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Hide invalid keys on replacement screen #46

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Nov 30, 2024
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12 changes: 10 additions & 2 deletions src/ui.rs
Original file line number Diff line number Diff line change
Expand Up @@ -365,7 +365,6 @@ pub fn render(app: &App, frame: &mut Frame<'_>) {
};
render_fn(frame, app, chunks[1]);

let global_keys = ["<C-r> reset", "<esc> quit"];
let current_keys = match app.current_screen {
CurrentScreen::Searching => {
vec!["<enter> search", "<tab> focus next", "<S-tab> focus prev"]
Expand All @@ -389,7 +388,16 @@ pub fn render(app: &App, frame: &mut Frame<'_>) {
}
}
};
let all_keys = current_keys.iter().chain(global_keys.iter()).join(" / ");

let additional_keys = if matches!(app.current_screen, CurrentScreen::PerformingReplacement) {
vec![]
} else {
vec!["<C-r> reset", "<esc> quit"]
};
let all_keys = current_keys
.iter()
.chain(additional_keys.iter())
.join(" / ");
let keys_hint = Span::styled(all_keys, Color::default());

let footer = Paragraph::new(Line::from(keys_hint))
Expand Down