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Lexogrine HUD 2.5.0

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@osztenkurden osztenkurden released this 08 Jul 15:26
· 14 commits to master since this release
075bf86
  • Added better ADR support
  • Made radar more smooth & readable (bigger numbers)
  • Added weapon firing indicator for the radar
  • Added being flashed indicator for the radar
  • Added radar player scale for different heights
  • Added colors to smokes for CT / T
  • Updated React to v17
  • Updated svgs for killfeed
  • Added experimental conditional rerendering of side players' boxes for optimization
  • Communication in window overlay will now happen with IPC instead of socket.io - it should cut about ~3ms from screen update delay
  • Removed some of the old keybinds