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China Lark Nerf Issue: #34980 #35264
Conversation
I don't think this is going to be the solution for this. Item Balance isn't frozen but it is restricted - #8524 |
This likely won’t be the full solution, and obviously people have better solutions than me, but I think the chinalake needs a temporary change to give more options for lone ops and nukies, to encourage creativity. |
We're currently not interested in making temporary changes and smaller balance passes like this without looking at the bigger picture. |
just delete it? |
suggestion: |
the actual balance change would likely need to touch a lot of the loneops kit. |
Based on this and the restriction, we're going to close this PR. |
About the PR
Fixes Issue #34980 I made the Chinalake only have the ability to contain 1 round, along with making it a requirement to weld the weapon.
Why / Balance
Alot of people in the comments of the original issue, thought it would be a good idea to reduce it to 1 round, I also decided to make the wield change because I feel like somebody shouldn't be able to use a grenade launcher with one hand.
Technical details
Capacity of Chinalake reduced to 1, along with the gun having the GunRequiresWield component.
Media
N/A
Requirements
Breaking changes
N/A
Changelog
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