Skip to content

Actions: playcanvas/engine

All workflows

Actions

Loading...
Loading

Showing runs from all workflows
4,045 workflow runs
4,045 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

[BETA] ESM Grid Renderer Script
CI #12593: Pull request #7079 synchronize by kpal81xd
December 9, 2024 12:20 2m 27s grid
December 9, 2024 12:20 2m 27s
v1.76.1
Publish to npm #51: Commit d1decb6 pushed by slimbuck
December 9, 2024 12:10 2m 52s v1.76.1
December 9, 2024 12:10 2m 52s
Small gsplat shader update (#7186)
CI #12592: Commit ed891bb pushed by slimbuck
December 9, 2024 11:48 2m 27s main_v1
December 9, 2024 11:48 2m 27s
Further gsplat shader refinements (#7185)
CI #12591: Commit fd10688 pushed by slimbuck
December 9, 2024 11:44 2m 42s main
December 9, 2024 11:44 2m 42s
Small gsplat shader update
CI #12590: Pull request #7186 opened by slimbuck
December 9, 2024 11:33 2m 21s slimbuck:gsplat-shader-v1-dev
December 9, 2024 11:33 2m 21s
Further gsplat shader refinements
CI #12589: Pull request #7185 opened by slimbuck
December 9, 2024 11:13 2m 32s slimbuck:gsplat-shader-dev
December 9, 2024 11:13 2m 32s
Fixes for gsplat spherical harmonics (#7182)
CI #12588: Commit 8a92135 pushed by slimbuck
December 9, 2024 10:44 2m 26s main_v1
December 9, 2024 10:44 2m 26s
December 9, 2024 09:10 2m 26s
Fixes for gsplat spherical harmonics (#7182)
CI #12585: Commit 7a5ef60 pushed by slimbuck
December 9, 2024 08:55 2m 32s main
December 9, 2024 08:55 2m 32s
Fixes for gsplat spherical harmonics
CI #12584: Pull request #7182 opened by slimbuck
December 8, 2024 21:19 2m 25s slimbuck:sh-dev
December 8, 2024 21:19 2m 25s
Fix negative tonemapped values (#7179)
CI #12583: Commit e9a5cc7 pushed by slimbuck
December 6, 2024 15:12 2m 31s main
December 6, 2024 15:12 2m 31s
Fix negative tonemapped values
CI #12582: Pull request #7179 opened by slimbuck
December 6, 2024 15:11 2m 27s slimbuck:coloring-issue
December 6, 2024 15:11 2m 27s
Undo the R8 format fix (#7178)
CI #12581: Commit c64b95a pushed by mvaligursky
December 6, 2024 14:16 2m 29s main
December 6, 2024 14:16 2m 29s
Undo the R8 format fix
CI #12580: Pull request #7178 opened by mvaligursky
December 6, 2024 13:29 2m 46s mv-pixel-format-again
December 6, 2024 13:29 2m 46s
[Fix] Exposed PIXELFORMAT_R8 format for locking (#7177)
CI #12579: Commit 229fe1d pushed by mvaligursky
December 6, 2024 12:47 2m 29s main
December 6, 2024 12:47 2m 29s
[Fix] Exposed PIXELFORMAT_R8 format for locking
CI #12578: Pull request #7177 opened by mvaligursky
December 6, 2024 12:44 2m 32s mv-pixelformat-fix
December 6, 2024 12:44 2m 32s
Update to render passes - generate scene half sized texture (#7175)
CI #12577: Commit 858c5e5 pushed by mvaligursky
December 6, 2024 12:41 2m 27s main
December 6, 2024 12:41 2m 27s
[Fix] Fix to jstu introduced tonemapping issue with HDR (#7176)
CI #12575: Commit 62fb372 pushed by mvaligursky
December 6, 2024 12:37 2m 43s main
December 6, 2024 12:37 2m 43s
[Fix] Fix to just introduced tonemapping issue with HDR
CI #12574: Pull request #7176 opened by mvaligursky
December 6, 2024 12:16 2m 32s mv-tonemapping-fix
December 6, 2024 12:16 2m 32s
Updated the way shaders include tonemapping chunks (#7174)
CI #12572: Commit 2934d91 pushed by mvaligursky
December 5, 2024 11:46 2m 37s main
December 5, 2024 11:46 2m 37s
Updated the way shaders include tonemapping chunks
CI #12571: Pull request #7174 synchronize by mvaligursky
December 5, 2024 10:35 2m 42s mv-tonemapping-chunk
December 5, 2024 10:35 2m 42s
Updated the way shaders include tonemapping chunks
CI #12570: Pull request #7174 opened by mvaligursky
December 5, 2024 10:32 2m 27s mv-tonemapping-chunk
December 5, 2024 10:32 2m 27s