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[BREAKING] Removed support for VSM8 shadow type #7146

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merged 3 commits into from
Nov 27, 2024
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mvaligursky
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@mvaligursky mvaligursky commented Nov 27, 2024

  • due to low quality / incorrect rendering, this has been removed as this was mostly a fallback for WebGL1 devices
  • if project depends on it, it should be switched to VSM16 which is well supported on WebGL2 devices, and fallbacks for PCF3

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@slimbuck slimbuck left a comment

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are there any data migration consequences?

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are there any data migration consequences?

perhaps. Needed work is captured here: playcanvas/editor#1233

@mvaligursky mvaligursky merged commit c869024 into main Nov 27, 2024
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@mvaligursky mvaligursky deleted the mv-remove-vsm8 branch November 27, 2024 15:34
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