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Configurations: Reward configurations

TippieCodes edited this page Apr 10, 2021 · 2 revisions

Rewards can be both configured for one specific advancement or for when a player completes all advancements in a tree, see tree configuration and advancement configuration for more information about that.

The rewards sections consists 2 keys, type and value:

    rewards:
      message:
        type: message
        value: '&6&l50 BLOCKS BROKEN!!!'
      command:
        type: consolecommand
        value: give %player% golden_apple 1

type

The type of the reward, see reward types for a list of all default reward types.

value

The value for this reward, see reward types for the value belonging to the default types.