Releases: reonZ/pf2e-toolbelt
Releases · reonZ/pf2e-toolbelt
1.24.3
1.24.2
1.24.1
1.24.0
- this is a
5.10.0
release - migrated the
Target Token Helper - Chat
setting that was changed in the1.20.0
update to avoid it showing asdisabled
even though it is enabled with thesmall
default option selected Automatic Rune Progression
updates:- weapons/strikes belonging to the
shield
group will not receive any weapon potency/striking runes - weapons/strikes belonging to the
unarmed
category will not receive any weapon potency/striking runes, those will come from the investedHandwraps of Mighty Blows
- weapons/strikes belonging to the
1.23.0
Target Token Helper
updates:- will now be opinionated when it comes to damage messages with splash damage
- applying splash damage to a target will blur out both rows for that target
- applying combined damage to a target will blur out both rows for that target
- applying combined damage to a target will blur out the combined damage row for all the other targets as well
- fixed blurring of damage rows not working when initiated by players
- will now be opinionated when it comes to damage messages with splash damage
1.22.2
1.22.1
1..22.0
Target Token Helper
updates:- damage buttons rows will now be blurred out when damage has been applied to the target (or when the basic save was a critical success)
- now highlight the
Damage
andDouble
buttons for non-save damage rolls based on their outcome (Hit
orCritical Hit
)
1.21.0
Target Token Helper
updates:- save reroll is no longer limited to using hero points, the dialog now offers a selection of reroll types to choose from
- now respects the system metagame setting
Show DCs on Attacks and Saves
when generating the tooltip for players - fixed? chat not properly scrolling to bottom when updating chat messages
1.20.0
Target Token Helper
updates:- removed the
Target Token Helper - Saves
world setting - changed the
Target Token Helper - Chat
into a multi-choices setting- you can now select to use small or big (regular) sized buttons in the damage chat message
- now hide the original damage buttons when there is at least one target damage row visible
- added a new button to expand/collapse the original damage buttons
- remade the tooltip showing when hovering over a save, it now gives a lot more information
- characters can now reroll save checks using hero points
- if you have
PF2e Workbench
active and its settingKeeley's Hero Point Rule
enabled, the same implementation of the rule will be used
- if you have
- removed the
Merge Damage
updates:- persistent damages will no longer stack with each other, the one with the highest mean will be chosen
- fixed targets being re-created for the purpose of displaying them in the damage chat message of
Target Token Helper