Friction 0.9.6 RC 1
Pre-release
Pre-release
Friction 0.9.6 Release Candidate is now available.
UI/UX
This release includes several UI/UX changes.
- Improved viewer and timeline UI
- Don't wrap item labels
- Improved "Fill and Stroke" widgets
- New UI layout handler (more flexible)
- Render Queue: Fix missing labels (-none-) on project load
- Added shortcut for bookmark color (B)
- Added shortcut for Pivot local/global (P)
- Don't allow group link to be dropped on it's target
- Render queue state fixes
- Various minor tweaks/fixes
- Updated icon theme
- Removed legacy icon code
- Icon fixes for HiDPI
- Check that recent file exists before adding to menu
- Added "Clear Recent Files" in edit menu
- Timeline settings menu renamed to "filters"
Renderer
The renderer now supports profiles on selected codecs.
- H264 (baseline/main/high)
- ProRes (proxy/lt/standard/hq/4444/xq)
- AV1 (main/high/professional)
- VP9 (0/1/2/3)
- MPEG4 (simple/core/main)
- VC1 (simple/main/complex/advanced)
Effects
- Effects can now be renamed
Windows
- Support window title bar dark/light theme
- Remove dependency on Windows Media Foundation (Support for Windows N)
Linux
- Removed Ubuntu native packages
- We won't ship distro specific packages anymore, see universal build
- Removed Flatpak package
- Fixed broken RPM package
- Bundle xcb libraries for better compatibility
- Portable now includes a desktop integration script
Other
- Major improvements to the build process
- Started moving GUI code to frictionui library
- Moved more code to the frictioncore library
- Removed a lot of unused code
- Upgraded from Qt 5.12.12 to Qt 5.15.13
- Should fix several UI issues on Windows
- Might also introduce new issues
- Downgraded to known good (for us) FFmpeg version
- QtSvg and Qt image formats is not needed anymore
Known Issues
- Friction is beta quality software, expect issues and missing/broken features
- CSS style sheets are not supported when importing an SVG
- SVG's from Adobe Illustrator (and others?) may have issues due to this
- In some circumstances this might result in an invalid undo state after import
- SVG gradients may not import correctly
- In general gradients needs some work
- There are still some minor issues with HiDPI
- Shader effects are still experimental and may introduce issues
And more, see our issue tracker for more information.
Support
- If you find an issue with the application please report it on our issue tracker (requires a GitHub account).
- For general discussion, feature requests etc use our forum (requires a GitHub account).
For other inquiries use support at friction dot graphics.
System Requirements
Minimum hardware
- 4GB RAM available
- AVX x86_64 compatible dual core CPU
- Intel Sandy Bridge Core i3/i5/i7
- AMD Bulldozer
- OpenGL 3.3 compatible GPU and driver
- NVIDIA GeForce 8 series (G8x/Tesla)
- AMD Radeon HD 2000 series (R600/TeraScale 1)
- Intel HD Graphics 4000 (Ivy Bridge)
- Audio device supporting WASAPI on Windows and PulseAudio on Linux
Recommended hardware
- 32GB RAM
- CPU
- Intel Kaby Lake Core i5/i7 or newer
- AMD Ryzen/Threadripper 1000 series or newer
- GPU
- NVIDIA GeForce GTX 1050 or newer
- AMD Radeon RX 560 or newer
- Intel UHD Graphics 620 or newer
Supported systems
- Microsoft Windows (N) 10/11 x64
- Visual C++ Redistributable 2017 or higher is needed on Windows 10
- Red Hat Enterprise Linux 7.9/8.x/9.x x86_64 and compatible
- Generic Linux with X11 and glibc 2.17+ should work