0.0.8 - first big breaking change
Pre-release
Pre-release
an update that greatly changes the engine's APIs and concepts, there is now a new standard for the gamepad/keyboard, and also support for nodes (similar to react, vue, godot...) now you can work on games and applications using the component concept.
- added support to
terminal tui
in the corenative
- added support to
nintendo gba
in the corenative
- added cli command
init
- added cli command
fs-copy
- added cli command
fs-xxd-i
- added cli command
fs-luaconf
- added api
std.ui
to engine - added api
std.bus
to engine - added api
std.node
to engine - added api
std.draw.text_tui
to engine - added example
two_games
- added example
gridsystem
- added module
speed
for debugers - added
gly.pause
to native-core-html5 - added
gly.resume
to native-core-html5 - added
gly.update_uptime
to native-core-html5 - improve animations in game
asteroids
- improve balance speeds in game
pong
- changed
std.key
with new names - changed
gly.update
in native-core-html5 - changed
gly.resize
in native-core-html5 - changed
native_draw_clear
in core native - fixed resize in core
love
- fixed colisions in game
asteroids
- fixed colors buttons on tv controlers in core html5
- removed api
std.csv
from engine - removed support to wii-love (nintendo wii)