Beacon 1.1.3
Sorry for two updates in one week. Version 1.1.2 was pulled due to critical issue on Windows. This update, version 1.1.3, fixes that issue. The notes for version 1.1.2 have been included as well.
Version 1.1.3:
- Fixed issue while loading Custom Config Content that caused Beacon to lock up for a significant amount of time.
- Fixed an exception while loading Stack Sizes config.
- Potentially fixed exception in item set editor.
Version 1.1.2:
This is a bug fix release intended to improve stability.
- Fixed a bug causing duplicated loot sources to not duplicate item sets that were built from a preset that is not part of the user's library. That's a mouthful.
- Improved handling of UTF-16 encoded ini files. It's not obvious why some ini files are encoded this way, but Beacon now supports them.
- Fixed a bug where the global stack size multiplier field always showed 1.0, regardless of what was saved to the Beacon file and ini.
- Fixed post-deploy language when deploying to multiple servers at the same time.
- Added some log messages regarding database migration.
- User-supplied engrams are now considered console-safe.
- Due to the potential frustration and confusion caused by not understanding what the Custom Config Editor does, combined with the manual steps required to decouple the data without harming the original ini, Custom Config Content import now defaults to off.
- Changes have been made to how Beacon handles threading. The goal is to fix some unexplainable errors users have been having while saving, as well as other places.