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Resource Graphics
Curtis F Kaylor edited this page May 14, 2024
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Legacy A snapshot of the bitmap data in Video RAM and corresponding palette definition.
Start | End | Description |
---|---|---|
0 | 7999 | Bitmap pixel data |
8000 | 8031 | Palette definition |
8032 | 8191 | Undefined data |
8192 | 9192 | Bitmap color data |
A legacy format file can be created using the following code:
POKE @20,8000,GETPALLET$(1)
SAVE filename$,@20,0,9192
Standard
Start | End | Description |
---|---|---|
0 | 7999 | Bitmap pixel data |
8000 | 8999 | Bitmap color data |
9000 | 9031 | Palette definition |
This is the format of files created by the SAVE BITMAP
statement in graphics mode 2.
Portable
Start | End | Description |
---|---|---|
0 | 7999 | Bitmap pixel data |
8000 | 8999 | Bitmap color data |
Pixels only
Start | End | Description |
---|---|---|
0 | 7999 | Bitmap pixel data |
Color only
Start | End | Description |
---|---|---|
0 | 999 | Bitmap color data |
Standard
A snapshot of the bitmap data in Video RAM and corresponding palette definition.
Start | End | Description |
---|---|---|
0 | 15999 | Bitmap pixel data |
16000 | 16031 | Palette definition |
This is the format of files created by the SAVE BITMAP
statement in graphics mode 2.
Pixels only
Start | End | Description |
---|---|---|
0 | 15999 | Bitmap pixel data |
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