Releases: cwtools/cwtools-hoi4-config
Releases · cwtools/cwtools-hoi4-config
1.15.2
What's Changed
- Update for ToA by @BiscuitCookies in #185
- Update Hoi4 CWTools config by @Pelmen323 in #186
- Peace conference triggers hotfix by @Pelmen323 in #187
- CWTools hoi4 config maintenance update - May-June 2024 by @Pelmen323 in #188
- Update Hoi4 CWTools config - address MIO issues by @Pelmen323 in #189
- Update Hoi4 CWTools config - address MIO and unit issues by @Pelmen323 in #191
- Update Hoi4 CWTools config - modules/particles/misc by @Pelmen323 in #199
- Update Hoi4 CWTools config - contracts and bugfixes by @Pelmen323 in #201
- Update Hoi4 CWTools config - maintenance by @Pelmen323 in #203
- Update Hoi4 CWTools config - modifiers and minor fixes by @Pelmen323 in #204
- Update Hoi4 CWTools config (DLC_043) by @Pelmen323 in #206
- Update Hoi4 CWTools config (DLC_043) - more fixes by @Pelmen323 in #207
- Update Hoi4 CWTools config (DLC_043) - more fixes by @Pelmen323 in #208
- Update Hoi4 CWTools config (DLC_043) - more fixes by @Pelmen323 in #209
- Update Hoi4 CWTools config (DLC_043) - more fixes (1.15.2) by @Pelmen323 in #210
- Update Hoi4 CWTools config (DLC_043) - more fixes (1.15.2) by @Pelmen323 in #211
- Update Hoi4 CWTools config - 1.15 by @Pelmen323 in #212
New Contributors
- @BiscuitCookies made their first contribution in #185
Full Changelog: 1.13...1.15.2
1.13 - Arms Against Tyranny compatibility patch
Add AAT support, which includes:
- MIO;
- MIO policies;
- International market;
- New triggers and effects.
Please report any found issues!
0.0.3
- Add empty modules to variants, leader trait and name changes
- Add fixed_random_seed to desicions
- Add initial 3d model, light and particle rules
- Add more 3d model rules
- Switch equipment variant names to scalar
- Switch OOBs loc to scalar, add is_locked and start_experience_factor
- Tidy up decisions and some triggers
- Update complex enum paths
- Update particle and 3d model rules
- Use model_animation type in pdxmesh animations
0.0.2
- Add ai focus modifiers
- Add country history and ship names rules
- Add critical parts and modules
- Add division names and partial oob rules
- Add dynamic_modifiers, update modifiers
- Add fleets to OOBs, fix naval units and equipment
- Add game_rules. Update focus, effects and triggers.
- Add initial 1.6 triggers/effects
- Add more focus rules
- Add more modifiers
- Add more rules WIP
- Add more rules, mostly AI and Modules
- Add more trait and equipment rules
- Add OWNER scope to allowed trigger in abilities. Add ai_random variable
- Add random variable
- Add scopes to set_variable
- Add set_popularities effect from 1.7
- Add state rules
- Add sub_unit_modifiers
- Add technology rules, change large cardinality values to inf
- Add terrain rules and rework modules
- Add units to trait's equipment_bonus
- Allow multiple roles in ai templates
- Fix enum country_tags
- Fix some effects and focus rules
- Fix sub_unit_modifiers in unit_leader traits
- Fix unit leader creating effects
- Move module_categories to enum, air_attack_factor to unit_leader scope
- Switch to ship and land unit subtypes instead of enums
- Update ai_equipment rules
- Update ai_peace rules
- Update ai_strategy
- Update autonomous states rules
- Update buildings rules
- Update countries.cwt
- Update dynamic variables and arrays
- Update equipment documentation, increase number of resources
- Update event, effect and trigger rules
- Update ideas, ideologies and modifiers rules
- Update modifiers
- Update new event rulles, is_lend_leasing trigger and unit_leader skills
- Update number of stat weigts in ai templates
- Update strategic regions rules
- Update triggers
- Update unit rules