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Configuration
steve4744 edited this page Nov 28, 2021
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This is the default configuration file for TNTRun_reloaded.
special:
#
# use bossbar to display arena messages and countdown
UseBossBar: true
#
# set the bossbar color, or have random colors
BossBarColor: RANDOM
#
# use splash titles for join/leave
UseTitle: true
#
# use scoreboard to display in-game stats
UseScoreboard: true
#
# using permission "tntrun.doublejumps.n" where n is an integer will limit the number of doublejumps
# a player will receive up to the max allowed. Applies to free and shop doublejumps.
UseDoubleJumpPermissions: false
#
# enable metrics (bStats)
Metrics: true
#
# check for new version of TNTRun_reloaded on Spigot
CheckForNewVersion: true
#
# use player's exp bar to display the countdown and/or time remaining
usexpbar:
countdown: true
timelimit: true
#
# use player's rank in chat messages
UseRankInChat:
enabled: false
usegroup: true
groupcolormeta: false
useprefix: false
#
# in-game shop configuration
shop:
name: '&6&lTNTRun &f&lSHOP'
size: 27
doublejump:
maxdoublejumps: 10
#
# log every shop purchase to console
logpurchases: false
#
# remove player's purchase if player leaves before game starts
onleave:
removepurchase: false
#
# item to use to show player's monetary balance in shop
showmoneyitem: GOLD_INGOT
#
# give players free doublejumps when arena starts
freedoublejumps:
enabled: false
amount: 10
#
# run server commands on win
commandsonwin:
- say {PLAYER} won TNTRun
- say Congratulations...
#
# set duration (seconds) for fireworks on win
fireworksonwin:
enabled: true
duration: 4
#
# broadcast win to whom:
# 2 = server, 1 = only arena players, 0 = no broadcast message
broadcastwinlevel: 2
#
# broadcast clickable invitation to join arena message when first player joins an arena
invitationmessage:
enabled: false
# if true, players join as spectators if arena is already running
allowspectate: false
# if true, players already playing TNTRun will not receive the message
excludeplayers: false
# if true, the origininating player will not receive the message
excludeoriginator: false
#
# if enabled players can create and join TNTRun parties
parties:
enabled: true
#
# configure arena join menu
menu:
item: TNT
pvpitem: IRON_BLOCK
panecolor: LIGHT_BLUE
includedisabled: false
#
# configure sounds
sounds:
arenastart:
enabled: true
sound: ENTITY_PLAYER_LEVELUP
volume: 10
pitch: 1.0
itemselect:
enabled: true
sound: UI_BUTTON_CLICK
volume: 1
pitch: 1.0
blockbreak:
enabled: true
sound: BLOCK_SAND_BREAK
volume: 5
pitch: 1.0
#
# if enabled, all players in arena teleport to arena spawn when countdown = 5 seconds
anticamping:
enabled: true
teleporttime: 5
#
# set max entries displayed by leaderboard command
leaderboard:
maxentries = 10
#
# control the size of the doublejumps
doublejumps:
multiplier: 1.5
height: 0.7
#
# set GUI items while waiting for arena start
items:
vote:
use: true
material: DIAMOND
name: '&2&lVOTE'
slot: 0
info:
use: true
material: EMERALD
name: '&2&lINFO'
slot: 1
shop:
use: true
material: NETHER_STAR
name: '&2&lSHOP'
slot: 2
stats:
use: true
material: REDSTONE
name: '&2&lSTATS'
slot: 3
heads:
use: true
material: GLOWSTONE_DUST
name: '&e&lHEADSPLUS'
slot: 4
leave:
use: true
material: GREEN_BED
name: '&2&lLEAVE'
slot: 8
tracker:
use: true
material: COMPASS
name: '&e&lPlayer Tracker'
slot: 5
#
# set scoreboard text
scoreboard:
header: '&6&lTNTRUN'
displaydoublejumps: false
removefromspectators: true
waiting:
- '&fWelcome to TNTRun'
- '&a '
- '&fArena: &6&l{ARENA}'
- '&b '
- '&fPlayers: &a&l{PS}&7&l/&c&l{MPS}'
- '&c '
- '&fVotes required: &a&l{VOTES}'
- '&d'
- '&fStarting in: &6&l{COUNT}'
playing:
- '&fPlaying TNTRun'
- '&fon arena: &6&l{ARENA}'
- '&b '
- '&fPlayers: &a&l{PS}&7&l/&c&l{MPS}'
- '&c '
- '&fLost Players: &a&l{LOST}'
- '&2 '
- '&fEnd in: &c&l{LIMIT}'
#
# configure stats - set database to 'file' (to use stats.yml) or 'sql' (to use a MySQL database)
database: file
MySQL:
host: host
port: 12345
name: tntrun
table: stats
user: root
pass: password
useSSL: false
flags: allowPublicKeyRetrieval=true
legacyDriver: true
#
# set sign text. If a join sign is placed on a STAINED_GLASS block, the colour of the block
# can be configured to reflect the status of the arena
signs:
prefix: '&6&lTNTRun'
join: '[Join]'
status:
disabled: '&cDisabled'
ingame: '&c&l{PS}&8/&c&l{MPS}'
regenerating: '&6&lRegen...'
waiting: '&a&l{PS}&8/&a&l{MPS}'
blockcolour:
disabled: ''
ingame: ''
starting: ''
waiting: ''
allowspectate: false
#
# bungeecord settings
bungeecord:
enabled: false
hub: lobby
useMOTD: true
useUUID: false
stopserver: false
randomarena: true
#
# currency symbols to use with message strings
currency:
prefix: ''
suffix: ' coins'
#
# default language file
language: en-GB
#
# setting debug to true will log more verbose messages to the console
debug: false
Last updated: 9th August 2024