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Friction 0.9.6 RC 1

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@rodlie rodlie released this 20 May 15:49
· 638 commits to main since this release
e691e5c

Screenshot

Friction 0.9.6 Release Candidate is now available.

UI/UX

This release includes several UI/UX changes.

  • Improved viewer and timeline UI
  • Don't wrap item labels
  • Improved "Fill and Stroke" widgets
  • New UI layout handler (more flexible)
  • Render Queue: Fix missing labels (-none-) on project load
  • Added shortcut for bookmark color (B)
  • Added shortcut for Pivot local/global (P)
  • Don't allow group link to be dropped on it's target
  • Render queue state fixes
  • Various minor tweaks/fixes
  • Updated icon theme
  • Removed legacy icon code
  • Icon fixes for HiDPI
  • Check that recent file exists before adding to menu
  • Added "Clear Recent Files" in edit menu
  • Timeline settings menu renamed to "filters"

Renderer

The renderer now supports profiles on selected codecs.

  • H264 (baseline/main/high)
  • ProRes (proxy/lt/standard/hq/4444/xq)
  • AV1 (main/high/professional)
  • VP9 (0/1/2/3)
  • MPEG4 (simple/core/main)
  • VC1 (simple/main/complex/advanced)

Effects

  • Effects can now be renamed

Windows

  • Support window title bar dark/light theme
  • Remove dependency on Windows Media Foundation (Support for Windows N)

Linux

  • Removed Ubuntu native packages
    • We won't ship distro specific packages anymore, see universal build
  • Removed Flatpak package
  • Fixed broken RPM package
  • Bundle xcb libraries for better compatibility
  • Portable now includes a desktop integration script

Other

  • Major improvements to the build process
  • Started moving GUI code to frictionui library
  • Moved more code to the frictioncore library
  • Removed a lot of unused code
  • Upgraded from Qt 5.12.12 to Qt 5.15.13
    • Should fix several UI issues on Windows
    • Might also introduce new issues
  • Downgraded to known good (for us) FFmpeg version
  • QtSvg and Qt image formats is not needed anymore

Full Changelog.

Known Issues

  • Friction is beta quality software, expect issues and missing/broken features
  • CSS style sheets are not supported when importing an SVG
    • SVG's from Adobe Illustrator (and others?) may have issues due to this
    • In some circumstances this might result in an invalid undo state after import
  • SVG gradients may not import correctly
    • In general gradients needs some work
  • There are still some minor issues with HiDPI
  • Shader effects are still experimental and may introduce issues

And more, see our issue tracker for more information.

Support

  • If you find an issue with the application please report it on our issue tracker (requires a GitHub account).
  • For general discussion, feature requests etc use our forum (requires a GitHub account).

For other inquiries use support at friction dot graphics.

System Requirements

Minimum hardware

  • 4GB RAM available
  • AVX x86_64 compatible dual core CPU
    • Intel Sandy Bridge Core i3/i5/i7
    • AMD Bulldozer
  • OpenGL 3.3 compatible GPU and driver
    • NVIDIA GeForce 8 series (G8x/Tesla)
    • AMD Radeon HD 2000 series (R600/TeraScale 1)
    • Intel HD Graphics 4000 (Ivy Bridge)
  • Audio device supporting WASAPI on Windows and PulseAudio on Linux

Recommended hardware

  • 32GB RAM
  • CPU
    • Intel Kaby Lake Core i5/i7 or newer
    • AMD Ryzen/Threadripper 1000 series or newer
  • GPU
    • NVIDIA GeForce GTX 1050 or newer
    • AMD Radeon RX 560 or newer
    • Intel UHD Graphics 620 or newer

Supported systems

  • Microsoft Windows (N) 10/11 x64
  • Red Hat Enterprise Linux 7.9/8.x/9.x x86_64 and compatible
    • Generic Linux with X11 and glibc 2.17+ should work