Releases: codereader/DarkRadiant
DarkRadiant 2.5.0
This is a feature release introducing a new Game Setup dialog, which can adapt itself to the selected game type. More specifically, The Dark Mod mappers are now supported by a custom setup dialog with options to create their mission folder setup right from within DarkRadiant, plus a few safety checks to notify them about a possibly wrong folder configuration.
Moreover, new dialogs for editing the TDM mission description files (readme.txt and darkmod.txt) have been added featuring a live preview of the edited texts.
A changelog of tracked issues can be found on the Bugtracker Changelog and the first post of the release announcement thread.
Downloads
Windows x64: Download Installer | Download Portable
Windows x86: Download Installer | Download Portable
macOS: Download App
Linux: There's a debian package available (with some delay), otherwise you'll have to compile it yourself.
What has been changed since 2.4.0
Changes include the following:
- New Game Setup Dialog
- One can now group/ungroup objects while in Select Group Parts mode
- Add GUI for authoring the darkmod.txt/readme.txt files
- Script input window is no longer receiving duplicate backspace events
- Added Rank to TDM AI tab.
- Replaced boost.format with fmtlib
- Replaced remaining boost libraries with standard C++11 libraries
Compiling
For the folks compiling from source, the required windows dependencies can be found here (see also the README section):
Download Windows Dependencies (supports x86 and x64 compilation)
Also, refer to the Compilation Guide on our wiki. There are instructions for numerous Linux distributions as well as guidance to compile DarkRadiant in macOS.
DarkRadiant 2.4.0
This release fixes a few annoying bugs and introduces a new Model Export feature, allowing editors to export the current selection to ASE, LWO or OBJ (including brushes, patches and models). A changelog of tracked issues can be found on the Bugtracker Changelog and the first post of the release announcement thread.
Downloads
Windows x64: Download Installer | Download Portable
Windows x86: Download Installer | Download Portable
macOS: Download App
Linux: There's a debian package available (with some delay), otherwise you'll have to compile it yourself.
What has been changed since 2.3.0
Changes include the following:
- Add "Export as Model" dialog to save selection as LWO/ASE/OBJ
- Expose GlobalSelectionGroupManager to Python scripts
- Replaced boost::filesystem with std::experimental::filesystem in GCC (if available)
- Switched Python binding framework to pybind11 (instead of boost.python)
- Add Reload Models and Reload Skins button to Model Selector
- Added game file for Prey
- Snapshots feature is now notifying about reaching the configured folder size limit
- Intermittent crash when selecting/manipulating lots of patches
- Crash on Undo after saving a map with one or more scaled models
- Let user choose between available Model Export Formats for scaled models
- Fixed missing Group Dialog tabs in Floating layout
Compiling
For the folks compiling from source, the required windows dependencies can be found here (see also the README section):
Download Windows Dependencies (supports x86 and x64 compilation)
Also, refer to the Compilation Guide on our wiki. There are instructions for numerous Linux distributions as well as guidance to compile DarkRadiant in macOS.
DarkRadiant 2.3.0
This is a feature release containing a small set of new mapping features and a lot of stabilisation changes. It's also the first release featuring a native macOS build (feedback welcome!). A changelog of tracked issues can be found on the Bugtracker Changelog and the first post of the release announcement thread.
Downloads
Windows x64: Download Installer | Download Portable
Windows x86: Download Installer | Download Portable
macOS: Download App
Linux: There's a debian package available (with some delay), otherwise you'll have to compile it yourself.
What has been changed since 2.2.0
Changes include a lot of stabilisation fixes and other tweaks, but these are a few notable ones:
- Ability to disable grid snapping when holding down CTRL key during operations
- Added option to draw a grid in the RenderPreviews
- Improved playback options in the sound picker window
- "Test for invalid Visportals" script now checks for wronlgy parented visportals
- Fixed PK4 names showing up as top level nodes in Sound and Entity Choosers (TDM 2.0 Setup)
- Fixed a couple of crashes, window layout and menu issues in Linux environments
- Fixed a few menu issues in Windows
- Fixed group assignment of child nodes when cloning func_statics
- Fixed RenderPreview windows not updating in Linux
- Added option to Preferences > Selection page to ignore light volumes when calculating the selection pivot
- Upgraded script interpreter to Python 3 by default in Windows
- Add option to reset keyboard shortcuts to defaults
Compiling
For the folks compiling from source, the required windows dependencies can be found here (see also the README section):
Download Windows Dependencies (supports x86 and x64 compilation)
Also, refer to the Compilation Guide on our wiki. There are instructions for numerous Linux distributions as well as guidance to compile DarkRadiant in macOS.
DarkRadiant 2.2.1
This is a feature release containing a nice set of new mapping features. A changelog of tracked issues can be found on the Bugtracker Changelog and the first post of the release announcement thread. This version ships a menu bugfix that slipped into the 2.2.0 release.
Windows Downloads
Windows x64: Download Installer | Download Portable
Windows x86: Download Installer | Download Portable
What's changed since 2.1.0
Changes include a lot of stabilisation fixes and other tweaks, but these are a few notable ones:
- New Model Scale Manipulator to resize models in the editor and save the scaled model file as ASE
- Rotation manipulator's pivot point is moveable now
- Added Measurement tool for distance (Ctrl-Alt-MMB in OrthoView)
- Added indicator to Layer Dialog to show whether anything in the current selection is part of this layer
- Fixed various Linux-related crashes, bugs and compilation issues
- Conversation Editor GUI improvements
- Added support for shift/scale/rotation keywords of ASE model
Compiling
For the folks compiling from source, the required windows dependencies can be found here (see also the README section):
Download 32 Bit Dependencies (also needed for a 64 Bit Build)
Download 64 Bit Dependencies
Also, refer to the Compilation Guide on our wiki. There are instructions for numerous Linux distributions as well as experimental guidance to compile DarkRadiant in Mac OS X.
DarkRadiant 2.2.0
This is a feature release containing a nice set of new mapping features. A changelog of tracked issues can be found here http://bugs.thedarkmod.com/changelog_page.php?version_id=77.
Windows Downloads
Windows x64: Download Installer | Download Portable
Windows x86: Download Installer | Download Portable
What's new
Changes include a lot of stabilisation fixes and other tweaks, but these are a few notable ones:
- New Model Scale Manipulator to resize models in the editor and save the scaled model file as ASE
- Rotation manipulator's pivot point is moveable now
- Added Measurement tool for distance (Ctrl-Alt-MMB in OrthoView)
- Added indicator to Layer Dialog to show whether anything in the current selection is part of this layer
- Fixed various Linux-related crashes, bugs and compilation issues
- Conversation Editor GUI improvements
- Added support for shift/scale/rotation keywords of ASE model
Compiling
For the folks compiling from source: the windows dependencies can be found here (see also the README section):
https://github.com/codereader/DarkRadiant/releases/download/2.1.0/w32deps.7z
https://github.com/codereader/DarkRadiant/releases/download/2.1.0/w64deps.7z
Also, refer to the Compilation Guide on our wiki. There are instructions for numerous Linux distributions as well as experimental guidance to compile DarkRadiant in Mac OS X.
DarkRadiant 2.1.0
This is a feature release containing a few nice things for mappers. A changelog of tracked issues can be found here http://bugs.thedarkmod.com/changelog_page.php?version_id=75 and in the first post of this thread: http://forums.thedarkmod.com/topic/18506-darkradiant-210-released/
Windows Downloads
Windows x64: Download Installer | Download Portable
Windows x86: Download Installer | Download Portable
What's new
Changes include a lot of stabilisation fixes and other tweaks, but there are a few notable ones:
- Grouping: makes it possible to tie several objects together, selection-wise
- Ported patch tesselation code from idtech4, completely replacing the previous one
- Added AAS File Visualisation. The dialog is available through the "View" menu and/or by pressing Ctrl-Shift-A (default mapping)
- Added feature to Pan the camera view by clicking Ctrl-RMB and dragging (#4333: 3d view port shortcut to pan while not in free look)
- Allow EntityInspector to select/copy/paste multiple spawnargs at once
- Add a clickable Checkbox next to boolean-valued spawnargs in EntityInspector list
- Added a script to check for invalid visportals (i.e. portals with more than one sided textured with textures/editor/visportal)
Compiling
For the folks compiling from source: the windows dependencies can be found here (see also the README section):
https://github.com/codereader/DarkRadiant/releases/download/2.1.0/w32deps.7z
https://github.com/codereader/DarkRadiant/releases/download/2.1.0/w64deps.7z
Also, refer to the Compilation Guide on our wiki.
DarkRadiant 2.0.4
This is a bugfix and stabilisation release containing a few nice improvements for mappers. A changelog of tracked issues can be found here http://bugs.thedarkmod.com/changelog_page.php?version_id=74 and in the first post of this thread: http://forums.thedarkmod.com/topic/17664-darkradiant-204-pre-release-testing/
Windows Downloads
Windows x64: Download Installer | Download Portable
Windows x86: Download Installer | Download Portable
Windows users need to download the VC++ 2013 Redistributable to run this release:
Compiling
For the folks compiling from source: the windows dependencies have not been changed since 2.0.0 and can still be found in the 2.0.0. release binaries below (see also the README section):
https://github.com/codereader/DarkRadiant/releases/download/2.0.0/w32deps.7z
https://github.com/codereader/DarkRadiant/releases/download/2.0.0/w64deps.7z
Also, refer to the Compilation Guide on our wiki.
DarkRadiant 2.0.3
This is the long-overdue bugfix and stabilisation release over the older 2.0.2 version. A changelog of tracked issues can be found here http://bugs.thedarkmod.com/changelog_page.php?version_id=72 and in the first post of this thread: http://forums.thedarkmod.com/topic/16892-darkradiant-203-pre-release-build/
Windows Downloads
Windows x64: Download Installer | Download Portable
Windows x86: Download Installer | Download Portable
Windows users need to download the VC++ 2013 Redistributable to run this release:
Compiling
For the folks compiling from source: the windows dependencies have not been changed since 2.0.0 and can still be found in the 2.0.0. release binaries below (see also the README section):
https://github.com/codereader/DarkRadiant/releases/download/2.0.0/w32deps.7z
https://github.com/codereader/DarkRadiant/releases/download/2.0.0/w64deps.7z
Also, refer to the Compilation Guide on our wiki.
DarkRadiant 2.0.2
This is a bugfix and stabilisation release over the recently published 2.0.1. A changelog of tracked issues can be found here http://bugs.thedarkmod.com/changelog_page.php?version_id=70 and in the first post of this thread: http://forums.thedarkmod.com/topic/16760-darkradiant-202-pre-release-test
Windows Downloads
Windows x64: Download Installer | Download Portable
Windows x86: Download Installer | Download Portable
Windows users need to download the VC++ 2013 Redistributable to run this release:
Compiling
For the folks compiling from source: the windows dependencies have not been changed since 2.0.0 and can still be found in the 2.0.0. release binaries below (see also the README section):
https://github.com/codereader/DarkRadiant/releases/download/2.0.0/w32deps.7z
https://github.com/codereader/DarkRadiant/releases/download/2.0.0/w64deps.7z
Also, refer to the Compilation Guide on our wiki.
DarkRadiant 2.0.1
This is a bugfix and stabilisation release over the recently published 2.0.0. A changelog of tracked issues can be found here http://bugs.thedarkmod.com/changelog_page.php?version_id=69 and in the first post of this thread: http://forums.thedarkmod.com/topic/16649-darkradiant-201-pre-release-test/
Windows Downloads
Windows x64: Download Installer | Download Portable
Windows x86: Download Installer | Download Portable
Windows users need to download the VC++ 2013 Redistributable to run this release:
Compiling
For the folks compiling from source: the windows dependencies have not been changed since 2.0.0 and can still be found in the 2.0.0. release binaries below (see also the README section):
https://github.com/codereader/DarkRadiant/releases/download/2.0.0/w32deps.7z
https://github.com/codereader/DarkRadiant/releases/download/2.0.0/w64deps.7z
Also, refer to the Compilation Guide on our wiki.