Skip to content

M Terrain v0.16.0

Pre-release
Pre-release
Compare
Choose a tag to compare
@mohsenph69 mohsenph69 released this 04 Sep 17:15
· 29 commits to master since this release

Please note: From this version and forward MTerrain will not work with Godot4.2 and Godot4.1! It is only works with Godot4.3

Changes in this release

  • Updating the GDExtension version to 4.3
  • optimizing UI to find MTerrain different nodes. This will help to speed up UI!
  • Renaming a lot Terrain and grass properties to have more clear meaning.
  • Fix grass crash by changing LODSetting when grass is not init.
  • grass now use MMeshLod for it meshes.
  • fix grass saving problem.
  • adding icon in mterrain tool!
  • creating an automatic layer path and terrain path if it is empty
  • Fixing some bug related to MCurveMesh
  • and many more small changes!

Please note: Mac user should build MTerrain library!