Releases: lexogrine/csgo-react-hud
Releases · lexogrine/csgo-react-hud
Lexogrine HUD 2.5.2
- Updated name of the HUD
Lexogrine HUD 2.5.1
- Updated Ancient & Anubis radars
- Added missing flags
- Fixed teams loading on wrong sides
- Fixed two flashes showing as actively being hold instead of one
Lexogrine HUD 2.5.0
- Added better ADR support
- Made radar more smooth & readable (bigger numbers)
- Added weapon firing indicator for the radar
- Added being flashed indicator for the radar
- Added radar player scale for different heights
- Added colors to smokes for CT / T
- Updated React to v17
- Updated svgs for killfeed
- Added experimental conditional rerendering of side players' boxes for optimization
- Communication in window overlay will now happen with IPC instead of socket.io - it should cut about ~3ms from screen update delay
- Removed some of the old keybinds
Lexogrine HUD 2.4.0
- Improved camera video stream management
- Fixed Alt+C keybind
Lexogrine HUD 2.0.1
- Fixed hiding AR scoreboard through settings panel (requires LHM 2.0.1+)
Lexogrine HUD 2.0
- Added AR alpha implementation of scoreboard using CSS3D
- Added fix for bug for big images added through custom settings panel
Lexogrine HUD 1.9.1
- Fixed (finally) loss round displaying
- Updated dependencies
- Removed
node-sass
as dependency
Lexogrine HUD 1.9.0
npm install
required!
- Added toggling upcoming match with Alt+M
- Added toggling player preview with Alt+P
- Moved from
node-sass
tosass
- HUD in dev mode must be now launched with
.env.development
file and use in-LHM URL to work - HUD is now using new API endpoint to lower bandwidth usage
- Fixed alive players on radar being displayed below dead
Lexogrine HUD 1.8.0
New features:
- Image inputs can now be cleared from the LHM
- Fixed weapons' size on killfeed
- Fixed grenades' size
- Fixed weapon colors
- Added port lookup in development mode on Linux
Lexogrine HUD 1.7.1
New features:
- Weapon icons are now inside HUD pack
- Changed icons format from PNG to SVG to enable custom coloring
- Fixed bomb's animation on radar