Releases: reonZ/pf2e-toolbelt
Releases · reonZ/pf2e-toolbelt
1.5.1
1.5.0
- added
Hero Actions
setting, this feature replaces thePF2e Hero Actions
- it uses the same data as the standalone module, therefore, nothing will be lost when switching
- you will need to provide the UUID of your table in the settings if you had one in the standalone module
- the module doesn't have any compendium pack for the macros, they are still exposed in the API and are easy to setup
- added
Stances
setting, this feature replaces thePF2e Stances
module but works a bit differently now that the system has changed- stance feats/features are no longer hardcoded into the module, it now looks at the system's compendium
- you can now add custom compendiums and world feat/features as long as they respect the following
- the feats/features must have the
Stance
trait - the feats/features must have a self-applied effect
- the feats/features must have the
- now sort settings by scope for the GM (
world
thenclient
) and added aClient Settings
header in the module settings tab
1.4.0
1.3.0
1.2.1
1.1.0
1.0.0
this module adds some utilities that are not big enough to warrant standalone modules:
No Dropped Bulk
: Dropped equipment in an actor's inventory won't be accounted for bulk value calculation
it will also overlap with some other modules (it is meant to replace them):
- PF2e Unided
- PF2e Automatic Rune Progression
- PF2e Npc Knowledges
- PF2e Effect Description
when such module is active in your world, the GM will receive a warning for each one of them