:
group: ${{ github.workflow }}-${{ github.actor }}-${{ github.head_ref || github.run_id }}
cancel-in-progress: true
jobs:
npm_test:
if:
(! contains(github.event.pull_request.body, '[X] does not change any runtime related code or build configuration'))
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: actions/setup-node@v4
with:
node-version: '18.x'
- name: Download external
run: |
EXT_VERSION=`node ./.github/workflows/get-native-external-version.js`
git clone --branch $EXT_VERSION --depth 1 https://github.com/cocos/cocos-engine-external native/external
- name: npm install
run: |
npm install
- name: build-debug-infos
run: |
npm run build:debug-infos
- name: run test
run: |
export NODE_OPTIONS="--max-old-space-size=8192"
npm test