Releases: molgrum/cspree
Chilling Spree 1.0
How to install (Linux)
Extract the archive cspree_server.tar.gz into your Quake server directory.
Edit cfgs/ports/port2751X.cfg and private.cfg to suit your needs.
./updatebinaries.sh
./start_servers.sh
How to install (Windows)
Extract the archive cspree_server.tar.gz into your Quake server directory.
Edit cfgs/ports/port27511.cfg and private.cfg to suit your needs.
Download FTE server from triptohell.info/moodles
Run winquicker.bat
Upgrading the server binary (Linux)
./stop_servers.sh
./updatebinaries.sh
./start_servers.sh
CHANGELOG
- Fixes to the /kill command
- Fix Last Man Standing spectating bug
- Accepted code from Spike for respawn tokens in coop and per mode map pools
- Accepted code from Tuna for setup.sh to have a correct Bash syntax
- Bugfix for Duel Arena not readying up players automatically across maps
- Spelling fixes
- RL damage 110 -> 120
- Freeze Tag tweaks so telefrags respawn you as frozen
- Rocket jump fixes
- Prewar menu reduced in text
- Nailguns ignore armor
- Added 20 seconds delay on megahealth in Duel Arena
- Gameclock doesn't tick when nobody plays
- Matchless locked ports starts instantly
- Duel Arena updated with "second chance"
- Reliable sounds, antilag on missiles
- When enough players have joined, the readyup phase is locked
Chilling Spree 1.0 beta3
How to install (Linux)
Extract the archive cspree_server.tar.gz into your Quake server directory.
Edit cfgs/ports/port2751X.cfg and private.cfg to suit your needs.
./updatebinaries.sh
./start_servers.sh
How to install (Windows)
Extract the archive cspree_server.tar.gz into your Quake server directory.
Edit cfgs/ports/port27511.cfg and private.cfg to suit your needs.
Download FTE server from triptohell.info/moodles
Run winquicker.bat
Upgrading the server binary (Linux)
./stop_servers.sh
./updatebinaries.sh
./start_servers.sh
CHANGELOG
Enhancements
- Added a serverstate "breather" for the pause between rounds, preventing fire
- Do not autoswitch for explosive weapons (GL/RL)
Aesthetics
- Menu restyled
Bring it on
- Tweaked timelimits in the modes to 10 mins, 20 mins for domination
- Spike pushback doubled
Administration
- Added a version and date to the serverinfo and menu
- Send SIGTERM on Linux systems instead of SIGKILL
- Added setup.sh to setup ports
Bugs
- Fixed so instagib works
- Some sound files that are not present yet
- Bots fixed for matchless modes
- Round limits were displayed incorrectly
- More!
Chilliing Spree 1.0 beta2
How to install (Linux)
Extract the archive cspree_server.tar.gz into your Quake server directory.
Edit cfgs/ports/.cfg* and private.cfg to suit your needs.
./updatebinaries.sh
./start_servers.sh
Upgrading the server binary
./stop_servers.sh
./updatebinaries.sh
./start_servers.sh
CHANGELOG
Documentation
- Shows an introduction text for newcomers, skipped by firing.
Enhancement
- updatebinaries.sh is revamped and does not refetch the same timestamp.
Experimental
- Map voting bases the list on popularity on the local server, not planned to be that way but was interesting to make it.
- Put
pm_airstep 1
on some Q1Q3-maps, won’t impact other maps and probably fits the design better.
Bring it on
- Axe damage increased to 80.
- Nail/supernail velocity doubled.
Revertion
- Disabled unfinished modes: Capture The Flag, Hide & Seek.
Bug fixes
- Backpacks no longer disappear when players are gibbed.
- Holding jump does not vibrate the view and airstep works now.
- Worked around the FTE file system bug where capital letters in demo names causes demos to not be found. (g_demo_lowername)
- Deathmatch mode switching bug fix where items disappeared or did other weird stuff.
- Mode change config loading bug fix.
- Weapon viewmodel properly animated now, no freezing.
- DMM4 no longer has weapons or ammo laying around.
Chilling Spree 1.0 beta
Initial release, see downloadable file for Linux and README/HOWTO to setup.