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Add channel capabilities to the maker #926
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Note: for the time being we don't have DLCs in this channel, which means, a single sided channel is not a problem. However, ideally we can think about how we can achieve a dual-funded channel with this. |
This was referenced Jul 30, 2023
luckysori
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Fixes #926. The main goal of this patch is to give the maker the ability to open a channel with the coordinator to make direct payments. These will firstly be used to pay order-matching fees. Eventually they will also be used to set up DLC channels corresponding to trades.
luckysori
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Fixes #926. The main goal of this patch is to give the maker the ability to open a channel with the coordinator to make direct payments. These will firstly be used to pay order-matching fees. Eventually they will also be used to set up DLC channels corresponding to trades.
luckysori
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Fixes #926. The main goal of this patch is to give the maker the ability to open a channel with the coordinator to make direct payments. These will firstly be used to pay order-matching fees. Eventually they will also be used to set up DLC channels corresponding to trades.
luckysori
added a commit
that referenced
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Aug 18, 2023
Fixes #926. The main goal of this patch is to give the maker the ability to open a channel with the coordinator to make direct payments. These will firstly be used to pay order-matching fees. Eventually they will also be used to set up DLC channels corresponding to trades.
luckysori
added a commit
that referenced
this issue
Aug 18, 2023
Fixes #926. The main goal of this patch is to give the maker the ability to open a channel with the coordinator to make direct payments. These will firstly be used to pay order-matching fees. Eventually they will also be used to set up DLC channels corresponding to trades.
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The PR #785 removed the channel capabilities from the maker.
This was useful because we could test another service opening channels with the coordinator besides LND.
We will also need this in the long run.
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