M Terrain v0.16.0
Pre-release
Pre-release
Please note: From this version and forward MTerrain will not work with Godot4.2 and Godot4.1! It is only works with Godot4.3
Changes in this release
- Updating the GDExtension version to 4.3
- optimizing UI to find MTerrain different nodes. This will help to speed up UI!
- Renaming a lot Terrain and grass properties to have more clear meaning.
- Fix grass crash by changing LODSetting when grass is not init.
- grass now use MMeshLod for it meshes.
- fix grass saving problem.
- adding icon in mterrain tool!
- creating an automatic layer path and terrain path if it is empty
- Fixing some bug related to MCurveMesh
- and many more small changes!
Please note: Mac user should build MTerrain library!