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Releases: lexogrine/hud-manager

5.3.4

28 Feb 09:12
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  • Updated fallback maps metadata
  • Improved update process

5.3.3

27 Feb 11:09
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  • Fixed issues with auto-updater

5.3.1

21 Feb 14:00
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  • Fixed minor connectivity issues

5.3.0

20 Feb 18:42
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  • Added support for PUBG Mobile, alongside with LHM Signals, Addons, and PUBGM Premium HUD:
    • Fullscreen scoreboard with all teams and their results
    • List of all players' statuses and their match stats
    • Information about the currently observed player, their weapons, ammo, health and more
    • Information about the team of the currently observed player available at a glance
    • Player summary screen with various match statistics
    • Killfeed with information about the causer, the victim and the weapon used
  • Added support for Fearless Draft for League of Legends
  • Added dropdown for picking available windows for Valorant
  • Added support for Russian, Japanese, Arabic and Korean langguages for Valorant
  • Added support for reading Chinese font in-game for League of Legends
  • Moved most of the League of Legends addon settings to main app
  • Overhauled LHM Veto
  • Added test data to Valorant
  • Improved stability of LHM Cloud

5.2.0

22 Jan 17:01
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  • Added "Delete All" button for matches
  • Enhanced stability of LHM Cloud
  • Fixed behaviour of LHM Signals between synchronizations

5.1.4

14 Jan 10:31
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  • Added Tejo to Valorant Integration

5.1.3

09 Jan 15:39
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  • Improved labels on certain inputs
  • Updated translations

5.1.2

02 Jan 14:30
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  • Added support for Chinese (Simplified) alphabet in usernames in Valorant integration
  • Fixed various minor UX issues

5.1.1

20 Dec 10:21
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  • Enabled Test Video Feed for Free Plans
  • Fixed visual issues with dropdown menus
  • Fixed branch dropdowns sometimes being cut visually
  • Fixed dropdowns not loading default values from previous LHM restarts

League of Legends Ultra HUD 1.0.1

  • Fixed an issue where some character didn't have their images displayed.
  • Fixed an issue with gold difference chart being displayed inversed
  • Fixed minor visual details of the top bar

5.1.0

17 Dec 18:42
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  • Updated the whole LHM visual layout
  • Added League of Legends Ultra HUD
  • Added LHM Signals - Integration with Bitfocus Companion
  • Introducing LHM Replays:
    • Two LHMs can be connected as ARG could be done before
    • Added Replay Feed (Beta) - LHM-powered NDI source for Replays
    • Added auto-discovery of LHMs in the local network
  • Improved Scout AI Vision
  • Introducing Scout Action Cinematics for in-game observing
  • Added Camera Delay settings for Lexogrine HUDs in Cameras settings
  • Added Test Camera Feed
  • Added Veto system for Valorant, with additional support in Veto App
  • Added ability to share Valorant OCR data between computers outside of local networks
  • Added displaying armor to Valorant Premium HUD
  • Added support for Valorant GUI in Turkish, Portuguese (Brasil), and Indonesian
  • Added multiple new translations for LHM
  • Added in-app Support Chat
  • Fixed an issue where League of Legends test data would be sent by LHM right after launch of the app
  • Fixed issues with reading particular characters when they're carrying a bomb in Valorant