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M Terrain-v0.11.0 alpha3

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@mohsenph69 mohsenph69 released this 25 Mar 13:23
· 163 commits to master since this release

If you create a Terrain Shader with version older than v0.11.0-alpha2 you need to change normal unpacking to this n.rb = fma(n.rb,vec2(2.0),vec2(-1.0)); in your terrain shader!

Changes in this release:

  • Fix the gap between regions which occurred in v0.11.0 alpha2
  • Adding the ability to change terrain in run-time
  • Adding the ability to change grass in run-time
  • Fixing the layer saving problem

About the changing terrain in run-time checkout my YouTube channel, I will put a video tutorial about that!