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feat: weighted random spawns #2275

feat: weighted random spawns

feat: weighted random spawns #2275

Triggered via pull request November 23, 2023 18:27
Status Failure
Total duration 5m 27s
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build-windows-cmake.yml

on: pull_request
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7 errors and 1 warning
windows-2022-windows-release: src/creatures/monsters/spawns/spawn_monster.cpp#L272
'SpawnMonster::startup': non-standard syntax; use '&' to create a pointer to member
windows-2022-windows-release: src/creatures/monsters/spawns/spawn_monster.cpp#L275
'SpawnMonster::startup': non-standard syntax; use '&' to create a pointer to member
windows-2022-windows-release: src/creatures/monsters/spawns/spawn_monster.cpp#L275
'std::bind': no matching overloaded function found
windows-2022-windows-release: src/creatures/monsters/spawns/spawn_monster.cpp#L275
'Dispatcher::scheduleEvent': no overloaded function takes 2 arguments
windows-2022-windows-release
run-cmake action execution failed: 'Error: "'D:\a\_temp\507572093\cmake-3.27.7-windows-x86_64\bin\cmake.exe' failed with error code: '1'.'
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The following actions uses node12 which is deprecated and will be forced to run on node16: styfle/[email protected]. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/