Chilliing Spree 1.0 beta2
How to install (Linux)
Extract the archive cspree_server.tar.gz into your Quake server directory.
Edit cfgs/ports/.cfg* and private.cfg to suit your needs.
./updatebinaries.sh
./start_servers.sh
Upgrading the server binary
./stop_servers.sh
./updatebinaries.sh
./start_servers.sh
CHANGELOG
Documentation
- Shows an introduction text for newcomers, skipped by firing.
Enhancement
- updatebinaries.sh is revamped and does not refetch the same timestamp.
Experimental
- Map voting bases the list on popularity on the local server, not planned to be that way but was interesting to make it.
- Put
pm_airstep 1
on some Q1Q3-maps, won’t impact other maps and probably fits the design better.
Bring it on
- Axe damage increased to 80.
- Nail/supernail velocity doubled.
Revertion
- Disabled unfinished modes: Capture The Flag, Hide & Seek.
Bug fixes
- Backpacks no longer disappear when players are gibbed.
- Holding jump does not vibrate the view and airstep works now.
- Worked around the FTE file system bug where capital letters in demo names causes demos to not be found. (g_demo_lowername)
- Deathmatch mode switching bug fix where items disappeared or did other weird stuff.
- Mode change config loading bug fix.
- Weapon viewmodel properly animated now, no freezing.
- DMM4 no longer has weapons or ammo laying around.