1st year of development
Fueredoriku
released this
17 Jun 15:06
·
492 commits
to main
since this release
New features since last release:
- Added new augments and replaced all placeholder augments.
- Dance body
- Shotgun barrel
- Coil barrel
- Pan extension
- Starting augments have proper models and animations
- Added cel shaded visuals and outlines for more stylized visuals
- Added soundFXs (shooting, hitsounds, etc.)
- Guns now shoot at the center of a player's screen, crosshair added
- Added a gallery to preview augment combinations from main menu
- Added a new particle system for the guns with better performance and visuals
- Added VFX like muzzle flashes and smoke trails
- Updated bidding scene with preview models and more visual feedback on player actions
- Updated map with new and improved models
- Added explosive barrels
Known issues:
- Mesh projectiles may unintentionally get caught on pan extension
- Explosion VFX is missing textures in build
- Projectiles that that instantiates objects on hit are scaled wrong
- Mesh projectiles are missing outlines