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Mesh shaders and SW meslet rendering #224

Mesh shaders and SW meslet rendering

Mesh shaders and SW meslet rendering #224

Workflow file for this run

name: Windows
on:
push:
branches: [ master ]
pull_request:
branches: [ master ]
jobs:
Debug:
name: "Debug"
runs-on: windows-latest
steps:
- name: Clone
uses: actions/checkout@v3
- name: Configure CMake
run: cmake -B ${{github.workspace}}/build -DANKI_BUILD_TESTS=ON -DCMAKE_BUILD_TYPE=Debug -DANKI_EXTRA_CHECKS=ON
- name: Build
run: cmake --build ${{github.workspace}}/build --config Debug
Release:
name: "Release"
runs-on: windows-latest
steps:
- name: Clone
uses: actions/checkout@v3
- name: Configure CMake
run: cmake -B ${{github.workspace}}/build -DANKI_BUILD_TESTS=ON -DCMAKE_BUILD_TYPE=Release -DANKI_EXTRA_CHECKS=OFF
- name: Build
run: cmake --build ${{github.workspace}}/build --config Release
DLSS:
name: "DLSS"
runs-on: windows-latest
steps:
- name: Clone
uses: actions/checkout@v3
- name: Configure CMake
run: cmake -B ${{github.workspace}}/build -DANKI_BUILD_TESTS=OFF -DCMAKE_BUILD_TYPE=Release -DANKI_EXTRA_CHECKS=OFF -DANKI_DLSS=ON
- name: Build
run: cmake --build ${{github.workspace}}/build --config Release --target Sponza