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* defold sdk update * animation updates * animation fix * run as admin * update bob * update about AndroidX support * software render * linux-faq.md update * 4.28.2021 updates * Basis Universal format * sound & mesh * gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022 * title * profiling update * update editor.md * update bob.md * update shortcuts * update fixed update note * Update properties.md * Update material.md * Updates links * Update bob help with the latest info * camera & renderer * Updated android keystore info zh_cn * bundling.md release vs debug zh_cn * update bob.md & gui-clipping.md * contentless bundle * consoles update * model animation link * gamepad & faq * remove a camera lib * font shadow render mode fix * updates about app-manifest and others * Update script.md * includes in shaders * editor scripts * material updates * Added dynamic atlas and texture creation * fixes for atlas and some others * update screenshots and add explanations (CN) * add a line about Dynamic Prototype (CN) * remove "inline" marks in pics * de-translate the subtitle "Running the debugger" & images fix * bundle identifier restrictions * node properties Enabled and Visible (CN) * release checklist & slice-9 * Update project-settings.md (CN) * Update camera.md (CN) * Update project-settings.md (CN) * culling of meshes (CN) * Update project-settings.md (CN) * gltf model file support (CN) * updates about factory (CN) * Update bob.md (CN) * Update bob.jar help (CN) * Update about renderer and other things * Update PS4 development and other things * Dynamic prototype part of the collection factory. * sync to atlas.md * sync to design.md * sync to gpgs.md * sync to hot-reload.md * sync to linux.md * sync to live-update.md * sync to lua.md * sync to networking.md * sync to physics-shapes.md * sync to push.md * sync to test.md * sync to working-offline.md * update material.md * update zerobrane.md * all done * Splitting .zip archives in live-update.md * manual for collision events * Updated sprite documentation to include info about multiple textures * update editor-scripts.md & physics-events.md * update buffer.md & physics-shapes.md * screen blend mode * Update camera manual for zh with new function. * Fix texture profile documentation for 1.7.0 zh * update material.md & render.md * notice about physics-events * script-properties notes & PS5 * Clarified collision messages * Update 3rd party camera list * Fixed links in live update manual zh * Update lua.md
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