Skip to content

Actions: facebook/igl

C/C++ CI

Actions

Loading...
Loading

Show workflow options

Create status badge

Loading
108 workflow run results
108 workflow run results

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

Adding MemoryRegion::size to avoid confusion with alignedSize
C/C++ CI #339: Commit 4a254b8 pushed by facebook-github-bot
October 16, 2023 16:53 16m 45s main
October 16, 2023 16:53 16m 45s
Removing unused variable from RenderCommandEncoder
C/C++ CI #338: Commit 56673c4 pushed by facebook-github-bot
October 16, 2023 16:48 20m 38s main
October 16, 2023 16:48 20m 38s
igl | github | Add IGLU and Shell to Vulkan-only builds
C/C++ CI #337: Commit 038d8d9 pushed by facebook-github-bot
October 16, 2023 11:44 20m 27s main
October 16, 2023 11:44 20m 27s
Expose launch args to render sessions
C/C++ CI #336: Commit c425844 pushed by facebook-github-bot
October 14, 2023 03:19 17m 2s main
October 14, 2023 03:19 17m 2s
igl | vulkan | Rename useStaging_useStagingForBuffers_
C/C++ CI #335: Commit 99e95be pushed by facebook-github-bot
October 14, 2023 00:52 17m 31s main
October 14, 2023 00:52 17m 31s
October 13, 2023 21:05 18m 17s
IGL: Move virtual method implementation to .h file
C/C++ CI #333: Commit 8a3058a pushed by facebook-github-bot
October 13, 2023 18:17 16m 22s main
October 13, 2023 18:17 16m 22s
October 13, 2023 03:08 18m 4s
October 12, 2023 01:18 16m 31s
igl | vulkan | Add VulkanStagingDevice getter methods for testing
C/C++ CI #330: Commit 652a366 pushed by facebook-github-bot
October 11, 2023 01:17 21m 12s main
October 11, 2023 01:17 21m 12s
igl | opengl | Allow depth-only framebuffers
C/C++ CI #329: Commit 599573b pushed by facebook-github-bot
October 10, 2023 21:56 16m 43s main
October 10, 2023 21:56 16m 43s
IGL: Print extensions one per line
C/C++ CI #328: Commit 4bb5dd5 pushed by facebook-github-bot
October 10, 2023 17:56 16m 16s main
October 10, 2023 17:56 16m 16s
igl | Build a version of IGL on GitHub without OpenGL (#43)
C/C++ CI #327: Commit 272de50 pushed by facebook-github-bot
October 10, 2023 17:21 23m 40s main
October 10, 2023 17:21 23m 40s
igl | Build a version of IGL on GitHub without OpenGL
C/C++ CI #326: Pull request #43 opened by corporateshark
October 10, 2023 01:21 16m 55s ci
ci
October 10, 2023 01:21 16m 55s
igl | Build a version of IGL on GitHub without OpenGL
C/C++ CI #325: Commit 55dec50 pushed by corporateshark
October 10, 2023 01:09 18m 8s ci
ci
October 10, 2023 01:09 18m 8s
igl | Fix Tiny_MeshLarge for OpenGL
C/C++ CI #321: Commit 98b8f95 pushed by facebook-github-bot
October 9, 2023 23:55 16m 45s main
October 9, 2023 23:55 16m 45s
Replace last fmt::format with IGL_FORMAT
C/C++ CI #320: Commit 3f68328 pushed by facebook-github-bot
October 9, 2023 22:57 16m 31s main
October 9, 2023 22:57 16m 31s
igl | vulkan | Fix external semaphore issue
C/C++ CI #319: Commit 6f7d3ec pushed by facebook-github-bot
October 9, 2023 22:26 16m 25s main
October 9, 2023 22:26 16m 25s
October 9, 2023 19:29 16m 40s
Fix VulkanFunctionTable alignment
C/C++ CI #317: Commit 193e734 pushed by facebook-github-bot
October 9, 2023 12:00 17m 59s main
October 9, 2023 12:00 17m 59s
IGL: Assert that extension methods are found
C/C++ CI #316: Commit 21abf48 pushed by facebook-github-bot
October 8, 2023 17:14 16m 48s main
October 8, 2023 17:14 16m 48s
October 7, 2023 12:10 17m 33s
Refactor Semaphore related functions
C/C++ CI #314: Commit 67dd794 pushed by facebook-github-bot
October 7, 2023 07:59 22m 53s main
October 7, 2023 07:59 22m 53s
igl | vulkan | Don't create temporary smartpointers
C/C++ CI #313: Commit e3437b8 pushed by facebook-github-bot
October 7, 2023 01:29 22m 16s main
October 7, 2023 01:29 22m 16s
igl | vulkan | Use stricter access mask to cover all use cases
C/C++ CI #312: Commit 1ced71b pushed by facebook-github-bot
October 6, 2023 21:51 20m 2s main
October 6, 2023 21:51 20m 2s