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How to play 1.16.5 online without turning off the internet? #150
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Are you launching the game with an offline account or with an authlib-injector account? For authlib-injector accounts, #140 should fix the issue (if/when it is merged). For offline accounts, we might be able to automatically do FabricMC/fabric-loom#915 (comment). I'll investigate that today and prepare a PR if it seems like a good idea. In the meantime, if you are using an offline account, you can try this workaround:
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I'm using both. the solution for offline accounts worked for me, but how do i apply the one for authlib-injector accounts? |
For now you'll need to recompile PollyMC with the fix from my fork, as it hasn't been merged yet. |
Resolves fn2006#150 If the game is launched in offline mode, pass invalid API servers via the -Dminecraft.api.* system properties. This workaround is mentioned here: FabricMC/fabric-loom#915 (comment) I think this change is appropriate to make here in PollyMC even though the Fabric developers decided against using it there. If a user wants to override the API servers back to the vanilla values (in order to use Auth Me or something), they can do so by setting the following custom JVM args on the instance: -Dminecraft.api.env=PROD -Dminecraft.api.auth.host=https://authserver.mojang.com -Dminecraft.api.account.host=https://api.mojang.com -Dminecraft.api.session.host=https://sessionserver.mojang.com -Dminecraft.api.services.host=https://api.minecraftservices.com Previously, auth args would override any user-specified args, but this patch also changes that behavior so user-specified args are now passed last.
This is fixed in Fjord Launcher Unlocked: https://github.com/hero-persson/FjordLauncherUnlocked. |
Operating System
No response
Version of PollyMC
PollyMC 8.0
Version of Qt
Qt 6.6.0
Description of bug
I would like to know if there is a way to make the multiplayer mode of version 1.16.5 available to play. When entering the game, it always appears disabled and the only way to activate it is by turning off my internet and turning it on again while in the game,
But I would like to know if there is a way to have multiplayer mode available without having to disconnect from the internet in this specific version.
Steps to reproduce
Starting version 1.16.5 while connected to the internet.
Suspected cause
No response
This issue is unique
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