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Chilliing Spree 1.0 beta2

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@molgrum molgrum released this 29 Mar 22:40
· 151 commits to master since this release

How to install (Linux)
Extract the archive cspree_server.tar.gz into your Quake server directory.
Edit cfgs/ports/.cfg* and private.cfg to suit your needs.
./updatebinaries.sh
./start_servers.sh

Upgrading the server binary
./stop_servers.sh
./updatebinaries.sh
./start_servers.sh

CHANGELOG

Documentation

  • Shows an introduction text for newcomers, skipped by firing.

Enhancement

  • updatebinaries.sh is revamped and does not refetch the same timestamp.

Experimental

  • Map voting bases the list on popularity on the local server, not planned to be that way but was interesting to make it.
  • Put pm_airstep 1 on some Q1Q3-maps, won’t impact other maps and probably fits the design better.

Bring it on

  • Axe damage increased to 80.
  • Nail/supernail velocity doubled.

Revertion

  • Disabled unfinished modes: Capture The Flag, Hide & Seek.

Bug fixes

  • Backpacks no longer disappear when players are gibbed.
  • Holding jump does not vibrate the view and airstep works now.
  • Worked around the FTE file system bug where capital letters in demo names causes demos to not be found. (g_demo_lowername)
  • Deathmatch mode switching bug fix where items disappeared or did other weird stuff.
  • Mode change config loading bug fix.
  • Weapon viewmodel properly animated now, no freezing.
  • DMM4 no longer has weapons or ammo laying around.