M Terrain-v0.11.0 alpha3
Pre-release
Pre-release
mohsenph69
released this
25 Mar 13:23
·
163 commits
to master
since this release
If you create a Terrain Shader with version older than v0.11.0-alpha2 you need to change normal unpacking to this n.rb = fma(n.rb,vec2(2.0),vec2(-1.0));
in your terrain shader!
Changes in this release:
- Fix the gap between regions which occurred in v0.11.0 alpha2
- Adding the ability to change terrain in run-time
- Adding the ability to change grass in run-time
- Fixing the layer saving problem
About the changing terrain in run-time checkout my YouTube channel, I will put a video tutorial about that!